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The most feared thing on the battlefield is this kind of suicide charge, and it is often not a one-time attack, but a "forward and a successor". Weapons are more powerful in reality than in the game. Self-detonating truck: "I'm dead."

author:Nocturnal rivers and lakes

The most feared thing on the battlefield is this kind of suicide charge, and it is often not a one-time attack, but a "forward and a successor". Weapons are more powerful in reality than in the game.

Self-detonating truck: "I die", you guys feel free. [Laughing and crying]

First a self-detonating truck will detonate and blow up a gap, then a second will rush in through this open gap, detonate again, and then a third, a fourth.

A fully tracked armored unit, when it encounters a car bomb attack, will be reimbursed as a formation every minute.

This kind of lifeless play brings huge psychological pressure to the defender until the defensive side is completely destroyed. Real-world weapons are more powerful than in the game.

Some people say how not to use RPGs.

Against a fast-moving target, RPG is unguided and difficult to hit. And you don't know how far away he's going to detonate. A normal person faces this situation, the first reaction is absolutely to run, the faster and farther away the better.

This kind of attack is invincible, and I am greeted by this thing, and I can't figure out when I didn't have an estimate.

Figure 8 is designed according to the Chinese two-kick principle to increase ornamentation. #Military # #军事趣科普 #

The most feared thing on the battlefield is this kind of suicide charge, and it is often not a one-time attack, but a "forward and a successor". Weapons are more powerful in reality than in the game. Self-detonating truck: "I'm dead."
The most feared thing on the battlefield is this kind of suicide charge, and it is often not a one-time attack, but a "forward and a successor". Weapons are more powerful in reality than in the game. Self-detonating truck: "I'm dead."
The most feared thing on the battlefield is this kind of suicide charge, and it is often not a one-time attack, but a "forward and a successor". Weapons are more powerful in reality than in the game. Self-detonating truck: "I'm dead."
The most feared thing on the battlefield is this kind of suicide charge, and it is often not a one-time attack, but a "forward and a successor". Weapons are more powerful in reality than in the game. Self-detonating truck: "I'm dead."
The most feared thing on the battlefield is this kind of suicide charge, and it is often not a one-time attack, but a "forward and a successor". Weapons are more powerful in reality than in the game. Self-detonating truck: "I'm dead."
The most feared thing on the battlefield is this kind of suicide charge, and it is often not a one-time attack, but a "forward and a successor". Weapons are more powerful in reality than in the game. Self-detonating truck: "I'm dead."
The most feared thing on the battlefield is this kind of suicide charge, and it is often not a one-time attack, but a "forward and a successor". Weapons are more powerful in reality than in the game. Self-detonating truck: "I'm dead."
The most feared thing on the battlefield is this kind of suicide charge, and it is often not a one-time attack, but a "forward and a successor". Weapons are more powerful in reality than in the game. Self-detonating truck: "I'm dead."
The most feared thing on the battlefield is this kind of suicide charge, and it is often not a one-time attack, but a "forward and a successor". Weapons are more powerful in reality than in the game. Self-detonating truck: "I'm dead."

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