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The Elder Scrolls V: An established open-world masterpiece that survived on mods.

As an old game more than a decade ago, although many things such as interactive skill trees are still not behind the times, the ancestral types of battling monsters and so on are still outdated. I have to say that the current old roll 5 relies on its huge mod to show its charm, but it is still regrettable that it is relatively low in popularity for various reasons.

The Elder Scrolls V: An established open-world masterpiece that survived on mods.

Although the game has a large number of boutique mods, it is still very discouraging to players. Not to mention the conflict of various mods, the most tedious thing is to label the game with the mod itself. Although the operation is now very user-friendly, the learning cost is still much more complicated than simply logging in to STEAM to purchase a fully automatic installation of the game.

The Elder Scrolls V: An established open-world masterpiece that survived on mods.

No matter how to go back in this era of blockbusters to play "The Elder Scrolls 5", its foundation is still very hard, but if you don't look at the mod, the advantages and disadvantages are basically the same, such as the sense of operation interaction, as well as the sense of progress pulling across the sense of blow, the task guidance is too weak. However, there are so many mods, and it is also because the bottom is hard that some people are willing to help modify the details.

The Elder Scrolls V: An established open-world masterpiece that survived on mods.

Compared with the top open-world games such as Zelda and Big Dart, Old Roll 5 is to show an open world to players, without particularly top-notch features. After so many years, it can still have a certain degree of popularity, as an RPG game, it is already very rare. It is precisely because its circle is large enough that the only thing that actually comes out of the circle is the middle stem.

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