laitimes

Nobody asks for a good MMO, what's wrong with The Elder Scrolls OL?

Recently, due to a B-club campaign, The Elder Scroll Online (ESO) was launched to play for free until April 26.

Although the name of the old roll is unknown to everyone, there are very few players who play ESO in comparison. In the discussion session of the topic selection, no one in the company's editorial department had played the game, which may explain something.

Nobody asks for a good MMO, what's wrong with The Elder Scrolls OL?

Of course, MMO and stand-alone are not the same after all. As a B Company fan, I am well aware that the mesh narrative that B Is good at is somewhat thankless in MMO, and the continuous operation ability required for an online game cannot transfer the success of "Old Roll 5" to ESO. In addition, thanks to "Fallout 76", I have already experienced the B Company's lack of control over games like MMO.

Nobody asks for a good MMO, what's wrong with The Elder Scrolls OL?

The disastrous performance of 76 and the same PR as the late fans at the time of its release surprised all players with the B Society

However, taking the opportunity of this white prostitute to go to see a different kind of Nairn planet with various occupations is a good choice. So I went into the pit for two days, and although the difference between this length and "no play" seems to be not too big for MMO, it is no longer as ignorant as it was at the beginning. By the way, let's talk about this game that has been in the domestic community compared to 76, and its presence in the domestic community has always been somewhat sluggish.

Nobody asks for a good MMO, what's wrong with The Elder Scrolls OL?

As soon as I entered the game interface, I found the crux of the small number of domestic players in this game.

Nobody asks for a good MMO, what's wrong with The Elder Scrolls OL?

ESO, no official Chinese.

Yes, the game hasn't been out of the game since its release in 2014. Although folk Sinicization can be used, it will be greatly reduced in accuracy and immediacy. The game will be organically translated and mixed with Chinese and English; the update of terms also has a certain lag. When I went around the post bar and the comment area, I found that this was a problem to dissuade the vast majority of players.

Nobody asks for a good MMO, what's wrong with The Elder Scrolls OL?

The game has been out for 8 years, cup match, Lee in Gan Shen Devil?

Secondly, the game also does not have a national service and a Subservient, only Europe and the United States have servers. Although some players have reported that they can connect directly, just look at the plot, the game can also be advanced (although I can't log in without the accelerator), but if you play in a group, the accelerator is still a must. Although the game is a buyout system, a large number of small DLCs still need to be purchased separately. Therefore, it is very cost-effective for members who can play all small DLCs for free in the game, and the important function of "backpack unlimited" exclusive to members makes members a must for deep players.

Nobody asks for a good MMO, what's wrong with The Elder Scrolls OL?

Without members, there is only a backpack capacity of 60, which is how to play in the later stage

Buyout + point card, this charging model is enough to dissuade 90% of players. In contrast, why not choose FF14, which only requires a point card or a monthly card, or Guild Wars 2, which is bought outright? There is no national uniform and Chinese, the fee is also awkward, passers-by who will play this game?

(FF14 is a buyout + point card charge abroad, but only in China does it sell a monthly card.) I can only say that Shanda really understands Chinese players too well)

Nobody asks for a good MMO, what's wrong with The Elder Scrolls OL?

Memberships aren't cheap, and there are no point cards for games

However, despite the above inconveniences, ESO gave me a pretty good sense of the experience during my nearly ten hours of play.

As the 2014 MMO, the game's graphics are perfectly well-made among the many online games. It is at the same level as the current mainstream "Guild Wars 2" and "FF14". Compared with "Old Roll 5", the overall picture quality of the game has made some progress, the special effects have a better performance, as for the sense of close combat, compared to 5, there is indeed a certain improvement, but overall it is still soft like porridge, do not have too high expectations. The game's operation and UI are basically the same as the 5th generation, and it will be ready to use soon.

Nobody asks for a good MMO, what's wrong with The Elder Scrolls OL?

The game screen under the plug-in support is still very stunning, and the overall UI is also very concise

Not only the art, the richness of the game's missions, the diversity of map elements also inherit the consistent characteristics of the old roll, you can completely play as a single-player game in the early stage. The game's level of exploration makes me feel like I'm not playing an MMO, it's like playing a prequel to Skyrim. You can explore tombs, camps, books, letters, equipment blueprints in non-mission situations, or unlock missions.

Doesn't it sound like an MMO at all? After all, most MMO tasks are forced to give you, brainless to follow the guidance, the elements of exploration are not strong. Therefore, there are always people who say that the guidance of ESO is too poor, but as a single player, I am still satisfied with the balance between ESO exploration and plot. In my opinion, the game does not have as rich world exploration and mission options as the Ancient Single Player Version, but it is definitely not boring. The game has a large number of letter books, enough for each rolllore to get over a handful of addiction. (However, I believe that the historians of Tamriel will not be able to introduce me here in front of me)

Nobody asks for a good MMO, what's wrong with The Elder Scrolls OL?

In addition, it is worth mentioning that the ancestral unlocking of the B Society is finally a little different

I did not study the strategy in the early stages of the game, because in the five generations of hidden thorns played more, here also chose the tiger race, but due to the short game time, completely unable to form, can only use ordinary sword and shield flat slash. With the exploration and development of the map, the tasks are naturally more and more, the play is more and more difficult, the plot is difficult to understand, only to see the raiders, know that the best way is to clear the task of one area, and then move to the next area.

Nobody asks for a good MMO, what's wrong with The Elder Scrolls OL?

There are three large factions, six major classes, and nine races to choose from in the ESO. After I talked to the old players, I learned that the game's PVE does not have high requirements for classes, and each class can play the resistance (melee), the law system (ranged), the wet nurse and the tank, which are the main positions. The influence of race on the profession is there, but not high. For example, the nord's racial talent is destined to have an innate advantage in tanks, but the impact of the numerical value is not profound, and he can completely take the profession of dps or wet nurse. (PVE only)

Nobody asks for a good MMO, what's wrong with The Elder Scrolls OL?

The progression of the game's missions is also interesting. The game is roughly divided into three main lines, the world main line is to promote the occurrence of all world events; the faction main line is the three camp plots promoted by the basic game; the guild main line refers to the main mage guild and warrior guild main line. The three main lines are interspersed with each other, and all three main lines must be advanced at the same time to complete the base game.

In the beginner tutorial stage, you will choose your birthplace, different areas, and the tasks you receive will naturally be different. Therefore, it is very important to be born in the novice village of the corresponding camp and has a greater impact on the game experience. In the early stage, it is still recommended to do enough homework, some of the tasks outside the camp island are too advanced, I am talking and running errands between a group of NPCs, and I have no idea what I am doing. Many people have such a problem when they enter the pit, if you want to advance the plot or it is recommended to understand some strategies.

Nobody asks for a good MMO, what's wrong with The Elder Scrolls OL?

After the beginner tutorial, you can choose your place of birth

Nobody asks for a good MMO, what's wrong with The Elder Scrolls OL?

It is best to be able to choose your place of birth correctly and better promote and understand the plot

Over the course of my nearly ten hours of experience, ESO felt really laid back. Compared to WOW's gear-driven gameplay, ESO requires little to no requirements for numbers and growth. You can take a leisurely ride between mission points and discover interesting events. Novices have no problem treating this opportunity as a prequel to a wave of old roll fives. The game's MMO attributes and PVP gameplay are not gradually revealed until the player is level 50, after opening the courage system, and by that time, the adventurer members on the island should be charged for several months.

Having said all this, I believe that everyone has a general understanding and understanding of this "unknown" "Elder Scrolls OL". Although I haven't talked too much about the specific class gameplay in the game and PVP, (in fact, I don't know) the above content should be enough for the majority of players to judge whether they are going to go into the pit.

Nobody asks for a good MMO, what's wrong with The Elder Scrolls OL?

In today's MMO game decline, this game is indeed difficult to be as well-known as the five generations. Coupled with the game's higher play threshold, MMO players have better options. But in my opinion, although the game itself is really good, if you are a casual player, you only want to experience the customs and customs in a continent full of humanity. Well, ESO is perfect for you, but you need a Chinese patch, accelerator, 100G computer hard disk and a member who brings you a good experience. If you are not afraid of trouble, it is also a very good choice to take advantage of these days to experience the plot of the game for free and to get over the addiction of the old roll.

Nobody asks for a good MMO, what's wrong with The Elder Scrolls OL?

Also, since "Old Roll" is mentioned, it has to be counted as a 6. This IP has not touched this series since 2011, after all, ESO is made by The studio of Zenimax's old owner, it is not difficult to understand that the 18-year "Fallout 76" was made by the B Society, after all, this is the first time they have done a massively multiplayer online game. In addition, "Fallout 4" has now passed 7 years, these years, the B company has not had a single-player game appeared, I hope that November's "Starry Sky" can give it a force. As for the news of "Rolling 6" and "Fallout 5", we have to see when Todd comes out to paint us cakes.

Nobody asks for a good MMO, what's wrong with The Elder Scrolls OL?

The "Ancient Burrito" on E3 in 18 years is estimated to have not been sprinkled with wheat until now

Read on