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Soul: Not an open world where one person is adventuring

Soul is a multiplayer open world mobile game developed by a small studio with no name. A game set in the oriental fantasy world and based on traditional Chinese myths such as the Classic of Mountains and Seas.

Soul: Not an open world where one person is adventuring

The game official promise is not to force the liver not to force Krypton, there are no daily tasks in the game, the tasks are freely released by the player, and randomly released to the game players, and all kinds of precious props in the game can be obtained through free exploration, the mall will not sell the relevant equipment, pets and other core numerical props, when the assembly decorations can be manufactured by the player himself through life skills. Weapons, pets, and mounts are all obtained by yourself in the game secret realm or large map, and the game secret realm is randomly refreshed, and the secret realm can be fought alongside friends.

Soul: Not an open world where one person is adventuring

Have you ever seen a game where gamers can play as NPCs and bosses? Playing games from childhood to adulthood is the righteous side, who has ever been a villain? But the soul is different, and the boss can be played by the player. Not only bosses, but also NPCs in the game can also be played by the player, and game missions can be released to the player. Playing npcs is a rotational one, and everyone has a chance.

Soul: Not an open world where one person is adventuring

Soul June begins the face pinch test, which allows players to pinch their character's face using face-sweeping imaging techniques, and can handcraft their own body types, weapons, pets, and mounts of color and size. Fashion Hair also supports players to cut freely.

In-game:

--Global real-time light and shadow, volumetric light, Tyndall effect;-simulate the rotation process of 24-hour polar day and polar night;

- Simulate real-world sky, clouds, atmospheric wonders and deep fog, volumetric fog, and sea of clouds effects;

— Simulate real-world water reflections, wave splashes, and flood refraction effects;

- Simulate real-world clothing materials such as silk, yarn, metal, embroidered stitching, leather, cloth, etc.;

Soul: Not an open world where one person is adventuring

The gameplay is highly free, and the game NPC dubbing can you believe that it was chosen from among the players? After 12:00 p.m., the player is still chatting with the qq channel, and the theme song of the game may also be created by the player.

Soul: Not an open world where one person is adventuring

Soul on tap 600,000 appointments, 610,000 followers.

Soul: Not an open world where one person is adventuring

Do you believe this kind of game was made by a small studio? But I have to admit that it is indeed a small studio, not a large company. If this game is the same as it is said, then it will definitely become a domestic light!

Soul: Not an open world where one person is adventuring

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