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Protos: Miha Tour has designed a T0 level achievement that requires players to talk to NPCs 2,000 times!

Hello hello everyone, I am an alliance, this issue to talk to you about the topic of the original god.

As we all know, there are many hidden achievements in the original god, if the player does not follow the requirements of the Miha tour step by step to complete, basically these rough stones have quietly slipped away, especially many achievements are not directly displayed in the achievement column, and there is no indication of the way to complete, basically rely on the players' "word of mouth", after becoming an experience, in order to better help Meng a new step to the heavens, but the achievements in the original god also have T degrees, in this issue we will take a look at some T0 achievements designed by miha tour.

【Friends all over the world】

Protos: Miha Tour has designed a T0 level achievement that requires players to talk to NPCs 2,000 times!

As we all know, after talking to some specific NPCs in the original gods, you can get material rewards, such as Yuzu, the adventurer of Ina's wife, who chooses "You Need a Paimon" after talking to her, you can get a free guide, and also at the foot of Qunyuge, find Master Qin, the Ben Thunder Hand, and get 2 purple experience books after talking to him. There are many such NPCs in the original gods, but Mihayou does not clearly give a logo, but as long as a simple dialogue with NPCs can complete a 10 rough achievement [friends all over the world], seemingly simple, but actually designed for Mihayou but T0 level achievements.

Protos: Miha Tour has designed a T0 level achievement that requires players to talk to NPCs 2,000 times!

Because in order to complete this achievement, the player needs to talk to the NPC 2,000 times, whether it is Catherine of the Daily Quest or the various troublesome NPCs in the daily mission, as long as you talk to them once, you will be recorded by miha tour, and when you talk to the NPC 2000 times, miha tour will tell you: Congratulations on completing the achievement [friends all over the world], these 10 rough stones please your hands. To be reasonable, I call the good guy directly, but there are some bugs, such as the follow-up to the bamboo basket [Lonely Island Clinic Tan] in the village of Inari, and the player can also accumulate a dialogue with it.

Protos: Miha Tour has designed a T0 level achievement that requires players to talk to NPCs 2,000 times!

In addition, like this more liver T0 achievements, Miha tour also designed a lot, such as the player nagging [800 times the earth vein], seemingly simple, in fact, very draining physical strength, according to the design of the miha tour, the original intention should be to urge the player to complete 20 times a week the task of the earth vein, 20 times a week, a month is 80 times, a year can complete this achievement, but some players like to be opportunistic, and will not use physical strength to collect the reward of the earth vein, in fact, this is not good, wait until you need mora or experience books, You'll find out how much time was wasted before.

Protos: Miha Tour has designed a T0 level achievement that requires players to talk to NPCs 2,000 times!

Then there is the achievement of [Fishing 2000 times], this is a bit outrageous, although it does not require physical exertion, but it is very time-consuming, but Mihayou is also "ulterior motives", because Thor's four-star special weapon catch is to fish through fishing, and then to exchange for 1st order weapons and upgrade materials, but 2000 times is not a bit too much, and the fishing system in the original god is actually not commonly used, unless it is a specific activity, generally players who like to play the dust song pot will not like this function, it is better to grow vegetables in the dust song pot , at least you can also harvest character breakthrough materials.

Why accomplish achievements

Protos: Miha Tour has designed a T0 level achievement that requires players to talk to NPCs 2,000 times!

There may be some Meng Xin who don't understand, why play the original god to cling to the achievement system? In fact, looking at today's more popular online games, you will find that the achievement system may be a means of officially maintaining online rates, which is like having a store in front of your house, which gives you a lollipop for free for a week, and after a week, even if it does not send lollipops, you will want to buy it and eat it. The game officially designs an achievement system to give players a certain sense of reward and achievement, and when krypton gold is needed, you will think that before sending so many rough stones, now Krypton does not matter at all, so there is a so-called "natural"

Protos: Miha Tour has designed a T0 level achievement that requires players to talk to NPCs 2,000 times!

In addition, of course, is the rough, the original god in the rough way to get too few, in addition to the tasks, plot, activities and hidden treasure chests, the achievement system is a lot of liver emperor of the rough extraction point, at least 5 rough, up to 20 rough, sometimes just a few rough, you can make up an achievement, and then directly enough to draw, and then after completing a series of achievements, you can also unlock new business cards. Finally, it is also the most important thing, looking at the data in the achievement system, you can clearly know how many treasure chests you have picked up in a map, which is a good way to check the gaps and fill in the gaps, what do you think? Welcome to share your views, I am a league, we have a good time!

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