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108-month year-end bonus for all employees? Mihayou refutes rumors: The news is untrue

108-month year-end bonus for all employees? Mihayou refutes rumors: The news is untrue

Recently, it was rumored that Mihayou issued a 108-month year-end bonus to all employees. And immersively calculated through "known data" such as Mihayou's per capita base salary of 8,000 yuan and 4,500 employees, this "scattering coins" Mihayou alone will cost 3.888 billion yuan, but it is still small for Mihayou, which has an income of more than 20 billion yuan in 2022.

Due to the large number of slots, as expected, on January 12, Mihayou came out to refute the rumors that "the news is untrue".

Putting aside the "8,000 yuan base salary" that is lower than the average salary in Shanghai and the rough estimate that "Mihayou's annual income exceeds 20 billion yuan", as a star company in the industry, Mihayou does have the strength to pay a 108-month salary year-end bonus to all employees, but there is no need to do so.

Don't get me wrong, GameLook doesn't mean that "giving money to everyone equals not giving money", but that the motivation of game companies to issue huge year-end bonuses is often based on outstanding performance. In 2022, the game industry is sluggish, although Mihayou is the least affected group in the industry, it has not launched explosive new products, and secondly, the growth of the revenue scale of the original product is difficult to match such an exaggerated year-end bonus.

In May 2022, the Workplace Community Pulse Colleague Circle released the "2021-2022 New Economy Company Year-end Bonus Observation Report", which made a TOP10 list based on the year-end bonus information posted by 17,000 users and 5,000 surveys, of which the average year-end bonus of OPPO ranked first was 217,100.

108-month year-end bonus for all employees? Mihayou refutes rumors: The news is untrue

The average year-end bonuses of the two game giants Tencent and ByteDance in 2021-2022 are only 206,300 and 149,000 according to the report. Compared with rumors, even if it is really calculated according to the monthly salary standard of 8,000 yuan, the 108-month year-end bonus is 864,000, and the Mihayou year-end bonus will be more than 4 times the highest value in the industry.

Of course, there is no shortage of huge year-end bonuses in the game industry, but they are often given out by a star project or even an individual with excellent performance. In 2022, it is rumored that at the annual game meeting of an A-share listed company, a post-95 master planner who placed a game was given a suite in Shenzhen, while the marketing manager and product manager of another game of the company were each given a BMW X5.

Moreover, many rumors of huge year-end bonuses are ultimately just rumors and have not been officially confirmed, such as the project team of a large domestic factory was rumored to be "all staff arranged 888888 (880,000 yuan)", and Tencent's "League of Legends" project team was also rumored to have "1.2 million cash per person".

Lilith is a rare confirmed case in the industry, and at the beginning of 2021, there were rumors that "Lilith's AFK project team paid 190 million dividends, and the average of 90 members was 2.1 million", which was confirmed by GameLook when asking Lilith CEO Wang Xinwen and COO Zhang Hao for verification. However, it needs to be reiterated that the above-mentioned huge year-end bonus is still only issued to outstanding project teams or individuals, not "sunshine".

In November 2022, Mihayou also dissolved Project SH, a project personally led by CEO Cai Haoyu, during which there was no news of layoffs. There will be no shortage of such important project members, such as the team size of 300 people in the year before the launch of "Genshin", which naturally needs to be arranged for other projects. If the losing project pays the same bonus as the mature project, it is indeed difficult to motivate.

Although everyone does not mean that everyone does not send it, full Pfeiffa without distinction is indeed not the best choice for game companies.

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