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Through the case, we will show everyone the influence of parents on the game and on the attitude of children

Through the case, we will show everyone the influence of parents on the game and on the attitude of children

Today, through two real cases, one positive case and one negative case, we will show you the influence of parents on the game and their children's attitudes.

Through the case, we will show everyone the influence of parents on the game and on the attitude of children

The first positive example is that mothers and children agree on rules for playing games. The conversation at the time was like this. Mother said, Yang Yang, do you know why your mother is against you playing games? That's because I'm afraid you're short-sighted. Yes, I know you really enjoy playing games and there are a lot of things you want to do yourself during the holidays. Is there a way to solve this problem?

Through the case, we will show everyone the influence of parents on the game and on the attitude of children

The child said: I will not play for a long time. My summer homework will be arranged. I'll take a break in half an hour. But... Your eyes can't stand playing for half an hour. Then I'll take a break and have fun in fifteen minutes. Probably don't remember. Need I remind you? No. You can wink at me.

Through the case, we will show everyone the influence of parents on the game and on the attitude of children

Well, then we'll settle for that. In fact, this mother really did not use words to remind her son. When the time came, she just blinked. At most three times, she stopped to rest.

Through the case, we will show everyone the influence of parents on the game and on the attitude of children

The second negative example is a mother and son who participate in a mediation project. When the child fell in love with playing games in the sixth grade, the mother tried everything to prevent her son from playing the game, but the son did not show weakness and resisted. Mom took the keyboard away when she went to work, the computer had a password, and the mouse was hidden. The son borrowed the keyboard, deciphered the password, and found the mouse. In short, he did not delay playing at all. Instead, I gained a sense of accomplishment in the process of bravely fighting with my mother.

Through the case, we will show everyone the influence of parents on the game and on the attitude of children

In the end, such mother-son quarrels escalated. One day, my son broke out and said, "Why are you always unhappy about the things that make me happy?" Fortunately, this sentence inspired the mother to think deeply, and eventually learned to let go.

Through the case, we will show everyone the influence of parents on the game and on the attitude of children

My son chose to major in computer science when he went to college. After graduation, he was happy to work on game development, and his relationship with his mother gradually reconciled. Through the above two positive and negative cases, I believe that you should have a good attitude towards video games, how to communicate with children, how to make rules, etc. And there is good inspiration and harvest.

Through the case, we will show everyone the influence of parents on the game and on the attitude of children

I hope that every parent can learn how to deal with the problem that children love to play games and become a game in their hearts. Why did it suddenly stop? Today, we passed a positive one or two real-world cases showing that the relationship between parents and children is gradually reconciled with games, game development work, and mothers. Through the above two positive and negative cases, I believe that you have a good inspiration and harvest on what attitude you should adopt towards video games, how to communicate with children, how to make rules, etc.

Through the case, we will show everyone the influence of parents on the game and on the attitude of children

I hope that every parent can learn how to deal with the problem that their children love to play games and become the partner of children who are more important than games.

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