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LOL mobile game: Why are the high-end innings not often used to play the sword saint and the barbarians, while the low-end innings are easy to see?

Hello, hello everyone, I am not a summoner of anything, I believe that the two heroes of sword saint and barbarian are very familiar to everyone, after all, these two heroes are many players like to play, so they are often encountered in the game, but this is also limited to the low segment ranking and matching game, in the high segment is difficult to meet, why is this?

LOL mobile game: Why are the high-end innings not often used to play the sword saint and the barbarians, while the low-end innings are easy to see?

First of all, let's talk about the advantages and disadvantages of these two heroes, and then tell you why the two heroes of sword saint and barbarian are used by many players in the low segment, but it is difficult to see these two heroes at the high end

The first hero: The Sword Saint

Advantages: good mobility, strong harvesting ability, relatively high damage, single-handedness and recovery ability is also good, as long as the development is good and the timing of entry is well chosen, you can win the team battle casually.

Disadvantages: There is no displacement skill, and it is easier to be seconds.

LOL mobile game: Why are the high-end innings not often used to play the sword saint and the barbarians, while the low-end innings are easy to see?

The second hero: the barbarian

Advantages: high critical hit damage, with deceleration, and displacement skills, the most important thing is to have a "five-second real man" skill, single-handedly invincible, team battle can also be a person into the field to hit the opponent C position home.

Disadvantages: relatively brittle, damage needs to be hit with one knife and one knife, and it is easy to be kite-flying.

I believe that many players are also in the game often encounter the use of sword saints and barbarians players, its record is also very impressive, either a fight five, or at any time can chase the opponent to fight, as long as the development of good development can kill and control the overall ability, but this is also limited to the low segment of the ranking and matching game, in the high-end round these two heroes are rarely seen, why is this?

LOL mobile game: Why are the high-end innings not often used to play the sword saint and the barbarians, while the low-end innings are easy to see?

To know that in the high segment ranking, playing the wild position is a position that can control the overall situation, which shows its importance, as long as their rhythm is not as good as the opponent's wild position, then the teammates will fall into a disadvantage and lose the game.

The damage of the continuous output of the two heroes of the sword saint and the barbarian is relatively high, pay attention to the four words of "continuous output", but this is only in the low segment, after all, the players of the low segment are more dishes, and what heroes they like to play, it is difficult to do the sword saint and the barbarian can be seconds to the field, and there is no operation, but in the high segment, often once they enter the field, they will be dropped by the second, or they are not close to the opponent's casual cripple, after all, it is more brittle.

LOL mobile game: Why are the high-end innings not often used to play the sword saint and the barbarians, while the low-end innings are easy to see?

To know that the players in the high segment are very powerful, even if you have a big advantage, the equipment crushing can not decide that this one is stable, the group will often be controlled for seconds, after all, the high segment is not like the low segment to select the hero does not look at the lineup, unless you have a very large advantage and the timing of entering the field is very good, so that you can harvest by chance, but this situation is rare,

In the high-segment match, the player's strength is not much different, it is difficult to achieve that your four teammates can kill the opposite five and wait for you to harvest, so it can be seen that these two heroes are limited to controlling lightning in the low segment, which is very difficult in the high segment.

LOL mobile game: Why are the high-end innings not often used to play the sword saint and the barbarians, while the low-end innings are easy to see?

In the high-end game often encountered in the wild heroes only "Green Steel Shadow, Debon, Blind Monk, Snowman, Olaf", etc., it is difficult to meet the players who play the sword saint and the barbarian, after all, in the high-end game of the wild position pay attention to "brush wild ability, displacement skills, control, can open the group, considerable damage and team cooperation tactics" and so on, compared to the sword saint and the barbarian, the comprehensiveness of these heroes is better than them.

LOL mobile game: Why are the high-end innings not often used to play the sword saint and the barbarians, while the low-end innings are easy to see?

After all, the rhythm of the high segment is very fast, the rhythm is also very strange, the sword saint and the barbarian brushing ability is also average, often in the early stage of the brush field will be caught or directly killed, the early stage is caught and collapsed, so there is no later stage, only to lose the game game.

The above is all the content of this issue, for this issue of "LOL mobile game: why are high-end bureaus not commonly used to play the sword saint and barbarians, while the low-end bureau is easy to see?" "What do you think? Welcome to leave a message in the comment area, thank you!

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