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The planner has something to say| the latest hero adjustment intelligence! Let's learn about their adjustment ideas

[Planning has something to say] here~

Which heroes will the planner make tweaks to?

Let's take a look at the great adjustment of the planning ideas!

The planner has something to say| the latest hero adjustment intelligence! Let's learn about their adjustment ideas

This revelation is first-hand intelligence

The follow-up planning conference is optimized according to the test results

The specific content of the above line shall prevail!

The planner has something to say| the latest hero adjustment intelligence! Let's learn about their adjustment ideas

Queen of Spades

At present, the Queen of Spades is too dazzling in the Soul Continent, her displacement skills are more efficient than the displacement skills of other heroes, and the acceleration of displacement cooling with the general attack makes her opponents very headache, so the planning will greatly increase the cooldown time and blue consumption of her displacement skills, and soul friends need to think appropriately when using displacement skills, rather than using them at will because of the short cooldown.

Skills to be adjusted

Sprint (2 skills)

The planner has something to say| the latest hero adjustment intelligence! Let's learn about their adjustment ideas

Odin

Odin's current performance is not very good, and it is difficult to play the effect that soul friends want.

The big move with the killing effect, and there is also a long front shake, in the combo, it is generally used at the end, but because it is a physical damage, after being reduced by the armor, it takes a very low amount of health to successfully complete the kill, which makes the strength of the big move greatly reduced.

Therefore, the damage type of Odin's big move has been adjusted, so that the damage actually hit by the big move is more suitable for the panel value, and there is no need to consider the headache armor reduction problem. And increased the benefits of 2 skill hits, making Odin a more threatening output warrior.

Skills to be adjusted

Thunder Shock (2 skills)

Sword of the God King (3 skills)

The planner has something to say| the latest hero adjustment intelligence! Let's learn about their adjustment ideas

Zeus

Zeus's current performance does not correspond to his status as the god of thunder and lightning.

Because the AP bonus is too low, the benefits brought by the AP equipment are completely inferior to the AD equipment. So players, with the exception of Xhaka erosion, are all AD outfits. In this way, it is difficult to show the difference between Zeus and other general attack warriors, so the AP bonus that improves Zeus's skills is greatly planned.

Hopefully, Zeus can play out the characteristics of high AOE every time, and players can also try more pure AP outfits. A warrior who really controls thunder and lightning, you never know how much psychological damage an AOE big hood can do to the enemy.

Skills to be adjusted

Supreme Divine Power (1 skill)

Divine King Power (4 Skills)

The planner has something to say| the latest hero adjustment intelligence! Let's learn about their adjustment ideas

Guan yu

Guan Yu's current performance is still decent, but as a general who is mighty in Huaxia, we hope that he will be more repressive. So a small increase in the value of the skill.

Skills to be adjusted

Moon Chopper (3 skills)

Spring and Autumn Knife Technique (4 skills)

The planner has something to say| the latest hero adjustment intelligence! Let's learn about their adjustment ideas

Miyamoto Musashi

This is a hero who requires a high level of proficiency and game understanding to master, and the performance is still very strong~

This time, a small weaken will be performed to increase the cooldown time of Miyamoto's big move, and the damage value will not be adjusted.

Soul friends can still be seconds under normal operation, but the big moves are not as frequent as before, and they can bring large entrances to the field in consecutive multi-wave team battles.

Skills to be adjusted

Goku Jade Soul Blade (3 skills)

The planner has something to say| the latest hero adjustment intelligence! Let's learn about their adjustment ideas

Shrine Maiden Obikawa

Due to the forgotten witch's big move to kill and refresh the skill CD, the soul friends always expect themselves to use a big move to refresh the scene of defeating multiple enemies in a row.

But in the actual battle, due to their own body is more brittle, after opening the first big move, you need to pull to maintain the distance of the enemy, at this time, even if the big move is refreshed, there is no suitable opportunity for you to continue to release, and forget the river itself does not have a displacement skill to adjust the position, so appropriately improve the release distance of the forget river big move, and increase the damage of 2 skills, I hope that forget the river does not have to rely on teammates, alone has the ability to defeat the enemy.

Skills to be adjusted

Thriller Junction (2 skills)

Destiny Dark Cone (3 skills)

The planner has something to say| the latest hero adjustment intelligence! Let's learn about their adjustment ideas

Magic Card Witch

Magic Card Witch is a very unique mage with a lot of gameplay, and it is very much in need of the proficiency and skill hit rate of soul friends. However, the current damage ability is more dependent on big moves, and even if a set of skills hits all of them, it is difficult to lead the team to victory.

Therefore, this time, the AP bonus of the magic card skill will be strengthened, and the passive mana increase value will be increased. Hopefully, after the adjustment, the magic card is no longer a mage whose teammates see it.

Skills to be adjusted

Stun Magic Card (1 skill)

Magic Card Strike (2 skills)

Triple Deck (3 Skills)

Extreme Speed Shock (4 Skills)

The planner has something to say| the latest hero adjustment intelligence! Let's learn about their adjustment ideas

Zhuge Liang

When Zhuge Liang's 1 skill is released against the first creep in an action line, it is often impossible to link to the subsequent creeps, resulting in some undesirable experiences, so the planning will greatly widen the judgment range of the 1 skill chain reaction appropriately, and now it is easier to spread. And strengthened the damage of the 1 skill, so that Zhuge Liang's early line ability and line development ability were appropriately improved.

Skills to be adjusted

Thunderball (1 skill)

The planner has something to say| the latest hero adjustment intelligence! Let's learn about their adjustment ideas

Tree Spirit Elder

The stable fixed-point control of the tree spirit elder and the high amount of large move burst damage make his performance in wandering and team battles more outstanding, but the core skill in the line period at present - the sapling throwing damage ability is insufficient, and it is often difficult to grasp the initiative of clearing the line during the line period to open the wandering, so the planning greatly improves the damage ability of the sapling. And extended the disappearance time of the saplings, I also hope that the soul friends can use the special mechanisms of the saplings to develop some more interesting gameplay. And a small increase in the AP bonus of the big move, after the early stage of the economic advantage by rolling up the snowball by wandering, the big move can have a better damage performance.

Skills to be adjusted

Sapling Throwing (2 skills)

Natural Vortex (3 Skills)

The planner has something to say| the latest hero adjustment intelligence! Let's learn about their adjustment ideas

Li Tanhua

Li Tanhua's 1 skill that can stack damage is his characteristic, but in the faster-paced high-segmented game, there is no better space for him to play in layers, so it is appropriate to increase the damage gain of each layer of 1 skill, so that Tanhua's 1 skill can be integrated into the battlefield faster.

Skills to be adjusted

One Cut (1 Skill)

The planner has something to say| the latest hero adjustment intelligence! Let's learn about their adjustment ideas

Super Penguins

Super Penguin is a hero who relies more on skills and passive laser damage, the current skill and passive linkage is relatively insufficient, and the overall operation experience can be optimized.

Therefore, the plan greatly adds the passive mechanism of refreshing the 1 skill to the 2 skill, and through the cooperation of 1 and 2 skills and passive, the soul friends can actively control the outbreak timing of the super penguin, further improving the penguin's early suppression and damage ability.

Skills to be adjusted

Penguin Missile (1 skill)

In order to bring a better game experience to all soul friends

We've been paying attention to the issue of hero balance

Try to make adjustments

If you have suggestions

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