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Assassin's Creed Temple of Valkyrie The Dawn of Doom Preview: A Journey of a "Miracle"

Late last year, Ubisoft officially unveiled the latest content for the second year of Assassin's Creed, "Dawn of Doom", an expansion pack that will turn to the towering Odin and explore the secrets of Norse mythology from the perspective of a god. Not long ago, at the invitation of Ubisoft, we participated in the online sharing meeting of this game, through developer interviews and real-world play demonstrations, and officially shared some more detailed information beyond the promotional video. It can be said that whether it is the gameplay content, or the story characters, the "ambition" of "Dawn of Doom" is obvious, if you are also interested in this information, the next article will take the lead in taking you to spy on some of the "clues" of this adventure.

Assassin's Creed Temple of Valkyrie The Dawn of Doom Preview: A Journey of a "Miracle"

From "Origins" to "Odyssey" to today's "Temple of Heroes", the three works that have been dubbed the "Mythological Trilogy" have undoubtedly departed from the original concept of "reality" in the essence of the story, in this game, players will personally experience the story of Odin and explore what happened after the protagonist Evol became a god. According to the information revealed by the official, "Dawn of doom" will bring more than 35 hours of play experience, which in theory almost reaches the volume of previous works such as "Owl", and even higher than some previous works. (Of course, these durations can only be used as a reference, but the specifics are still subject to reality.) )

Assassin's Creed Temple of Valkyrie The Dawn of Doom Preview: A Journey of a "Miracle"

In this story, the protagonist has experienced the plot related to "Asgard" and "Jotunheim", and in this information section, the production team will lead the players to another country ruled by dwarves, "Watt Alheim". As with this one, this will also bring players a variety of exploration content. The story of Dawn of Doom will follow that of The Temple of Heroes, and Odin, the father of the gods, resolutely embarks on a journey to save his beloved son from the undead fire giant Surut. In this game, you will experience the diversity of Odin's personality, and the whole world will gradually reveal its original appearance in front of you. As the process progresses, players will encounter rich and complex characters that will make the entire game world appear more full.

"Grand" is the most intuitive feeling that can be brought to the player when entering this adventure land, although in this part the production team strives to perfect the scenery through the mountains or rapids, it is undeniable that every time in the follow-up, they can always bring an attempt to improve the visual experience again. In the distance, huge tree roots connect with the mountains, and several palaces at the end of the mountain create a scene that is not artificial, and walking on the plain, when you stop and observe, many of the scenery is enough to give people a feeling of lingering.

Assassin's Creed Temple of Valkyrie The Dawn of Doom Preview: A Journey of a "Miracle"

Since the worldview belongs to the divine realm, the mythological background setting must be a topic that cannot be avoided, and the mythological theme in this work will also be a new experience element, based on this, the game has made a certain expansion in terms of combat, stealth and exploration. Among them, the more interesting and crucial is the addition of the element of "Capture", after obtaining the artifact called "Dementor", Odin can capture their corresponding abilities by defeating enemies, and the addition of this element greatly increases the playability of the game, so that you can feel the power of being a god when playing.

Assassin's Creed Temple of Valkyrie The Dawn of Doom Preview: A Journey of a "Miracle"

When the player defeats the enemy, come to the enemy's corpse can be cast to seize, each capture needs to make a choice, using the current acquired ability to replace a previous ability, the ability to seize each time the protagonist retains up to two kinds of itself, this demonstration is mainly based on the "power of rebirth" as an example, when the ability is in the activation period, at this time the knocked down enemy will be immediately reactivated, and rejoin the battle as his teammate. Depending on the enemy, the ability to capture will also bring about completely different changes, each ability corresponds to a special way of playing, players can choose a suitable routine according to their own preferences to expand the experience.

Assassin's Creed Temple of Valkyrie The Dawn of Doom Preview: A Journey of a "Miracle"

As the process unfolds, players can find several different abilities in the game, and the ability also provides room for upgrading, including turning themselves into ravens, going to enemy settlements to carry out reconnaissance, because this ability is self-incarnated, so when the protagonist comes to the top of the target position, you can turn back to the human form to assassinate, and the combination of changes between this gameplay will also be filled with other various abilities, and they have retained the framework of the original combat system while also greatly changing the overall playing idea.

Assassin's Creed Temple of Valkyrie The Dawn of Doom Preview: A Journey of a "Miracle"
Assassin's Creed Temple of Valkyrie The Dawn of Doom Preview: A Journey of a "Miracle"

Finally, I have to mention an ability that makes me feel bright, which is a skill designed for the purpose of "stealth", "Musbelheim Divine Power", when the protagonist is being besieged by a group of enemies, and at the moment of releasing the skill, the protagonist himself is draped in a hood, the surrounding enemies immediately stop, lose the target and change back to patrol, and the protagonist directly enters the stealth state. If you're a fan of stealth play, this skill is probably a regular option when it comes to adventure.

Assassin's Creed Temple of Valkyrie The Dawn of Doom Preview: A Journey of a "Miracle"

The data section will add a new weapon "halberd", compared to the past weapons, the halberd has a very unique combat mechanism, but also requires the player to operate more precisely, the halberd weapon can be through a mix of light and heavy hit to release a large range of slashes with ancillary effects, can also release the enemy is difficult to block the impact, skilled use can make you more comfortable in the journey of the data section. In addition to weapons, equipment enhancement upgrades are also essential elements, "Dawn of Doom" has added a new "Divine" level, level enhancement will not only bring data climbing, the special Rune rune slot will also be expanded, by filling Odin Rune rune rune, you can enhance Odin's own divine power to cope with higher difficult challenges.

Assassin's Creed Temple of Valkyrie The Dawn of Doom Preview: A Journey of a "Miracle"

In this demonstration, the official display in the "Dawn of Doom" players will face the new enemy "Fire Giant", strange as its name, a move with a rolling flame is their way of fighting, when a large number of fire giants gathered together, will release a breathtaking war roar, which is a bit similar to a Buff, can ignite friendly forces to enhance combat effectiveness, a wide range of lava flame attack is also a combat feature of fire giants, when the player faces a large number of fire giants, it is easy to be involved in this series of large-scale attacks very passive.

Assassin's Creed Temple of Valkyrie The Dawn of Doom Preview: A Journey of a "Miracle"

It's also common to see some lava exposed on the ground in the map, and during battles, some "Fire Guardians" will try to go to the lava area and ignite there, if not interrupted in time, they will summon a powerful skill called "Suruth Fury", in addition, if the player does not clear these Flame Guardians in time, they will also resurrect their teammates who have already died, so that even the simplest battle in the beginning can become very lengthy. Unlike all the enemies encountered before, the Fire Giant itself does not have any too advanced tactical skills, but with its own high damage, it is enough to force the protagonist into a desperate situation.

Assassin's Creed Temple of Valkyrie The Dawn of Doom Preview: A Journey of a "Miracle"

"Valkyrie Arena" is a new mode added to this information section, in which players will face those old faces who have appeared in this article and "Dawn of Doom", players can test their fighting style by "increasing the difficulty of showmanship", and different showmanship challenges can stimulate players to try more new combat gameplay. Here you can provide a space for players to test their skills and consider their weapons and equipment, each challenge allows players to combine "showmanship", the more times the "showmanship" is used, the more rewards you can get.

Since the official here does not give a specific real machine demonstration, so it can only be roughly used to make an overview of the content of the official description.

Assassin's Creed Temple of Valkyrie The Dawn of Doom Preview: A Journey of a "Miracle"

Doomsday recommends strength level 340, but if your level doesn't reach that level, the game also offers a way to directly increase your character and equipment values, even if you've never been exposed to this content, you can directly enter this new adventure.

In fact, from the overall direction, "Dawn of Doom" still continues the original framework of "The Temple of Heroes", but it has also tried some changes in the gameplay system to try to find some gameplay experiences that were not available before, so that the gameplay has taken a step further from the original "people" to "gods". Immerse yourself in Odin's fate and embark on a journey of Norse mythology, this game will be officially launched on March 10, 2022, landing on PS5, PS4, Xbox Series X|S, Xbox One and PC platforms.

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