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Assassin's Creed: Temple of Heroes DLC "Dawn of Doom" Experience: Old Recipe with a New Twist

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Assassin's Creed: Temple of Valor's latest DLC, Dawn of Doom, was launched on March 10, and I was the first to experience the world of Svatlheim before the release of this mythical theme. During the 15-hour journey to play this DLC, I couldn't help but marvel at the magnificent scenery.

However, although the theme of this time is "Doomsday", the plot is not so earth-shattering. Even though the protagonist finally has a new divine power (and it's fun), it doesn't change the game's basic gameplay. If you've loved Assassin's Creed: The Vallee itself and feel like it's not over, Dawn of Doom can still provide you with some great new experiences.

Assassin's Creed: Temple of Heroes DLC "Dawn of Doom" Experience: Old Recipe with a New Twist

The DLC begins when Evol sees a bloody vision, and apprehension prompts him to return to Ravensthorpe to seek help from prophet Valka. The Prophet helped our Viking warriors enter a dreamy land, where Aver would once again incarnate as the "Supreme God," Odin, king of the gods in Asgard. "Dawn of Doom" is the follow-up to the mythical line in the ontology game, but even if the player has not played the previous content, it will not affect the understanding of the plot of this DLC.

Doomsday is quite accommodating to new players, and for those who do not meet the level requirements, they will be upgraded to the corresponding level immediately after entering the game, which is convenient for direct play. But in turn, Ubisoft's care for Meng Xin will make the old fritters who have already mastered it feel very slow.

The first few processes of the game are basically tutorials to help you quickly understand the mechanics, and it is in the first few hours that we can understand the main plot. Odin and Frigga's son Badr is captured by the fire giant Sulut, who is trampling on the beautiful dwarf kingdom, so the angry parents decide to travel to Svatlheim to save their son.

Assassin's Creed: Temple of Heroes DLC "Dawn of Doom" Experience: Old Recipe with a New Twist

To be honest, this plot is not very attractive. I spent more than a hundred hours with Evol all over the English countryside, but only spent a few hours with the Father of the Gods (though he looked exactly like my Evol in the vision). Therefore, it is really difficult for me to empathize with this god who is desperate to save his beloved son. However, this plot is a good way to drive players to explore this exciting fantasy country.

Swartlheim looked out over a lush landscape, with sunlight shining through the branches and leaves of large trees, casting golden spots of light on the bark. Larger peaks and dwarf statues loom at the top of the kingdom, luring people to climb them. Huge pieces of rubble and magma loomed, and the dark red branches of the World Tree spewed out from the horizon, even if you just walk around, such a beautiful view is worth the ticket price.

Assassin's Creed: Temple of Heroes DLC "Dawn of Doom" Experience: Old Recipe with a New Twist

Another highlight of this DLC is the "Sacred Artifact" and the various divine powers it brings. This magic wristband gives Odin the ability to snatch divine power from enemies, allowing him to soar through the air, to flow lava from the flesh, and to build an army of the undead in a short period of time. I really like these divine powers, and the experience is especially great after collecting enough materials to upgrade the wristbands later.

However, these captured abilities have limited time, and basically do not change the original gameplay rhythm of the game. By transforming into a raven, I can fly to the sync point more easily, and these divine powers do give me more fighting and exploration skills, but at the end of the day, they just add a new flavor to the recipes we are already familiar with.

Assassin's Creed: Temple of Heroes DLC "Dawn of Doom" Experience: Old Recipe with a New Twist

As the name "Dawn of Doom" suggests, the plot of the DLC seems to be only the beginning of Odin's plot line, with a satisfactory ending and hints at the follow-up. Ubisoft says players will spend about 35 hours exploring everything in the DLC, including new skills, side quests, various collections, and the Valkyrie Arena, which is a real deal. However, if you only care about how long the plot is, I can tell you that I only spent about 15 hours to complete the main line.

While dawn of doom led me through a fascinating landscape and new elements added creative changes to the underlying mechanics, don't expect the 198-dollar DLC to subvert Assassin's Creed: Temple of Heroes.

Compile | Zoe

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