
Hi everyone, I'm Hi.
Version 3.1 has been updated for a month
The new version is finally going to be updated
Version 3.3 Xie massive updates arrived!
Updated: February 9, 12:00 noon
【System Adjustment】
- Four Hero Enhancement Rune Refreshes
Now, if a Hero Enhancement Rune appears in the Boost Rune Session, you will have 4 Hero Enhancement Rune Re-randomizations. These heavy randomizations will not affect the heavy randomization of your regular reinforcement runes.
The heavy randomization of the Hero Enhancement Rune will always provide a new batch of Hero Enhancement Runes. In other words, the same enhancement rune will not be brushed repeatedly.
Analysis: Hero Enhancement has finally been revamped! And can refresh 4 times, basically as long as there are 4 or 5 fee hero strengthening, there is a high probability of getting what you want. And the most important thing is that 1 and 2 fee cards can also choose their favorite D-card stream lineup, this does not take off directly?!
Source Plan: Laser Agent
The bond level was changed from 3/6/9 to 3/5/7/9
Now all attacks and hits, the drone is triggered.
Damage: 65/165/200 ⇒ 25/45/80/99
Built-in cooldown of the drone: 0.5 seconds ⇒ 0.4 seconds
Number of drones: 1/1/2 ⇒ 1/1/1/2
Analysis: The source plan bond is changed to 3/5/7/9, the damage of the drone is greatly weakened, the built-in cooldown time of the drone is reduced, and the transition strength is weakened!
Little genius
UPDATE: Little Geniuses now receive additional damage and damage reductions for every piece of equipment they carry.
New (3) Little Genius: [Little Geniuses] receive 3% extra damage and damage reduction for each piece of equipment they carry.
New (5) Little Genius: [Little Geniuses] will receive 12% extra damage and damage reduction for each piece of equipment they carry.
Analysis: The bond of the little genius has been greatly strengthened, especially the 5 small geniuses have increased by 12% extra damage and damage reduction, and the upper limit of the lineup in the later period has been greatly increased, which is a big boost for Nunu.
Underground Demon Bandits
The bond level was changed from 3/5 to 3/4/5/6
Tier bonus per victory: 2/3 ⇒ 2/2/3/4
Bonus to the number of layers per failure: 3/5 ⇒ 3/4/5/7
In Rage Mode
Tier bonus per win: 4/4/6/8, layer bonus for each defeat: 6/8/10/14
Analysis: The bond of the underground demon thief group has been changed to 3/4/5/6, and the bonus of each victory layer and defeat layer has been improved, if you have the heart of the demon thief at the beginning, you can consider opening 6 demon thieves, and the cost performance of adding 7 layers once defeat is still good.
Although the number of layers of the demon thief has increased, the reward of the demon thief has not changed, and if the later high-level number opens the Book of Heraldry *3, which is more disgusting, it will explode directly. Basic Demon Thief Rewards are given priority to get gold rewards!
AI programs
Mana recovery when friendly killed in action: 40 ⇒ 20
Gold drop rate when friendly troops die: 40% ⇒ 33%
Health threshold for condition "at a certain percentage of health": 40% ⇒ 66%
Analysis: The mana recovery and gold drop rate of AI program allies when killed are slightly weakened, which is not a small weakening for AI Loveland. However, the health threshold "at a certain percentage of health" is raised to 66%, and you can still take it if you have it in the early stage.
Occult Guardian
Magic resistance: 20/35/50/75 ⇒ 20/40/60/90
fighter
Max Health Bonus: 20/40/65/90% ⇒ 20/45/70/99%
Analysis: The maximum health bonus of fighters has been improved, and it may be a return for the high fighter lineup!
Duel Master
Attack speed per layer: 5/10/16/24% ⇒ 5/9/15/24%
Analysis: Duel Master Bond from 6 duels 20% attack speed, now weakened to 15% attack speed bonus, Xiaohi's suggestion is that unless Tianhu, you can not touch as much as possible, it is weakened too much!
mascot
Max health recovery every 2 seconds: 1.5/2.5/4.5/10% ⇒ 1.5/3/6/10%
Analysis: Although the mascot's maximum health is restored, the high mascot is not particularly enhanced in the current version, and it is not directly fried in the later stage of Nunu!
Fighter mech
Attack and spell strength: 70/50% ⇒ 60/45%
Health bonus: 100% ⇒ 90%
Analysis: 3/5 of the fighter's health, attack power, and magic strength have been weakened, especially the health bonus has been directly reduced to 90%, which greatly weakens Seti and Leona's frankness.
Chaos Warriors
Base Damage: 40/70% ⇒ 35/60%
Analysis: Chaos Warrior 3/6 Bond weakens the base damage bonus, 3 Chaos is only reduced by 5% is acceptable, but 6 Chaos is weakened by 10%, and the impact is still relatively large.
Psychic power
Spell strength: 25/55/85/125 ⇒ 25/60/95/140
Analysis: Psionic energy makes the bond high spiritual energy law strong all levels up, and the high spiritual energy Talya may return again!
gunman
Attack bonus: 10/20% ⇒ 8/20%
Guardian of the Lucky Cow
Fukuniu Guardians can now continue fighting if they are still at 1 health after the end of Fukuniu's immune status.
Phantom Team
Attack power, Law Enforcement bonus: 10/30/55 ⇒ 10/35/60
Analysis: The Phantom Team has always been playing soy sauce from the new season to now, with weak transition ability in the early stage, and cannot beat elites and mecha in the later stage. Now that the new version has added attacks and magic powers, it is possible that the new version will increase the appearance rate of the Phantom Team.
Kyle
Skill Attack Bonus: 150% ⇒ 155%
Base Skill Damage: 20/30/45 ⇒ 25/35/50
Analysis: Kyle's skill attack power and basic skill damage are greatly enhanced, if there is [Ascending God Long Order] at the beginning, you can consider D3 star Kyle.
Lax
Maximum mana: 0/70 ⇒ 0/60
Analysis: Lax's maximum mana is reduced by 10 points, the skill activation frequency is greatly increased, and Lax's strengthening is a good enhancement for Lakron's lineup.
Ash
Attack: 55 ⇒ 60
Planck
Skill damage: 200/300/450 ⇒ 210/315/475
Lulu
Skill damage: 240/360/540 ⇒ 260/390/580
Analysis: Lulu's skill damage is fully improved, the ability to work in the early stage is strengthened, and if there is [burst of vitality], you can consider Super Lulu.
Monkey king
Armor and Resistance of Skills: 50/75/100 ⇒ 60/70/80
Analysis: Sun Wukong's skill armor and demon resistance are greatly weakened, and now the 3-star Monkey King's skill double resistance bonus is only the strength of the previous version of 2 stars, and the frankness slash in the middle and late stages!
Izerell
Skill damage: 215/320/510 ⇒ 230/345/535
Analysis: Izerell's skill damage is strengthened at all levels, and if there is [Spell can rise], it must be played at the beginning!
Li Qing
Armor and Resistance: 45 ⇒ 50
Skill Attack Yield: 240/240/250% ⇒ 275/275/280%
Analysis: Li Qing's double resistance bonus is a small improvement, if there is a [Golden Bell Hood] at the beginning, then Love Li Qing is a must-play lineup.
Fiona
Skill hit healing: 30/40/50 ⇒ 30/40/55
Armor and Demon Resistance: 45 ⇒ 50
Analysis: Fiona's skill hit treatment and double antibody have been improved, if there is a 3-star Fiona in the later stage, priority is given to 3-star Fiona as the main tan.
Delevingne
Skill attack bonus: 135% ⇒ 130%
Base damage for skills: 65/100/150 ⇒ 60/95/145
Armor and Demon Resistance: 20 ⇒ 15
Analysis: Delevingne's skill attack power gain and base damage are weakened at all levels, and the double resistance is reduced by 5 points, but the impact is not particularly large, and the exclusive Delevingne can still rush directly!
Jinx
Mana: 30/90 ⇒ 20/80
Ryle
HP: 750 ⇒ 800
Yumi
Skill damage: 220/330/510 ⇒ 230/345/535
Analysis: The improvement of Rail and Yumi should be seen together, Rail's health is increased and Yumi's skills are fully leveled, and Super English Yumi can return when there is [Cat Accuracy]!
Jax
Base damage for skills: 100/150/250 ⇒ 110/165/285
Base skill damage is now subject to a Law Enforcement bonus.
Analysis: Jax's skill damage is fully leveled up, and the basic skill damage will receive a law imposed bonus, especially the improvement of 8 fighters, 8 fighters Jax exclusive can consider rushing!
Zoe
Skill damage: 375/550/925 ⇒ 390/585/975
Loveland
Skill damage: 85/105/130 ⇒ 90/110/135
Analysis: Loveland's skill damage is increased at all levels, and if the AI effect is that teammates die or provide a mana/mana bonus after killing, you can directly rush at the beginning!
Xena
Skill Damage: 170/180/190% ⇒ 175/185/195%
Nira
Health Restoration: 250/300/350 ⇒ 250/320/400
Analysis: Nira's health recovery has increased again, and now it is not much different from the weakened value of the previous version, or that sentence superhero cats can play!
Vickerz
Updated skill description: Enemies will not be frozen again for 4 seconds after being frozen.
Aurelian Saul
Skill damage: 135/200/400 ⇒ 145/215/435
BC
Skill Attack Bonus: 50/50/150% ⇒ 75/75/200%
Analysis: The strengthening of Thor and Bervais should be looked at together, these two are not particularly strong in the current version, and they are too weak compared to the elite Samila and Miss Doom. Now both Thor and Bervis have been strengthened, and the weakening of the elite has made these two heroes the upstart of the 4 fee card.
Miss Doom
Damage to the skill's first bullet: 45/65/210 ⇒ 40/60/180
Subsequent bullet damage for skills: 25/35/105 ⇒ 20/30/100
Shamila
Skill damage: 100/130/666 >> 80/100/666
Skill Attack Yield: 500/525/1500% ⇒ 480/490/1250%
Analysis: The weakening of Miss Doom and Shamila is also together, Miss Doom's skill damage is reduced at all levels, and Shamila's skill damage and skill attack power are also greatly weakened, basically the two big Cs of the elite system are directly cut, unless it is a Tianhu elite, the strength is much weaker than the previous version!
Cersei
Health: 950 ⇒ 1000
Armor and Resistance: 60 ⇒ 70
Analysis: The lineup that needs to hang Zhuangni is mainly the source planning system, but now the source plan changes are still weak, unless it is able to open 9 source plans, the low source plan strength is still much weaker than the previous version.
Talia
Skill Explosion Damage: 200/300/900 ⇒ 210/315/945
Analysis: Talia is definitely the answer to the new version, and the high spirit can make + Talia's skills double strengthened, and the service is directly rushed!
Foyego
Skill Range Damage: 130/195/425 ⇒ 125/185/400
Skill damage decay: 18/18/1% ⇒ 20/20/10%
Analysis: The elite is weakened, how can Foyego not change? Foyego's all-skill damage is weakened, and subsequent skill damage decay is also slashed!
Seti
Mana: 75/150 ⇒ 80/180
Skill Attack Yield: 300/320/800% ⇒ 280/300/600%
Analysis: The initial mana of the core of the fighter mech has increased, and the efficiency of skill attack power gain has weakened, after all, Seti is still the main tan, and the weakening of skill attack power has little impact, but now the frankness is reduced, weakening the strength of Seti in disguise.
disaster
Armor shatter effect of skill: 15/20/50 ⇒ 20/30/100
Ephaelius
Attack: 75 ⇒ 80
Frost Eclipse (Purple Gun) Attack Yield: 150/150/1500% ⇒ 130/130/800%
Frost Eclipse (Purple Gun) Base Damage: 45/75/2000 ⇒ 45/75/500
Frost Eclipse (Purple Gun) Dizziness Duration: 1.5/2/15 sec. ⇒ 1.25/2/15 sec
Attack Percentage of Blue Spear skill: 225/225/1500% ⇒ 275/275/1500%
Base damage of the Blue Spear skill: 45/75/2000 ⇒ 55/85/2000
The blue gun slightly raises the radius of the cone
Base damage to the Shadow (Red Gun) skill: 45/75/2000 ⇒ 55/85/2000
Analysis: To put it simply, Ephaelius increases the damage of the attack power of the first and third skills, and weakens the control of the attack power of the second skill.
Fedetik
Health: 1100 ⇒ 1300
Mana: 90/90 ⇒ 66/66
Armor and Resistance: 60 ⇒ 70
Analysis: Fedetik strengthened Xiaohi was not expected, health and double antibodies are strengthened, 2-star Fedetik is more cost-effective!
Nunu and Wilramp
Armor and Resistance: 55 ⇒ 60
Urgart
Attack: 80 ⇒ 70
Cana
Skill damage: 100/150/3000 ⇒ 50/75/1000
Dizziness duration: 1.5/2/3 sec. ⇒ 1.25/2/10 sec
【Weather Anchor】Windy Weather Spell Strength/Attack Bonus: 12/25/150% ⇒ 10/20/99%
【Weather Anchor】Sunny weather Shield value: 400/600/4000 ⇒ 400/600/2000
Analysis: Cana's skill damage has been reduced by all levels, and the strength of the BUFF of [Weather Anchor] has also been slashed!
Summary: The new version has a lot of changes, because this is a combination of 3.2 + 3.3 versions. The new version is mainly aimed at the weakening of the two popular system source plans and the mecha elite Ninety-Five in the current version, 4 Feika [Samira] and [Miss Doom] have been greatly cut, and Foyego has also been weakened.
The current version also has a lot of enhanced lineups, mainly for the reinforcement of low-fee card lineups:
(1) Super heroic Yumi, Yumi increases skill damage, Ruier increases health, and Neira strengthens skill health recovery;
(2) Jax has enhanced skill attack damage and enhanced the openness of 8 fighters;
(3) The maximum mana of Lax is reduced, and Raklon is slightly improved
(4) The psionic energy system has been strengthened at all levels, and Talia's damage has been slightly improved;
(5) Izerell and Li Qing's low fee card strength increased!
Light version [Luana's hurricane]
Attack speed: 40% ⇒ 20%
Bright version [Spear of Shuoji]
Spell strength: 30 ⇒ 50
Mana recovery per third attack: 30 ⇒ 40
Armor of Life
Health: 150 ⇒ 250
Max health recovery per second: 4% ⇒ 2.5%
The contempt of death
Almighty blood sucking: 20% ⇒ 25%
Dragon's Claw
Max Health Restoration: 5% ⇒ 4%
Endless power
It also provides +25 base mana and +25% critical strike chance
Magic
Mana Reply: 150 ⇒ 120
Coin collector
Attack: 30% ⇒ 20%
The enhanced rune "Pandora's Equipment" has been re-added to the enhanced rune random pool.
The enhanced runes "Spend to the Top" and "The Way Forward" only provide gold during the round against the player.
Demon Contract
Little Hero Life Restoration per turn: 3 ⇒ 2
Ancient Archives I
Now 2 gold coins will be offered at the same time.
Ancient Archives II
8 gold coins will now be offered at the same time.
Birthday gifts
Upgrades no longer offer coins.
Clear mind
Experience is only available during the round of playing against the player.
Messy minds
Experience is only available during the round of playing against the player.
Provides 4 random 1 fee heroes when obtaining runes.
The crown of the naughty bag
Equipment available: Blade of the Night⇒ Morelo Codex
Crown of intelligence agents
Equipment: Kirk's Herald ⇒ Hand of Justice
The spirit can crown it
Equipment provided: Pearlescent Gauntlet⇒ Hand of Justice
The crown of the messenger of love
Equipment provided: Zrot Portal ⇒ Defender
Crown of the Fighter Mech
Equipment provided: Titan's Resolute ⇒ Draw Sword
Crown of the Fighter
Equipped: Redemption ⇒ Oath of the Guardians
Soul of the Underground Demon Bandits
Equipment provided: Hextech Blade ⇒ Zlotte Portal
Ash - Agent focused
Base Attack Speed: 20% ⇒ 15%
Gario - Justice punches
Mana cut: 50 ⇒ 70
Increased damage multiplier: 75% ⇒ 150%
Tyrone - Bull Fury
Base Attack and Spell Strength: 12 ⇒ 10
Monkey King - Regenerative vitality
Mana Recovery: 60% ⇒ 50%
Planck - Flame Ejection
Extra Damage: 90% ⇒ 100%
Jinx - Guilty Pleasure
Jinx gains 40% of her attack speed and movement speed, which triples within 7 seconds of her participation in a kill.
Lax - light transmission barrier
Shield capacity: 350 ⇒ 500
Xavier - Endless pizza
% Health Lost Healing: 15% ⇒ 12%
Trigger interval: 7 seconds ⇒ 8 seconds
Laketon - The Realm of Rage
Base Attack Speed: 60% ⇒ 75%
Silas - Assassin
Extra Health: 30% ⇒ 25%
Tyrone - Blade Lord
Extra spell strength: 60 ⇒ 50
Anne - Reflective Shield
Damage: 185 ⇒ 200
Cooldown: 0.2 seconds ⇒ 0.1 seconds
Murphyt - Rock solid
Armor provides spell strength percentage: 100% ⇒ 150%
Fiona - front-line fencing
Armor and Demon Resistance: 175 ⇒ 250
Li Qing - Spirited up
Speed buff duration: 3 ⇒ 4 seconds
Li Qing - The Golden Bell Hood of Purification
Health Lost Treatment Percentage: 12% ⇒ 18%
Yasso - the wind of siphon
Almighty blood sucking: 50% ⇒ 60%
Rail - Hold the defensive line
Extra spell strength: 70 ⇒ 80
Damage reduction: 30% ⇒ 35%
Kogas - Energy Void
Anti-stealing: 60% ⇒ 70%
Jax - Relentless combo
Attack speed per third attack: 9% ⇒ 12%
Vickerz - frost burned
Burn's Extra Damage Percentage: 200% ⇒ 300%
Miss Doom - Battle Rabbit Mercenary
Shield health: 250 ⇒ 200
Miss Doom - A hail of bullets
Now give 10-20 gold depending on the battle phase, 10 gold for the third phase, and 20 gold for the fourth stage or later.
In Berserk mode, 20 coins are given for stages 1-6, and 40 coins are given for stages 7 and later.
Seti - Regenerative shield
Equipment provided changed from "Steel Sun Box" to "Oath of the Holy Shield Messenger".
Nunu - Push the ball in the face
Extra spell strength: 10 ⇒ 20
Sindra - unstoppable
Additional spell strength, attack, resistance and armor: 70 ⇒ 80
Cana - Channel 5 (formerly "Fast Broadcast")
Cana gains 50 spell strength, and her ability deals real damage.