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Glory of kings: In the version of the wild that is popular, these wild fights are difficult to score, and avoid pits for everyone

Hello everyone, I am the little fairy of the king of the canyon, and I update you with different game news every day.

The king of glory these seasons planning are all in the direction of the wild core, and the current version is still the world of wild cores, the reason why the planning is to do this, I think it is probably to let more boys play the wild, the middle road and the development road position to give up to more girls to play. But then again, in this version of the wild that is popular, not all the wild heroes are suitable for scoring, and today we are talking about a few such wilds, for everyone's upper part of the road to avoid pits.

Glory of kings: In the version of the wild that is popular, these wild fights are difficult to score, and avoid pits for everyone

First place: Dianwei

Dianwei this hero used to be very strong, and the real injury of the big move allowed him to face it calmly, whether it was a tank or a crispy skin. But the current version of Dianwei, after several weakening, has lost the glory of the past, the previous Dianwei's high outbreak and high recovery, the big move is a mess, can be seconds people at the same time blood is not taken off, but the current version of Dianwei's recovery ability has been weakened, and his short leg short board also makes it difficult for him to adapt to the high-level game, can not cut the C position at all, it is difficult to score.

Glory of kings: In the version of the wild that is popular, these wild fights are difficult to score, and avoid pits for everyone

Another reason is that Dianwei's standard equipment Shadow Tomahawk has been changed, this change is a very serious blow to Dianwei, passive crippled before the general attack can be triggered, after the change can only be triggered by the skill, and only for the first hit hero to take effect, the deceleration effect is also reduced from the original 30% to 10%, directly from the group slowdown to a single deceleration, so that Dianwei in the team battle is more ineffective. So in today's version, Dianwei is the penultimate in the wild echelon, and almost no one plays in the high-end game.

Glory of kings: In the version of the wild that is popular, these wild fights are difficult to score, and avoid pits for everyone

Second place: Miyamoto Musashi

The glory of the king has always had a slip of the tongue: a generation of versions of a generation of gods, a generation of versions of miyamoto. Miyamoto has always been ridiculed by players as the existence of super soldiers, although this season has always said that Miyamoto will be redone, and will become very strong, but this is not without the official service on the line, no matter how strong it is in the experience suit, it is useless.

In today's version, the pace of the game is very fast, Miyamoto is a hero who relies heavily on the economy, and the speed of Kiyono in the early stage is particularly slow, resulting in him not having too many opportunities to gank, which makes Miyamoto unable to develop well.

Glory of kings: In the version of the wild that is popular, these wild fights are difficult to score, and avoid pits for everyone

And Miyamoto's hero itself is not high damage, can only rely on equipment to pile damage, but the extreme lack of recovery ability, but he has to come out of the meat package, which makes him very embarrassed, out of the meat package and no damage, the output is particularly brittle, no wonder the player spit is a super soldier.

Third place: The King of the Clouds

Yun Zhongjun is really quite surprising, the previous Yunzhongjun is very strong, high mobility makes his invasion in the early stage very simple, almost non-mandatory existence. It is reasonable to say that the current version of the game is so fast-paced, yunzhongjun such a pre-hero should be very suitable for the version, why not be welcomed by players?

Glory of kings: In the version of the wild that is popular, these wild fights are difficult to score, and avoid pits for everyone

This is because the damage of the hero of Yun Zhongjun is continuous, in the version of the wild core, almost every wild hero has burst damage, while Yun Zhongjun is a consumable wild with no pulling ability, making it difficult for him to survive in the current version. In addition, now that many wild heroes have risen, the early advantage of Yun Zhongjun has become less obvious, and the wild with strong ability to guard the family is not afraid of his invasion, and can even change the field efficiently, which makes the position of Yun Zhongjun particularly embarrassing.

Glory of kings: In the version of the wild that is popular, these wild fights are difficult to score, and avoid pits for everyone

Although it is easier for this version to play the wild score now, but like the hero whose hero attributes are more obvious than mentioned earlier, it is still recommended that you do not practice, because the common point of these heroes is that the upper limit is low, and their disadvantages may not be reflected in the passers-by bureau, but the high-end innings are difficult to play, and the more difficult it is to play in the higher the level, it is better to give up as soon as possible. If you want to practice playing wild, you can consider the current mirror, tiger and other heroes, they are more suitable for the current version.

Which wild game do you usually play? Welcome to leave a message in the comment area to discuss, I am waiting for you in the comment area.

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