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Going out for the country, the Asian Games e-sports national team oath is too burning!

Going out for the country, the Asian Games e-sports national team oath is too burning!

Going out for the country, the Asian Games e-sports national team oath is too burning!

The young men of the national training team of the e-sports project of the Hangzhou Asian Games, wearing the uniform of the unified national training team and solemnly taking the oath, quickly became a hot topic on the Internet and were continuously spread on social platforms. This also means that esports has become a cultural and sports phenomenon of widespread concern.

Author|Li Xing, Editor|Ding Yu

"We are the national training team of the e-sports project of the Hangzhou Asian Games, and every day we go to the Asian Games, we will unite and prepare seriously, respect the Olympic spirit, resolutely defend the fairness of competition, abide by anti-doping regulations, shoulder the mission, go all out, live up to the glory, and compete for China's power!"

On July 14, the national training team of the e-sports events of the Hangzhou Asian Games (League of Legends, Honor of Kings Asian Games Version, Peace Elite Asian Games Version, FIFA Online 4) made a collective appearance and took the oath to make final preparations for the upcoming Asian Games in September.

Going out for the country, the Asian Games e-sports national team oath is too burning!

League of Legends National Training Team took the oath

This time, the Asian Games e-sports national training team completed its first assembly at the 2023 Global E-sports Leaders Summit and Tencent E-sports Annual Conference, which also became an important highlight of the summit, not only setting off a climax on the spot, but also igniting the enthusiasm of netizens through live broadcasting.

In fact, after e-sports became an official sport of the Asian Games, it is no longer a niche sport that only e-sports fans pay attention to, but has attracted the attention of a wider range of sports enthusiasts, and is developing towards socialization and popularization.

Data is also proving this point, with the latest 2023 Global Esports Industry Development Report showing that the global esports audience is expected to reach 574 million by 2023, and the global esports revenue is nearly $1.8 billion.

A more popular project

With the theme of "Going to the New Competition Together", this summit seized the opportunity of the Asian Games, and through the sharing of many guests, let more people understand the progress of Asian Games preparations and new experiences and new thoughts on industrial development.

Xu Haifeng, China's first Olympic champion and gold medalist in shooting at the 1984 Los Angeles Olympics, came to the summit. As the banner and symbolic figure of Chinese sports, he is particularly interested in new projects in this new era. In his speech, he shared that the secret to winning his first Olympic gold medal is to "keep it in love", and he looks forward to witnessing people who love esports bring their first Asian Games esports gold.

Going out for the country, the Asian Games e-sports national team oath is too burning!

Xu Haifeng

Although shooting and e-sports are two sports, Xu Haifeng believes that "the spirit of competition is always the same", especially after e-sports entered Asia as an official competition, which means that more young people have the opportunity to do their best for their love and dreams and win glory for the country.

At the summit, when the national training team (Tencent project) of the e-sports event of the Hangzhou Asian Games appeared en masse, the picture of them wearing the uniform of the unified national training team and solemnly taking the oath quickly became a hot topic on the Internet and was continuously spread on social platforms. This also means that esports has become a cultural and sports phenomenon of widespread concern.

The huge attention of the esports team is also related to the excellent results of the current Chinese team. In the "Asian Games Journey" competition, the strength shown by the Chinese team in many sports has also made the e-sports competition constantly out of the circle.

As the official e-sports event and activity jointly initiated by the Olympic Council of Asia (OCA) and the Asian Electronic Sports Federation (AESF), the "Asian Games Journey" covers multiple Asian Games cycles, is also a qualifier for the official competition of the Hangzhou Asian Games, and also provides a broader exchange opportunity for the global e-sports industry.

Going out for the country, the Asian Games e-sports national team oath is too burning!

Peace Elite Asian Games version of the national training team

Hou Miao, vice president of Tencent Games and general manager of Tencent Esports, observed many new perspectives, when players from different countries and regions go to one place to compete in various ways, allowing people to see a bigger world.

For example, the familiar "League of Legends" and "Peace Elite Asian Games Version", different divisions and different countries play completely differently, "Really see e-sports on a larger stage, after having greater possibilities, you will find that the viewing of e-sports has far exceeded those you originally saw." Hou Miao said.

Dr. Zheng Dao, co-founder and COO of Hero Sports VSPO, has been focusing on the research of the e-sports industry in recent years, and he believes that the next stage of the development of e-sports is social e-sports, that is, "all the forces in society believe that e-sports is a positive and emerging sport and join the construction of the e-sports industry". The Asian Games is such an opportunity, because it represents the recognition of the whole society for the new industry of e-sports.

Let more people understand e-sports events

With the opening of the "Asian Games Journey" event, many international high-level e-sports events have attracted more viewers and posed new challenges to the level of broadcasting.

When Zheng Dao was asked by the blogger, he mentioned the difference between the production and broadcast of e-sports events and traditional sports, the core difference of which is: traditional sports only have real signals, while the production and broadcast of e-sports events is a combination of real signals and virtual signals - the picture of the player himself is realistic, but the picture of the event itself is virtual.

While this distinction is a challenge for broadcasters, it has more possibilities for the entire esports industry in the future. At present, the latest 5G, AI, VR, AR and other technologies have been used in the broadcast, and the future technology extended to VR, metaverse, touch interaction, etc. will also be used in the event.

Going out for the country, the Asian Games e-sports national team oath is too burning!

For viewers, broadcast technology is one thing, and the deeper need is to understand, and the latter is also the difference between e-sports competitions and traditional sports. Zheng said: "The rules of traditional sports have been deeply rooted in the hearts of the people, such as scoring goals, whoever scores more will win the game, but if e-sports wants to understand, he must have a certain understanding of the project itself." ”

So, they thought at first that "understanding" was a difficult question, but as the esports industry grows and expands, it may not be that difficult.

Zheng said that for those viewers who do not know much about the rules of e-sports, "they will generally introduce it from the perspective that he can understand, so that he can feel the new sport of e-sports", he gave an example: "For example, when introducing an e-sports player, we introduce his heartbeat, extreme reaction, the number of mouse and keyboard clicks per minute can reach 300, and when the limit is broken, it can reach 500 times." Such an explanation will make the audience feel the tension of esports and the professionalism of the players. ”

Going out for the country, the Asian Games e-sports national team oath is too burning!

King Glory Asian Games version of the national training team

Going out for the country, the Asian Games e-sports national team oath is too burning!

FIFA Online 4 National Training Team

In fact, the project itself is also resonating with the audience through different upgrades. Zhang Yijia, general manager of Tencent Interactive Entertainment TiMi L1 Global E-sports and general manager of King Honor E-sports, said that "King of Glory Asian Games Version" has been newly upgraded in terms of fairness and culture, especially in terms of cultural integration and transmission, especially in the canyon scene, return to the city, tail tail, etc. in the bureau, many Hangzhou and Asian Games elements have been added.

Based on the competitive requirements and viewing experience of the Asian Games, "Peace Elite Asian Games Edition" has also been carefully polished, taking real sports as a reference, restoring a variety of competitive sports such as skydiving, shooting and shooting online, giving full play to the open advantages of e-sports and realizing a new expression of digital sports.

Just as the Asian Games e-sports national team resonated with people when taking the oath, the Asian Games e-sports competition is not only a venue for competition, but also an opportunity for all Asian audiences to learn about Chinese culture, Hangzhou culture and Asian Games culture.

Going out for the country, the Asian Games e-sports national team oath is too burning!

The national training team of the e-sports event of the Hangzhou Asian Games is the golden handprint

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