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A group of dream-chasing gamers, co-created the domestic stand-alone "Liu Yin": a soulful work

author:Favorite game sauce

The stand-alone "Ryu Yin" developed by Kingna Studio was launched on the Steam platform on the 31st of this month, and after playing the demo version, I am also full of expectations for the official version. In order to bring you more reasonable purchase suggestions, here is the first to talk about the shortcomings of the game.

A group of dream-chasing gamers, co-created the domestic stand-alone "Liu Yin": a soulful work

As the title suggests, Ryu yin itself does not have cutting-edge production capabilities, and the developers cannot invest too much money in terms of graphics and blows, resulting in most of the details of the characters being not detailed, and the overall art style is slightly cheaper. In terms of blows, short displacements and not very smooth movements make many players who do not like to operate distressed, fortunately, the game has corresponding powerful props to join, which reduces the difficulty of many non-hardcore players (to put it bluntly: the development team knows its own shortcomings, and the prop flow is both rich in content and solves game problems).

A group of dream-chasing gamers, co-created the domestic stand-alone "Liu Yin": a soulful work

The above two points are almost the biggest shortcomings of "Liu Yin", and under this premise, you can try to play the game, then congratulations, you will find the treasure of the game.

The biggest impression I had when I first played the official version of Liu Yin was "never believe what you see", there are countless Easter egg content hidden in the game, do you think that the amiable NPCs you meet must be good people? No, no, when you want to get the martial arts secret book of the lady at the door, she will not hesitate to sit on your ass and let you see her strength.

A group of dream-chasing gamers, co-created the domestic stand-alone "Liu Yin": a soulful work

On the contrary, the boss is not a tool person in the mission process, defeating her to obtain props will open the key to the next level this kind of thing is not to think about, only in his dialogue careful observation, the things related to him are connected, you will find that he (she) is actually a flesh and blood character, there are always people for love, for eternal life, chasing everything. How to weave some hidden story fragments, explore the power max players can have a busy job.

A group of dream-chasing gamers, co-created the domestic stand-alone "Liu Yin": a soulful work

Including the layout of some scenes, the temple map in the desert is actually hidden mysterious, the monk chanting that the player sees is actually very doorway, but unfortunately the specific I have not played clearly, looking forward to you digging it yourself, there is no spoiler ~

A group of dream-chasing gamers, co-created the domestic stand-alone "Liu Yin": a soulful work

Immediately following the design of the plot, the development team also produced a large number of side content in the follow-up, and the player's choice will go to different endings. Here are two examples of player trends.

The first is what normal players will do, whether it is NPCs or bosses, choose a well-behaved dialogue method, find the task props to hand over, and fight with the weakened version of the BOSS to get the corresponding props, follow-up when the player (heroine) is in trouble or triggers the event, part of the BOSS will come to this time of the plot segment, to help the protagonist, in the long run, in addition to not being able to get the props that kill them, but more exposing the world puzzles, reducing the difficulty of the battle, suitable for experiencing the story players.

A group of dream-chasing gamers, co-created the domestic stand-alone "Liu Yin": a soulful work

The other is more violent, the boss can be encountered to kill all, the biggest advantage is that you can get a large number of powerful items in the early stage, your own strength is strong, but there are many disadvantages, and the subsequent battles are almost all one-man passed and some NPCs will also kill too many players, active attack, non-hardcore players cautious. (The most important point is that all killed, the back of the puzzle is all on their own, quite waste time)

A group of dream-chasing gamers, co-created the domestic stand-alone "Liu Yin": a soulful work

As the first work of Kingna Studio, "Liu Yin" will certainly encounter many technical bottlenecks, but the shortcomings visible to the naked eye (picture, blow) and the obvious advantages (multi-threading, human design, puzzle solving), I believe that many people will have their own judgment. The price of Steam on the 31st is 38, and players who like it can go to experience and play for a while and then decide whether to buy or not to buy, and the holiday free can try.

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