I believe that everyone should know the movie "Where are the Magical Animals", the monsters in the play are vividly presented on the big screen, so that everyone can remember it vividly. But there is another group of "monsters" in the world that are deeply portrayed in the hearts of every player, that is, the familiar "Pokémon", when you think of it, everyone will think of the Little Wisdom who wants to become the Pokémon Master, and the birth of Pokémon is actually the realistic version of the Small Wisdom - Tajiri Tomo's life adventure.

In the end, how was Pokémon produced, why did the "Little Wisdom" who saved Nintendo be frozen, and why was GameFreak, the game producer, spurned by everyone? Now let's start the adventure with "Little Wisdom"!
A teenager was born in Tokyo in 1965, and his adventures began in Machida City, which was still rich in natural ecology. With a special personality, he loves nature, likes to run in the wilderness, wander the creek, often play in bomb shelters and ruins, enjoy the pleasure of collecting and observing insects, and whenever he discusses the topic of insects, he can talk endlessly.
Unique in his collection and breeding methods, he was called by his classmates, and his future goal was to become a master insect, and the experience of this period also became the starting point for future Pokémon production. He is the father of Pokémon, the real version of "Little Wisdom", who lost insects because of the urban plan in junior high school, and at the instigation of friends, accidentally came into contact with the video game that changed his life. Fascinated by games, he was crazy about it at that time, and threw all his body and mind into it.
After 1983, he entered the Tokyo Industrial College School, and he was not satisfied with playing games, he wanted to share his experience with everyone, just like players would want to discuss their favorite Pokémon. So he created a doujinshi and began to launch a professional version in color, which sold out quickly after each release, and became famous for a while, which also allowed him to meet many people in the industry and smoothly entered the game industry as a writer for various game media.
Tomoyuki Tajiri is constantly writing about the content of the game, and his dream has long been formed, that is, to make a great game. But at that time, he did not have a chance, so he silently participated in various game design competitions, like cultivating his own Pokémon, and because of the popularity of fandom, he met a game designer "Endo Masanobu" gave him hope.
At that time, Tajiri was full of anticipation to show off his previous game designs, and Endo's keen eyes pulled out one of the projects "Quinty", which he believed had commercial value. As a result, this game was successfully produced and released with the help of the game vendor Namco, and after the listing, it sold a total of 240,000 sets, and the results were very good.
But Tian Zhijiri didn't want to stop there, he had already cultivated Pokémon, and of course he had to challenge the Dojo. As he became more committed to work, he decided to start his own company, and with the experience of founding fandom and working in game media, he attracted many like-minded people to join the studio. Among them are Sugimori Ken, the artistic director of Pokémon, and now the producer of the Pokémon series, Shunichi Masuda.
At that time, he held in his hands the fandom that can be said to have devoted all his efforts, and in honor of his first partner, "Game Freak" was officially born. And how did Pokémon come about? It seems to be fate, five days before the official launch of Game Freak, Nintendo's generation of classic handheld "GAMEBOY" was launched. When Tian Zhijiri accidentally saw two children using GB connections to fight, he sighed that with the progress of science and technology now, even children's fun is playing games.
And he remembered the happiness of his childhood, and suddenly he had a clever move, assuming that if he could design a game to catch and cultivate monsters and fight and exchange with others, wouldn't he be able to let everyone experience the joy of childhood? So the prototype of Pokémon was born, just as Xiao Zhi has always had his partners like Xiao Gang and Xiao Xia helping him in his adventures, and the real "Xiao Zhi" also has many important partners helping him.
The first one is the one who does not abandon Pokémon, Ishihara Henghe. When Tajiri wanted to present the Pokémon project to Nintendo, the first thing that helped him was Kenkazu Ishihara of APE (a subsidiary of Nintendo). After getting this plan, he made up his mind to help "Xiao Zhi", and returned to Nintendo Headquarters in a furious manner, lobbying the then president Yamauchi, who personally made a decision after listening to the plan and decided to start investing in this game. So Ishihara Tsunewa's APE was responsible for supervision, Nintendo Investment, Game Freak Production, the three parties signed a contract together, and Pokémon officially began to be conceived.
The original Pokémon, which was developed in 1991, was originally scheduled to be launched at the end of the year, but because of a reason that has been criticized until now, the production process has been delayed for six years, that is, "Game Freak" itself. The situation of starting development was very unsmooth, the idea was very good, the reality was very cruel, and "Game Freak", which had no experience in production at all, entered the wall-hitting period during the development process, and even had several interruptions in progress, and the employees came and went.
At that time, the situation was developed for 3 years and I didn't know if it could be sold, at this time Ishihara came out and acted as a strong backing for "Xiao Zhi", constantly using his connections to strive for projects to be made by GF to maintain the operation of GF. Even later, Ishihara left APE, took the Pokémon project with him, and set up Creatures himself to continue to accompany Game Freak in development. Thanks to Ishihara's efforts, "Xiao Zhi's" journey was able to continue.
Then there is the father of Mario, "Shigeru Miyamoto", who is also a friend and mentor, and the discerning Shigeru Miyamoto also noticed "Xiao Zhi" and his Pokémon by chance. Shigeru Miyamoto, who was already famous at that time, did not fall into the eyes of "Xiao Zhi", because there were too many people in the mall who were only famous but had no real strength, and Tajiri believed that his reputation was also established in Nintendo.
However, Shigeru Miyamoto did not care and gave more assistance, and those small suggestions made "Little Wisdom" Mao Sai open up, especially by proposing to increase more interactions through the release of double versions, which later became a Pokémon tradition, and they also created friendships at that time. Later, the first nemesis in Pokémon, "Xiao Shigeru", was based on Shigeru Miyamoto.
Fast forward to 1995, and you can't imagine that Nintendo, the master of the game world, has also fallen into the abyss. At that time, Nintendo was ready to withdraw from the handheld market because of changes in the market, and wanted to move its goal to the home machine and develop an alternative to GameBoy, "Virtual Boy" (referred to as VB), which is considered to be the initial prototype and attempt of VR helmets. But unexpectedly, VB thinking too far ahead of the complete failure, the N64 two generations of home machines began to collapse, the host field was encroached on by Sony and SEGA.
The failed Nintendo is crumbling like a man who is about to fall off a cliff, but then he sees a glimmer of hope, that is, "Pokémon". At the beginning of pokémon, the game was born, but it was beaten to death because of the rivals "Final Fantasy" and "Dragon Quest", two Japanese national RPGs.
Players weren't very interested in Pokémon, and the well-known magazine FAMI Tongdu only gave a low score of 28 points at the time, but when Nintendo decided to believe in "Pokémon", it of course helped it "evolve". Nintendo first serialized the Pokémon Pippi manga, and then advertised it in major magazines, and Pokémon gradually became widely known.
Then there's one of the keys to the explosion, the legendary Pokémon NO.151 "Dream". To put it simply, the capacity of the original generation at that time could not be stuffed with so many, so it was deleted to the remaining 150, but the creators of the dream made up their own minds and secretly stuffed it after fixing bugs in some cassettes, and they did not expect this unexpected move to make the player crazy.
Nintendo also hit the iron while it was hot, launching a limited event where you could get a "dream cartridge", when there were only 20 prizes, but attracted nearly 80,000 people to sign up, which can be said that even Nintendo was stunned. So he stepped up his work, and after a few months, he launched a blue version that corrected many bugs, and sales climbed again. For Pokémon, the animation launched in 1997 is its "Mega Evolution", which officially made Pokémon enter the world stage and has become the top IP all the way to the present.
In 1998, in order to commemorate the release of the animated film "Super Dream Counterattack", the "Pokémon Pikachu" with increased animation content was launched, which is commonly known as the yellow version, which sold wildly in one go and completely sent Nintendo to the championship throne. If the Zelda Legends series made Nintendo change the game world, then it was the Pokémon series that changed Nintendo itself.