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"LOL ushered in large-scale changes, AD equipment will be completely weakened", the spring of tanks, is coming

Hello LPL viewers and League of Legends summoners, this is the world game club.

LOL Since the introduction of the mythical state system, players have a feeling that the current League of Legends, it seems that the damage is a bit overflowing, simply put, in the current version of the ecology, the status of the tank hero is still too low, it is difficult to stand, whether it is the traditional matching mode or the ranking of the big fight, are almost the same.

"LOL ushered in large-scale changes, AD equipment will be completely weakened", the spring of tanks, is coming

Recently, designers seem to have discovered this, and said that they will introduce large-scale changes to focus on solving the problem of League of Legends damage spillover.

LoL will usher in major changes

The designer of the fist revealed a more important news in the live broadcast, that is, the version of the League of Legends terminal game to reduce damage is more in progress, and the relevant work of this modified version is currently being done, and it is difficult to say when it will be launched.

In a simple sentence, it means that LOL is about to usher in large-scale changes.

"LOL ushered in large-scale changes, AD equipment will be completely weakened", the spring of tanks, is coming

Players who often play the alliance should have heard such a sentence, in the mythological version, the real meat suit is not a hot ice fist, but a thirsty blood tomahawk, the recent version also adds a death dance and a drinking magic knife, the warrior hero out of these pieces of equipment is really outrageous, although the thirst for blood has weakened many times, but the intensity is still very high.

At the same time, the intensity of various armor piercing and penetration series is also too high, resulting in tank heroes can not stand, whether it is a professional arena or a passer-by game, tank heroes have not become the mainstream choice of the version for a long time.

"LOL ushered in large-scale changes, AD equipment will be completely weakened", the spring of tanks, is coming

The biggest feature of the armor-piercing series equipment is that it is fast in form and has strong single-piece combat capabilities, resulting in many ADC heroes who have previously made critical hits are also producing armor-piercing equipment.

Therefore, it can be speculated that future large-scale changes are likely to be aimed at AD warriors and armor-piercing series equipment.

Tank heroes also need to be strengthened

It is certain that warrior heroes will be weakened, the focus is on equipment rather than heroes, warrior heroes have ruled the alliance for a long time and are the main culprits that cause overall damage overflow, while mage heroes, the mythological version of the hero, have been collectively weakened before, and later strengthened a wave, but the damage is not so high.

"LOL ushered in large-scale changes, AD equipment will be completely weakened", the spring of tanks, is coming

Then the tank hero personally thinks that it needs to be strengthened, and the way to strengthen it is to improve some attributes of the mythical equipment and resistance equipment, double resistance or health.

This is a more reasonable way to change the AD equipment, including armor piercing and heavy warrior series equipment, but the weakening can not be too large, while strengthening the tank mythical equipment and improving the living environment of the tank.

Make this adjustment first and then see the effect, and then make further changes according to the performance of each hero and equipment.

"LOL ushered in large-scale changes, AD equipment will be completely weakened", the spring of tanks, is coming

Generally speaking, this large-scale change will involve the whole body, resulting in a change in the ecological environment of the entire League of Legends, whether it is a passer-by bureau or a professional arena, after this version is launched, a wave of large-scale shuffling will be carried out.

Personal perceptions and summaries of harm weakening

Personally, I think that this feature of damage overflow is more obvious in the passerby bureau, the damage overflow on the professional field is not so obvious, basically within the controllable range, it is rare to say that suddenly one or two heroes suddenly go up and kill people in seconds, this change should be mainly for the passer-by bureau, change the passer-by bureau and then affect the professional field.

"LOL ushered in large-scale changes, AD equipment will be completely weakened", the spring of tanks, is coming

AD heroes, including AD Assassin heroes, warrior heroes, and heavy warrior heroes, if the overall strength of these heroes is weakened, it means that the tank becomes stronger, the tank means that the tolerance rate of the game becomes higher, and the tank becomes stronger, and the ADC will be more important.

Normally, the tank should be restrained by the big nuclear AD, and other heroes should not handle the tank too fast, if too fast will lead to positioning imbalance.

"LOL ushered in large-scale changes, AD equipment will be completely weakened", the spring of tanks, is coming

Tanks are restrained by ADCs, while ADCs are restrained by Warriors and Assassins, and as Warrior Assassins weaken the tank and become stronger, ADCs become more important, while mages, as output heroes, increase their ability to play with Warriors/Assassins in the first and middle periods, and their strength increases as a result.

The author believes that the designer's goal is to make each position and each positioned hero in a dynamically balanced game interaction, and there should be no overly strong group of heroes, so it is reasonable to say that such a weakening direction is reasonable.

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