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Glory of Kings: Sun Ce, the Wild King of the S27 New Era

Since the ancient hero was on the line, it was the peak, and most of the heroes waited for him after the official service was weakened again and again.

But there is such a hero, since the launch, has been enhanced 9 times in a row, and the enhancement in the S27 season has opened up a new game of playing wilds.

Glory of Kings: Sun Ce, the Wild King of the S27 New Era

That's right, that man is Sun Ce! With the arrival of the S27 season, the veteran confrontation against Lu Sun Ce has once again been strengthened, and this strengthening has also developed Sun Ce's wild play. The new wild monster damage also provides conditions for Sun Ce to fight the wild, although the damage of the big move is reduced by nearly 1/3, but reducing the physical defense can bring a very large gain whether it is a group or a support, within four seconds of reducing the physical resistance defense, the use of one or two skills can also make up for the damage reduced by the big move.

◆ If you simply talk about the big move, it is said that there is a hint of reluctance to strengthen, but it is better to say that it is adjusted, but coupled with the additional damage of the two-skill wild monster, then for Sun Ce, no shift is to increase the intensity by a notch!

This time I bring a S27 season to play the upper score of the sun strategy.

- Do your best to break the waves! directory:

First, the feasibility analysis of the field

2. Introduction of skills

3. Inscription recommendation

Fourth, the outfit recommendation

Fifth, the operation ideas and playing methods of the field

Sixth, the introduction of the combo

7. Heroic restraint/restraint relationship

8. Combat video

IX. Other 1. Analysis of the feasibility of fighting the wilderness

Since Sun Ce officially launched the official service on July 17, 2018, it has experienced a total of 9 enhancements, and the strength of the current version of Sun Ce has even exceeded the standard slightly. PS: On January 14, 2021, the S22 season also reduced the cooldown of big moves. Camp Kings is missing this adjustment record, but the adjustment record in the game can be seen!

As a veteran confrontation road hero, Sun Ce is also the most golden hero, no matter which confrontation road hero on the line, he will not suffer too much loss. This is precisely because of Sun Ce's unique mechanism, which integrates support, injury resistance, group opening, and belt line. Moreover, Sun Ce's skills also come with the effects of slowing down, controlling, and reducing resistance, so Sun Ce can be used as an explosive output second crisp, and can also be used as a tank to resist damage. The variety of hero mechanics also gives Sun Ce more gameplay options.

Glory of Kings: Sun Ce, the Wild King of the S27 New Era

The picture originates from the Internet, invaded and deleted!

In the April 14th S27 update, Sun Ce added an unprecedented 40% damage to wild monsters with two skills. You should know that in the current version, there are very few heroes with the ability to inflict additional damage on wild monsters, including Li Yuanfang, Genghis Khan, Athena, Mi Yue, Yang Yuhuan, Zhang Liang and so on. Among these heroes who have additional damage enhancement skills for wild monsters, the only ones who can really be qualified to fight the wild position among these heroes are Athena, Mi Yue, and Li Yuanfang. Because although they have increased the damage to wild monsters, they cannot play a particularly efficient clearing effect in the process of actually fighting wilds. However, Sun Ce is very compatible with both skill and passive playing wild, and the official also said that this is to support those who try to develop Sun Ce's wild game of a change!

Sun Ce's skills are all range damage, and the attack range of the two skills that increase the damage is small, but the damage is very considerable, not to mention how easy it is to fight the wild monsters that will not be evaded at all, and a skill can pass through some thin walls, and the efficiency of the field will also be greatly improved.

Sun Ce passive can also provide stable armor and a certain endurance for Sun Ce to fight. And most importantly, Sun Ce's big move can be quickly supported, and the newly added effect of reducing the physical defense of enemies by 15% is also a very considerable gain for teammates, and a supportive wild who can not love! 2. Introduction of skills

[Passive Skill] Fury Wave

Glory of Kings: Sun Ce, the Wild King of the S27 New Era

◇ ANIMATED DISPLAY: Sun Ce's passive is that every 6 seconds there will be an enhanced general attack that can restore his health, and when he receives physical damage and real damage within a certain period of time, as well as when the skill hits the target, he can get 1 layer of indomitable effect. Up to 10 layers can be stacked,

The armor with the indomitable effect is affected by the level, and can increase the armor by a total of 200 points at level 1, and for every level that Sun Ce raises by 1 level, the armor provided by the indomitable effect increases by 2 points, and the ten layers are 20 points of armor. Therefore, at level 16, it can increase the armor by 500 points, which is 500 physical defenses. It is 1/4 higher than the 400 physical defense provided by anti-armor, which makes it as meaty even if Sun Ce does not produce meat. This effect lasts for up to 6 seconds, and when the number of indomitable effect layers does not reach 10 layers, getting 1 layer of indomitable effect again will refresh the continuous effect for 6 seconds.

The picture below shows the comparison of the basic panel of Sun Ce's 0-layer indomitable effect and the 10-layer indomitable effect at level 4! We can clearly see that Sun Ce's physical defense has obviously improved a lot. Since no matter the physical damage (or real damage) that Sun Ce receives at a time, it can be superimposed on an indomitable effect, for the wild Sun Ce, the attack of the wild monster can also superimpose the unyielding effect for Sun Ce, and the duration of 6 seconds is enough for Sun Ce to maintain a high armor in the brush field, as a second-level god of war, Sun Ce will not be afraid of the harassment of the aggressive and strong field, and even the high armor provided passively can be harassed in the early stage of the other side's wild area. However, due to the protection mechanism of the current version of the invasion field area, the early invasion will be very limited, so it is not recommended to reverse the wild in the early stage.

(PS: The number of layers of Sun Ce's indomitable effect has nothing to do with the number of targets hit by the skill, it has to do with the number of hits!) )

【One skill】Chopping the wind and chopping the waves (secondary one skill)

Glory of Kings: Sun Ce, the Wild King of the S27 New Era

◇ GIF show: Sun Ce's skill can deal a total of three pieces of damage, the first is to deal damage to the path enemy, the second is the range damage caused at the end of the charge, and the third is the flying and damage caused by a certain delay. These three pieces of damage can be stacked with 1 layer of indomitable effects for each hit on the target, and up to 3 layers of indomitable effects can be stacked using one skill at a time.

The damage difference between the two positions in the figure below is in the first section of damage, when the target's position is in the long-distance outer circle, the first damage can not hit the opposite body, so in this case only two layers of indomitable effects will be superimposed. Therefore, when we use a skill, it is best to ensure that the three layers of damage are hit as much as possible, so that not only can the damage be maximized, but also the effect of flying and 3 layers of indomitability can be achieved.

In the past, Sun Ce's mainstream gameplay was to use flash or stun, just to match the third stage of Sun Ce's skill damage to hit the flying effect. Playing Sun Ce will naturally have some disadvantages in this regard, because although the current version of Sun Ce's skills have not been cut, there have been certain adjustments in performance. Since I don't have a screenshot of the previous version, this picture is derived from the official picture Erchuang!

It is not difficult to see that the performance of a skill is more obvious than the previous version, which means that the opponent will have a greater possibility to dodge this attack range by moving or shifting, if there is no stun cooperation, the third stage of damage of a skill is more difficult to hit the target. Therefore, playing Wild Sun Ce is to cooperate with punishment, two skill deceleration and three skill strike fly to play combo control.

【Two skills】Shocking waves (main two skills)

Glory of Kings: Sun Ce, the Wild King of the S27 New Era

◇ THE GIF shows that Sun Ce's second skill can be used three times, and up to three layers of indomitable effects can be superimposed!

When used, it shifts forward a small distance and slashes at the 180° range in front of it, causing damage and slowing down. Damage inflicted will gradually increase, and slowdown effects can be stacked. This damage increase does not need to hit the target to increase, and regardless of whether our first two attacks hit the target or not, the damage of the third hit will still not be affected.

The 40% extra damage that Sun Ce deals to wild monsters is the core of fighting Wild Sun Ce, and each damage deals an additional 40% of the damage of the first slash, which means that even if the third stage of slashing hits the wild monster, the additional damage caused is only 40% of the first slash damage. Don't think that the total damage of the second skill is increased by 40%, in fact, the additional damage is only 32%. (PS: Even if there is additional damage, the final damage will only be a certain amount, but the damage value will be higher.) )

Hitting The Wild Sun Ce is also based on the second skill as the main damage skill, and this can be the main one when the skill is added. Since Sun Ce can reset the general attack effect every time he uses the second skill, even if it is not out, the attack speed equipment still smoothly intersperses the general attack output between the three stages and the two skills. In the early stage, you can rely on 1a2a2a2a to quickly superimpose the indomitable effect, and the damage of this set of combos is also very objective, whether it is three pigs or two wolves, two lizards can be killed almost directly in seconds.

Since the attack range of Sun Ce's second skill is relatively short, it is best to use one or three skills to control the breakthrough first, and then use the second skill to deal high damage. In rare cases, the enemy's position may be on the edge of the tower or some skill, at which point we can also release the skill to the side, which can also hit the target. And while hitting the target, the displacement direction is on the left and right sides, which avoids the risk of entering the tower to resist injury.

【Three skills】Long sail breaking waves (there are big points)

Glory of Kings: Sun Ce, the Wild King of the S27 New Era

◇ The GIF shows that Sun Ce's big move can drive the ship to sail quickly, and when sailing, he can carry a person, and the hegemonic body is during the voyage, but the teammates on the ship do not have a hegemonic body, and the sailing speed has nothing to do with Sun Ce's own movement speed.

You can use the arrow keys to change the direction of sailing when sailing, but it must be known that Sun Ce's ship will crash into whether it hits a wall, a defensive tower, a lord, a tyrant, a storm dragon king, or an enemy hero, but during the voyage, we can also abandon the ship at any time and jump down. The displacement after abandoning the ship is able to pass through some thinner time walls, and after abandoning the ship, the ship will continue to sail for a certain distance and then explode and deal damage and fly to units in range, while also reducing the physical defense of hitting the target.

Sun Ce's three skills can get 5 layers of indomitable effect as long as the explosion hits the enemy. But we're going to analyze it in two ways.

Crash stop

If hitting a wall causes a crash to stop, no indomitable effect can be obtained regardless of whether it causes damage or not.

Bumping into enemy heroes and ancient creatures that cause the crash to stop will get 5 layers of indomitable effects.

Abandon ship

Abandoning a ship can get an indomitable effect as long as it deals damage.

Sun Ce's three skills are the most essential skills of Sun Ce, and in the process of iteration of multiple versions, the duration of Sun Ce's three skills has changed from the initial 8 seconds to 12 seconds today. Sun Ce three skills can support, can escape, can open the group, can skillfully use the three skills to determine the upper limit of Sun Ce players, when the ship is about to hit the enemy hero, abandoning the ship can eliminate the hard straight moment, can be more smoothly connected to the skill, so you can practice more abandoning the ship to fly, rather than crashing straight into the past. It is worth noting that Sun Ce's ship itself cannot pass through the wall, but if it abandons the ship before hitting the wall, the ship can continue to drive forward regardless of the terrain, but the ship will also crash and stop when it hits an enemy hero or a dominant tyrant.

Note: Glory of Kings is a 3D game, when the opposite hero does not have a resistance boot and does not have any toughness bonus, at the moment when he is hit by the master or Sun Ce's skill, Sun Ce's ship can drive under the enemy hero. 3. Inscription recommendation

Recommended use of the inscription of Tsukasa Noshine: Blue:

Glory of Kings: Sun Ce, the Wild King of the S27 New Era

10*【Hunting】

Green: 10*【Eagle Eye】

Red: 10*【Anomaly】

◆ Total inscription bonus:

Physical Attack +29

Physical penetration +100

Movement speed +10%

Attack Speed +10%

Sun Ce as a hero who mainly relies on skill output, the Hundred Wear Inscription is unintentionally the most suitable, so 10* Hawkeye and 10* Mutation are estimated that everyone will not have any opinions. However, the blue inscription, it is estimated that many players will hesitate between "hunting" and "hiding". First look at the attributes of these two inscriptions: we can see that the difference between the attributes of "hunting" and "stealth" is the choice between "physical attack" and "attack speed", and I looked at many Sun Ce gods who like 10* stealth or 9* concealment.

I don't deny that concealment does have a very suitable attribute for Sun Ce. However, I personally believe that concealment should be more suitable for fighting against Lu Sun Ce, and the confrontation against Lu Sun Ce is more dependent on skills to play a set of outputs, while playing wild will often use general attack to brush the field.

We all know that Sun Ce generally does not attack the speed of the suit, and for the wild Sun Ce, in the gap period of the skill, it is necessary to keep using the general attack, and the 10% attack speed bonus can speed up the speed of Sun Ce's early brushing. In the game, Sun Ce will also produce a lot of equipment to increase physical attacks, the 16 physical attacks provided by [Stealth] can indeed play a very big advantage in the early stage of the line, but Sun Ce does not need to rely on the line to obtain advantages, for the field, more important is the operation and rhythm, 10% of the attack speed can improve the efficiency of playing dragons and brushing the wild. Even in the middle and late stages, it can still bring very substantial benefits, and the impact of the 16-point physical attack will become smaller and smaller in the middle and late stages. Moreover, this 10% attack speed bonus also has a certain optimization for Sun Ce's operation feel, and the skill connection will be more fluent. Fourth, the outfit recommendation

Sun Ce play wild outfit I recommend skilled players to use the full attack suit, for those who are not very skilled can use the wild meat suit mentioned later.

Full attack violent second c position to hit combo moves, six god armor cooldown can reach a threshold of 40%, can frequently use skills to open groups and support. The meat half is more suitable for when there is no front row in the team, and can hit injuries while also resisting injuries.

Full Attack:

Glory of Kings: Sun Ce, the Wild King of the S27 New Era

Out of the door small wild knife (hunting wide blade), because the small wild knife upgrade to a red knife (chasing blades) requires 500 economy, in the early stage, you need to brush the wild area for more than half a year to be able to be economical, directly out of the very dragging rhythm, so the first out of the grass shoes (divine speed boots) to further increase the movement speed, and then upgrade to a red knife. After possessing the Red Knife, the Straw Shoes are crafted into Resistance Boots, the Red Knife can provide Sun Ce with cooldown reduction and increase damage, and the Big Red Knife can provide 15% cooldown reduction when stacked with passive layers, and increase Sun Ce's support ability in the early stage by reducing the cooldown. Then there's the core equipment, the Shadow Tomahawk, which provides cooldown, health, physical attack, penetration, and deceleration effects, especially for Sun Ce, who relies on skill output.

The Broken Army can further increase Sun Ce's damage, and in the Shadow Tomahawk and the Broken Army, the two offensive armors can already get rid of most of the heroes who have not produced meat under the same economy.

Pure Firmament provides 10% cooling reduction, when necessary to use active skills to reduce damage and possibly save their own lives, since the previous versions of Pure Firmament enhancement, it has become the preferred equipment for many warriors, for Sun Ce, the benefit of this equipment is very high. And after 20 minutes, upgrading to the Sky Dome can also ignore the terrain to open the ship, which is simply a weapon for opening the group.

The last Piece of Grandmaster Power increases the damage of Sun Ce's skill to connect with the General Attack.

This outfit is violent second c, but the frankness is not high, so pay attention to the timing of entry.

Half Meat:

Glory of Kings: Sun Ce, the Wild King of the S27 New Era

If you lack the front row in the team or are not familiar with the hero Sun Ce, you can also use this set of meat to fight wild suits! This set of wild meat suits is also suitable for playing while punishing the flow, there is no lack of frankness at the same time, and the crispy skin that does not come out of the vampire suit and the meat package can also be dropped in a second.

Relying on the passive indomitable effect, Sun Ce does not need to produce too much physical defense equipment, meat wild knives plus life and range damage, resistance boots reduce the time to be controlled, Shadow Tomahawk reduces cooldown, slows down and increases damage, Ice Mark Grip improves physical defense, strengthens general attack and slows down, improves Sun Ce's sticky ability, eternal night increases spell defense to prevent burst damage, pure sky reduces damage, slows down and reduces cooldown. Fifth, the idea of wild operation

Some people say that many of the confrontation roads that can be played are retired wild kings.

Then, the premise of a playing wild Sun Ce is a playable confrontation lu Sun Ce. ◆ Personally recommend adding 2 skills to the blue buff to open, after playing the blue buff to upgrade a skill, 1a2a2a combo can directly drop the lizard in seconds, leave a section of 2 skills to fight double wolves, because Sun Ce's early playing speed is relatively fast, it only takes about 52 seconds to clear the upper half of the wild area, so after playing the upper half of the wild area, you can go to the middle of the grass to squat.

◆ If our side is single at this time in the support of the side road, we do not want to eat the teammate's line of soldiers, first look at the situation to grab the middle road of the river, if the other mage and the auxiliary are in, give priority to analyzing the strength of the other party's early time and then make decisions, for example, the auxiliary selection is Sun Zhen, the mage chooses nuwa, these hero skills are not too much suppression in the early stage, Sun Ce is also completely able to grab the river wild. And if there is Liu Chan Angela, don't risk robbing, of course, we must also consider the speed of the other party's wild hero and the intensity of the early stage. Even the second-level god of war, Sun Ce, could not achieve more than one enemy, so it was more to ensure the development of survival. Grab the river road field directly to fight the three pigs and red buff, and during this time, if the line of soldiers has reached the tower of the middle road, we can clear the line of troops at this time, even if the middle single has returned to the middle road, we can also help him clear the line, after all, when there was no assistance 4 minutes ago, the wild is not economical. (If your teammates are already in the middle of the road, it is simpler, directly clear the line to grab the river field, and then directly clean up the lower road field.) )

PS: provided the auxiliary is not there!

◆ Under normal circumstances, the opponent will not go to the anti-Sun Ce wild area, even if there is, the impact is not large, because Sun Ce,The hero's dependence on the buff is not large, although the double buff does have a very large gain, but there is no and not to play. Under normal circumstances, after playing the red buff, you can upgrade to the fourth level, at this time do not directly drive the ship from the red zone to support, because Sun Ce can hear the sound of the ship starting at the moment of the ship, and during this time, it is enough for the other party to return to the defense tower. In addition, due to the adjustment of the wild area protection mechanism of the S27 season, the elf protection area for the first 4 minutes was expanded, extending it from the wild area of both sides to the outer tower attack range of all the branches. When our hero is under the opposing tower, it will reduce damage by 20%. This makes it more difficult to cross the tower in the early stage, and even if there is interference with the auxiliary, it is not so easy to kill the tower. Therefore, we had better quietly go to the side, let the teammates seduce it first, and wait for the opposite side to leave the tower for a certain distance before going up. Whether this wave can be directly killed or not, it can bring a certain advantage to this side road.

◆ If the lower road is a confrontation road, then we can directly use the teleportation point to quickly return to the upper half of the field area, if it is a development road, you can go directly to the middle road, and then continue to brush the wild development, when there is an advantage, you can control the dragon and the anti-wild, as far as possible to expand the advantage. And always pay attention to the minimap. If the teammates are breaking out in the team battle, our Sun Ce's advantage can be greatly displayed, even if we have just finished playing red in the red zone on the lower road at this time, we can use the three skills to reach the team battle battlefield within ten seconds. When driving the ship, stare at the other c position, a set of combos can almost be taken away directly. Being able to shuttle freely in the wild area is a compulsory course to fight the wild Sun Ce, I believe that many confrontations can easily do this, so it will not be difficult to drive a boat at a long distance and hit the c position.

◆ If you have been in a downwind state, then fight more regiments, push more towers to pay attention to dragon control, but also pay attention to the side road soldier line, to prevent the opposite side of the tower, if it is against the wind, then take more lines, the opposite side of the people will drive the boat to run. Sixth, the introduction of the combo

◆ Basic combo

◇Close-range output combo:

A ~ 2 ~ A ~ 2 ~ A ~ 2 ~ A This set of combos is used to consume output in the case of no ability to kill us in the opposite side, whether it is a pre-match, or in the later stage when there is no big move, you can play a high-output operation. Because this set of combos is the most basic, at the end of many combos, it is relied on this combo to hit damage. Simple, but requires proficiency!

At the same time, you can also intersperse a skill in the middle, which can be used to seal the position, chase, and break through, and adapt to different situations!

◆ Advanced combo

◇ Squat grass control combo:

1 ~ 3 ~ 2 ~ A ~ 2 ~ A ~ 2 ~ A This combo move is not too difficult to operate, the only thing to pay attention to is that when the third damage of a skill causes flying at the same time, the use of three skills may not hit the opponent. Of course, we can also use this to escape when the opponent catches us. As long as the opponent does not have any toughness bonus, this can be done. However, in general, when seeing Sun Ce on the other side, most heroes will choose the boots of resistance, so this operation is generally not practical.

◇Opening a group of moves:

3 ~ 3 ~ 1 ~ 2 ~ A ~ 2 ~ A ~ A When you are more confident in your own damage, you can also directly omit the general attack interspersed in the middle. At the same time, the release of the second stage of this combo also has a lot of choices, you can choose to jump forward, side triangle jump, back jump, according to different situations need to change the direction of jumping off the ship displacement. When jumping off the ship, we only need to consider one point, and after disembarking, we can use a skill to hit the target's feet. As long as you can ensure that one skill hits this point, the second paragraph of the three skills likes to jump any way. 7. Heroic restraint/restraint relationship

◆ Restraint

Sun Ce restrained most of the displacement-free crispy skin, and after the operation was skilled, it was generally not difficult to beat the displacement crispy skin!

For example, Genghis Khan, Luban Vii, Garo and so on! As long as you learn to jump ship skillfully, you can directly drop the opponent without responding at all! And if the opponent is the kind of person who has no displacement but has control skills (such as Xiao Qiao, Wang Zhaojun, etc.), at this time, as long as we control the opposite side first, we can easily take it away.

◆ Restrained

NO.1

Glory of Kings: Sun Ce, the Wild King of the S27 New Era

Zhuang Zhou must be the one who most restrains Sun Ce, and the one who can control and provide a shield is the one who moves widely. It should be known that Sun Ce originally relied on control to output, and it was difficult for Sun Ce, who could not control his opponent, to play his due role.

NO.2

Glory of Kings: Sun Ce, the Wild King of the S27 New Era

Pig Eight Commandments Pig Eight Commandments Two Skills Exemption Control, Big Moves To Seal the Road, the same is also very restrained Sun Ce, Sun Ce's big moves bump into the big moves released by the Eight Commandments will also be stopped, although Sun Ce can cross this wall through the second stage of the big move, but Sun Ce who gets off the ship in this way often can't play the role of group control, Pig Eight Commandments can also use two skills to resist big moves control, but also has a high amount of blood, Sun Ce can't eat any benefits whether it is to arrest people or fight the group!

NO.3

Boots of Resistance

It is well known that the Boots of Resistance are not heroes, so this refers to the heroes who have produced the Boots of Resistance. The Boots of Resistance can reduce Sun Ce's control time, making it impossible to continuously control Sun Ce's continuous control of Sun Ce's consecutive moves, which originally lacked stun control. Out of the Resistance Boots, you can better use the skill to fight back or flash away to escape.

Sun Ce players all have a wish "May there be no boots of resistance in the canyon!" "VIII. Combat video

The normal start is not representative, come to a high-energy match from the beginning to the final.

The opposing shooter is Yu Ji, who is physically injured

Sima Yi, who was wounded by the law and thus ignored Sun Ce's indomitable effect

Zhongdan is Angela with a big move overlord

The confrontation road is a flesh-free and uncontrolled mistress

There is also a lump of white flesh to assist

Although there is no restraint, Sun Ce is really not easy to fight! 9. Others

◇ Sun Ce this hero does not eat much lineup, no matter what hero you choose to play, but if it is a double row or five rows, you may wish to try the following heroes.

Glory of Kings: Sun Ce, the Wild King of the S27 New Era

Liu Bang Sun Ce's big move can carry one person, and Liu Bang's big move can be teleported to the side of the friend, so as long as he has two big moves, he can do three people to support together, and Liu Bang can also ensure the survivability of Sun Ce after the output!

Glory of Kings: Sun Ce, the Wild King of the S27 New Era

Huang Zhong's classic old partner, "Zhongguo Mobile, you deserve it"

Huang Zhong opened up on Sun Ce's boat and frantically exported near the enemy, and the enemy still couldn't do anything with these two people, and he was happy to play. However, when Huang Zhong and Sun Ce are matched, it is best to produce meat, because this cooperation relies on Huang Zhong's output, and the operation requirements for Sun Ce players are very high, both to ensure that the enemy is within the range of Huang Zhong's attack, but also to ensure that it does not crash and stop.

Glory of Kings: Sun Ce, the Wild King of the S27 New Era

Golden Cicada Golden Cicada can use skills to trap the opposite hero in a small range, which is of great help to Sun Ce's range of high-explosive damage heroes, and Golden Cicada's big move can also reduce Sun Ce's injuries and improve survivability!

Glory of Kings: Sun Ce, the Wild King of the S27 New Era

Recommend skill punishment to improve the efficiency of hitting the field, this is not much to say.

◇Summary:

Sun Ce has strengthened 9 times in a row, and it is no problem to hit the field with the current strength, and I personally feel that Sun Ce will be cut sooner or later. Full attack to play wild Sun Ce in the low-end game can be said to be a very bug existence, the new season within a month of the king of the game above the wild can try to produce some meat, otherwise it is very easy to be seconds.

Thank you very much for watching, if you find it useful, you can leave a praise without money.

If there is anything wrong, you are welcome to point it out in the comments section, and I will also accept reasonable suggestions for revision!

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