Before the Stockholm Major and China DPC playoffs began, the V Club was finally updated. Knife friends who have been tortured for a long time can finally breathe a sigh of relief, and the ice frog in the just released 7.31c kills it, I believe that this version is difficult to see the scene of this supermodel hero giving and taking in the passerby bureau.
Let's take a look at the specific content!
Neutral creatures
Eagle Banshee Scout
- Maximum mana consumption per second increased from 2.5% to 4% for take-off
- Field of view reduced from 1800/1800 to 1200/800
Dark Trolls summon mages
- The cooldown time for resurrection of the undead has been increased from 18 to 20 seconds
- The duration of Resurrection of the Undead has been reduced from 40 to 35 seconds
Dark Trolls summon the Mage's Skeleton Warrior
- Armor reduced from 1 to 0
goods
Eclipsed
- Soul Steals' maximum attack damage reduced from 25 to 20
Scarlett's Eye
- Movement/attack speed reduction for melee heroes has been adjusted from 25%/25 to 20%/30
- Movement/attack speed reduction for ranged heroes has been adjusted from 50%/50 to 40%/60
Shadow Shrine
- Increased recipe cost from 335 to 375 gold
Urn of souls
- Increased recipe cost from 1000 gold to 1100 gold
The evil power of Satan
- Reduced attack damage bonus from 45 to 38
Sacrifice of Vladimir
- Reduced recipe cost from 400 to 250
Reign over the helmet
- Halo's blood-sucking effect increased from 15% to 18%
- Halo mana regeneration increased from 1.75 to 2.75
The Contract of the Wraith
- The range of the Vladimir aura has increased from 900 to 1200
- Wraith Revenge damage reduced from 25% to 30%
- The Wraith Revenge damage per second increased from 25 to 30
- Casting Wraith Revenge deletes any previously generated totems
- Halo's blood-sucking effect increased from 15% to 18%
- Halo mana regeneration increased from 1.75 to 2.75
hero
Sky Vault Watcher
- Base attack damage increased from 47-57 to 51-57
Axe King
- Base health regeneration reduced from 2.75 to 2.5/sec
- Berserker Roar's armor bonus reduced from 30 to 25
The source of the scourge
- Reduced the maximum duration of the Claw from 6 to 5/5.5/6
Blood Demons
- The scepter upgrades the blood mist's damage to itself now as magic, originally pure
- Staff upgrade Blood Mist damage increased from 5% to 7%
- Reduced staff upgrade blood mist cooldown from 4 to 3 seconds
Brooding spider
- Netting mana cost reduced from 50 to 40
Chaos Knight
- The Magic Crystal upgrades the Cast Range bonus of The Arrow of Chaos reduced from 300 to 150
- Chaos Hit no longer deals extra damage to Hero-like units and Roshan
old
- Base movement speed increased from 300 to 305
- Hand of God cooldown reduced from 160/140/120 to 150/130/110
Crystal Virgin
- Ice Blast damage range increased from 300 to 320 in the Extreme Cold Realm
- Movement slowdown in extreme cold realm increased from 30% to 40%
- Cooldown in the Extreme Cold field reduced from 110/100/90 to 90 seconds
Prophet of Death
- Magic Crystal upgrades Soul Absorbing Sorcery's Fear time reduced from 2 to 1.5 seconds
- Soul Absorber's base health per second reduced from 16 to 10/12/14/16
- Driving evil spirits now deals 50% damage to buildings
Disruptors
- Wind Thunder Strike mana cost reduced from 130/140/150/160 to 125/130/135/140
Dragon Knight
- Magic Crystal upgrades Dragon Fireball's damage per second reduced from 80 to 75
Shakers
- Reduced Ravine mana cost from 125/140/155/170 to 120/130/140/150
Spirit of Ashes
- Shadowless Fist damage reduced from 60/90/120/150 to 45/80/115/150
Enchanted Witch
- Enchantment can only be applied to non-heroic mobs up to level 4/5/6/6
Mystery
- Demon-transformed Spirit Magic Resistance increased from 50% to 60%
- Demon Transformed Spirit Kills reduced from 20-26 to 18-24
- Demon-transformed Spirit Kill xp reduced from 12 to 10
Haskar
- Berserker Blood max health regeneration percentage reduced from 20%/40%/60%/80% to 16%/34%/52%/70%
Guardian of Light
- Base movement speed reduced from 330 to 320
- Reduced mana regeneration of Chakra magic from 100/180/260/340 to 80/160/240/320
- Blinding Light's knockback duration reduced from 0.8s to 0.6s
werewolf
- Base attack speed increased from 100 to 110
- Summoning Wolves has increased Elise Wolf attack damage from 17-20/23-26/29-32/35-38 to 20-23/26-29/32-34/38-40
- Magic Crystal upgrade summons wolf's line elf wolf attack power increased from 35-38 to 38-40
Medusa
- Split Arrow damage reduced from 50/60/70/80% to 45/55/65/75%
- Petrified Gaze mana cost increased from 100 to 150
Plague Mage
- The amount of death pulse treatment has been reduced from 60/85/110/135 to 55/80/105/130
- The cooldown of the Magic Crystal Upgrade Death Hunt has been increased from 14 to 16 seconds
- Magic Crystal upgrades death search mana cost increased from 100 to 125
- Death Scythe's permanent health regeneration reduced from 3/6/9 to 2/4/6
Night Assassin
- Puncture mana cost reduced from 105/120/135/150 to 100/110/120/130
- Puncture spike range increased from 125 to 140
Almighty Knight
- Increased Heavenly Gift mana cost from 80/90/100/110 to 95/105/115/125
Phoenix
- Phoenix Shock damage per second increased from 10/30/50/70 to 15/35/55/75
beast
- Suddenly has sound effects that penetrate the fog of war
- Tread base damage reduced from 20/35/50/65 to 12/28/44/60
- Tread attack damage reduced from 40% to 35%
- Reduced per layer of stacked attack damage from 15/25/35/45 to 10/20/30/40
- Reduced per layer of superimposed movement slower from 10% to 8%
- Minimum trigger damage increased from 35 to 50
- Magic Crystal Boost Damage increased from 275 to 300
- Level 20 Talent reduced from +30% Pedal Attack Factor to +25%
Paige
- Dismembered damage per second adjusted from 60/90/120 to 80/100/120
Pagna
- Aging cast range reduced from 400/500/600/700 to 400/475/550/625
- Aging cooldown increased from 15/12/9/6 to 16/13/10/7
- Nether Guardian's range reduced from 1600 to 1400
- Level 20 Talent reduced from +1.5 seconds To +1 seconds Aging duration
Sand King
- Duststorm damage per second reduced from 20/45/70/95 to 25/45/65/85
- Duststorm mana cost increased from 70/75/80/85 to 85
- Magic Crystal Upgrade Earthquake's Seismic Wave bonus damage reduced from 20 to 10
- Level 10 Talent reduced from +20 Duststorm damage per second to +15
- Level 15 Talent reduced from +150 Sandstorm range to +125
- Level 25 Talent reduced from 40% To 35% For Dust Storm Blindness/Slowdown
Slurk
- Reduced Dark Pact mana cost from 75 to 65
- Dark Pact damage adjusted from 75/150/225/300 to 90/160/230/300
Ghosts
- Base health regeneration increased from 1.5 to 2.0.0
- Base agility increased from 23 to 25
- The minimum and maximum range of refraction has been increased from 300-700 to 400-800
Spirit of the Storm
- Base armor reduced by 1
- Overload damage reduced from 40/60/80/100 to 30/50/70/90
- Level 10 Talent reduced from +1.75 Mana regeneration to +1.5
Swain
- Fist of Storm's stun time increased from 1.25/1.5/1.75/2.0 to 1.4/1.6/1.8/2.0
- Storm Fist's mana cost reduced from 110/120/130/140 to 110/115/120/125
- Battle Roar's movement speed bonus increased from 8%/12%/16%/20% to 10%/14%/18%/22%
- Magic Crystal upgrades The Passive Armor of the War Roar is increased from 5 to 7
Templar Assassins
- Reduced refractive damage bonus from 25/50/75/100 to 25/45/65/85
Loggers
- Dead Cyclone attribute damage reduced from 12% to 10%
- Death Cyclone's attribute loss duration reduced from 13/14/15/16 to 12/13/14/15
tinker
- Base strength increased from 18 to 19
- Laser mana cost reduced from 110/130/150/170 to 105/120/135/150
Little
- Tree grabbing bonus damage to buildings reduced from 55%/70%/85%/100% to 40%/55%/70%/85%
- The slowing effect of throwing trees now takes effect on tree throws as well
- Attack multiplier reduced from 40/45/50% to 20/30/40% when growing up and grabbing trees
- Level 15 talent changed from +40% attack damage when growing up and grabbing trees to +10% state resistance
- Level 20 Talent changed from +15% Status Resistance to +40% Attack When Growing up and grabbing trees
Troll Warlord
- Berserker Fury's melee form base attack interval reduced from 1.45 to 1.4 seconds
- Fixed an issue where troll warriors would sometimes not be able to properly gain the target's vision in the fog of war during battle focus.
Immortal Corpse King
- Tombstone's cast range reduced from 600 to 500
- Tombstone's zombie spawn interval increased from 2.5.5/4/3.2/3 to 4/3.6/3/2.8 seconds
Warlock
- Infernal Fire health increased from 1200/2100/3000 to 1400/2300/3200 (Aharim Staff upgrade health increased from 800/1600/2400 to 900/1700/2600)
Winter Wyvern
- Cold Burn duration increased from 8 to 10 seconds
- Reduced the secondary ballistic speed of the Shatter Impact from 650 to 800
shaman
- Damage per second increased from 7/14/21/28 to 12/18/24/30
Zeus
- Arc Lightning damage increased from 80/110/140/170 to 90/120/150/180
- Lightning Strike's cast pre-shake reduced from 0.4s to 0.3s
- The jump range of the Divine Jump has been increased from 450 to 500