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Golden Shovel Neon Night: Updated on the 14th, with a large number of Hex enhancement tweaks and Xena enhancements

On April 14, the Battle of the Golden Shovel was updated non-stop, and the Hex enhancement in the Neon Night version was heavily tweaked and optimized for some details. For example, Hex enhancements such as EDM, Featherweight Player, Echo of Luden, and Heart of a Bounty Hunter will not appear in 4-6; Hex enhancements such as Scrap Yard, Magic Hands, Lifetime Training, and Energy Storage will not appear at 3-3. Here are some important tweaks:

Hex enhancement

【Good Things Become Pairs I/II/III】

Additional Attack Damage, Spell Strength, Armor, and Magic Resistance reduced from 30/40/50 to 25/35/45

There are roughly three lineups suitable for good things to double, alchemy werewolves, white magic Xena, and white magic gunners, all of which are some two-fee, three-fee card master C, easy to form, and the difficulty of brushing Samsung is not too big. Therefore, after this Hex enhancement is weakened, these three lineups will be affected accordingly.

Golden Shovel Neon Night: Updated on the 14th, with a large number of Hex enhancement tweaks and Xena enhancements

【Gold Ticket】

Free refresh chance adjusted from 45% to 50%

This Hex enhancement is particularly well suited to the Betting Dog lineup and is also perfect for the Yodels, and it will make it easier for players to promote the heroes in the lineup to three stars. If you get this Hex boost in the early stages, it is recommended to brush a wave of losing streaks, quickly increase to the corresponding population level, and then frantically improve the quality of the hero, and then get additional benefits through the streak.

Golden Shovel Neon Night: Updated on the 14th, with a large number of Hex enhancement tweaks and Xena enhancements

[Four Fee Group] and [Five Fee Group] drop one rank and provide the number of heroes minus 1

Originally, the five-fee group was Lexus Hex, and the four-fee group was gold-level Hex, and the probability of appearing was relatively low. After dropping a rank, it is undoubtedly a very good news for those late lineups, because many late lineups need five fee cards, but they often cannot operate to nine people, resulting in the lineup can not be formed, if you can get the required five fee cards, you can easily lock blood.

[Scrap Yard] The number of rounds to get a piece of basic equipment has been adjusted from 3 to 4; [Magic Hands Empty]: The chance of spawning a Yodel with basic equipment has been reduced from 40% to 33%.

Scrap Yard can be said to be a god-level Hex enhancement, only need two geeks to generate equipment, in addition to playing geeks, but also suitable for some other lineups. When there is a 40% chance, many players have not even seen a piece of equipment for seven or eight rounds, and this time it is reduced to 33%, and it will be more difficult later.

Golden Shovel Neon Night: Updated on the 14th, with a large number of Hex enhancement tweaks and Xena enhancements

Hero tweaks

Caitlin: Mana value adjusted from 0/110 to 0/100

Although Caitlin is a fee card, she can completely dominate C, and after equipping the Spear of The Pole, the Furious Blade of the Ghost Cord, and the Giant Catcher, she is particularly lethal. If there is another "real law enforcement" Hex enhancement, the damage is easily more than 10,000. More importantly, this hero has few peers and can easily Samsung, so don't miss it when you encounter real law enforcement in the future.

Golden Shovel Neon Night: Updated on the 14th, with a large number of Hex enhancement tweaks and Xena enhancements

Tedamir: The base damage of the ability has been adjusted from 50/75/100 to 70/90/110

Many people who play alchemy challengers like to bet on werewolves, and after this adjustment, I am afraid that there will be more players betting on the barbarian king. In fact, in terms of the threat to the back row, the barbarian king is stronger than the werewolf, and a powerful front row can make the werewolf unable to hit, but the barbarian king's skill can directly cross the front row.

Cogas: Health: 700 adjusted to 750

Cogas is a growable hero who is particularly strong later if he arrives early and has the right equipment, as his health is far superior to his peers. But if it is 6 people after getting this hero, no suitable equipment is not recommended to use, after all, Cogas's skill damage is not high, one star is only 850, and the hero value of two-star heroes is generally more than a thousand, which will lead to the difficulty of Cogas stacking passive will be very large, and it may be difficult to stack a layer of passive per turn in the middle and late stages.

Golden Shovel Neon Night: Updated on the 14th, with a large number of Hex enhancement tweaks and Xena enhancements

Xena: Skill Base Damage: 80/120/180 adjusted to 100/140/200

"White Devil Xena" is a very strong lineup, but the requirements for equipment are extremely high, the core output Xena needs three pieces of equipment are: the last whisper, the Infinity Blade, the Giant Catcher, if the celebrity circle is in the first two rows, you can replace the Giant Catcher with a draw sword. The three pieces of equipment needed by the injured hero Morgana are: dragon claws, thorn vests, mercury, it can be said that as long as there is suitable equipment, all two stars can easily lock blood. After this promotion, I am afraid that more people will play.

Golden Shovel Neon Night: Updated on the 14th, with a large number of Hex enhancement tweaks and Xena enhancements

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