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Tavern Wargame Weekly Issue 31: Morning Embraces Remaking a Great Success, fishmen become a strong race in the whole period

Author's gossip: This week the battle flag's hero armor adjustments have finally stopped. Although no new armor tweak patches are online, a new hero has been launched, a hero has been redone, and the continuous patches of The Tavern Wargame continue.

Average ranking of heroes in the top 20% players

Tavern Wargame Weekly Issue 31: Morning Embraces Remaking a Great Success, fishmen become a strong race in the whole period

The watershed for the first 20% score last week was 7100+

The last time the armor balance adjustment made the environment change a lot last week. Although T1 heroes are still mostly bad heroes, heroes with high chicken eating rates such as cats, female babes, and House have gradually appeared in the forefront.

The new hero Ini Jilei and the redone hero Morning Hug performed extremely well, and their average rankings were in the forefront, of which Ini Jilei was ranked first in the average ranking of three (top 20%, 5%, and 1%) in only one day of online. However, because the "new hero" has only one day of online data, it is not placed in the weekly table.

Average ranking of the top 5% player heroes

Tavern Wargame Weekly Issue 31: Morning Embraces Remaking a Great Success, fishmen become a strong race in the whole period

Last week's top 5% player score watershed was 8200+

There is a gap between the top 5% and the average ranking of the top 20% of heroes, but the gap is not large. At the front of the row are the heroes.

The most powerful race in the current version, the Fishman

Tavern Wargame Weekly Issue 31: Morning Embraces Remaking a Great Success, fishmen become a strong race in the whole period

Once the tavern wargame had a saying: the fishman attacked fiercely in the early stage, and the machinery was known for the later stage. But now the fishman is not only fierce in the early stage, but now the fishman is unstoppable in the middle and late stages.

Although the average ranking of machinery is the best in terms of data, machinery has always been either first or second. This feature of the Holy Shield makes it too easy to eat the machine, and other races are incomparable.

Tavern Wargame Weekly Issue 31: Morning Embraces Remaking a Great Success, fishmen become a strong race in the whole period

The spider is removed, and the fishman is invincible after a slight adjustment, and only needs the poisonous fish to have copper whiskers and eat it casually. The Sacred Shield Poison Fusion Monster can stabilize one for two, and the Fishman is proportional to the other retinue.

In the final analysis, the fish people are too silky, there are buffs between each other, the "orphan fish" only has a leader, the combat power of any fish plus copper whiskers has grown linearly, and there are other races that dream of the chef point to discover the magical operation of fish point fusion.

Average hero ranking of two "new" heroes for a day

Tavern Wargame Weekly Issue 31: Morning Embraces Remaking a Great Success, fishmen become a strong race in the whole period

Morning support reworked a great success, from counting down a few moments to the first few of the segments (Tam lucky cried faintly in the toilet, I strengthened a few times are still countdown. You're in the first few at a time! )。

Ini is even more outrageous, ranking first in all segments on the first day of the launch, and the average ranking exceeds the second place by several grades. If she is on this average ranking for the next week, then Inie's strength is the big-mouthed queen's bracket before the buddy effect is not limited. And it's still a high-end version, after all, Ini is not a bad hero.

How do new heroes play? I won't say it here, because I haven't been selected yet (I always feel that my courtesy is fake, and I haven't seen much every time I have a new hero)

Ini is very direct! Ini's partner is Zerrella when the partner system first came out, the curator partner is a level, plus the skill is out of thin air to replenish resources, not strong is strange.

One recommended hero every week Jeffries

Tavern Wargame Weekly Issue 31: Morning Embraces Remaking a Great Success, fishmen become a strong race in the whole period

Hero Features: The brother-in-law is a very simple hero, and the advantage of the skill makes him not need to think about how to triple the problem!

Hero Sketch Gameplay: Although each game may not be exactly the same, the gameplay is much the same. 8 fees before a pair, and 8 fees to increase 4, 9 fees to touch five, and then use partners to take a touch of five companions, the next round of skills three consecutive five companions, so that 10 fees have a five-capital core.

10 fee gold core, how to play next need not say more!

Five core priorities (personal understanding): Glutinous rice = Copper Whiskers > Bear Mother > Hogg (like meter reversal can be the most preferred) > Pig Tooth > Light Tooth > Poisonous Fish > Feng Brother (choose Feng Brother is not three consecutive) > Tyrannosaurus King.

There are 24 of the five companions of the 8 races, eleven or twelve worth touching, and the probability of three wastes in a row is very low.

Gameplay stability: 7 fees have a very high probability of pairs, 10 fees and 5 entourage probabilities are high. 10 costs around 20 blood, and there is a round of fault tolerance that is pulled full. The core probability of the triplex is medium (the most important and the most unstable point)

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