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Experience server 5.9:4 hero adjustment, Mad Iron, Wan'er weakened, and the rework of keeping the covenant may be launched this week

Text/Shizukai-kun

The King Glory Experience Service was updated on May 9, and this update involves a total of 4 heroes, namely: Yalian (new hero), Shangguan Wan'er, Mad Iron and Baili Shouyo, let's take a look at the specific situation.

The adjustment of the mad iron

After the semi-redo of the big move, the strength of the mad iron has obviously exceeded the standard.

(1) Mad Iron's adjustment this time

Experience server 5.9:4 hero adjustment, Mad Iron, Wan'er weakened, and the rework of keeping the covenant may be launched this week

Mad Iron has two adjustments this time, namely:

Movement Speed (Weakened): The movement speed of the Mad Iron has been reduced by 10 points from the original 390 → 380.

Passive (weakened): The collateral damage of the Berserk Iron General Attack is reduced, and the base damage is reduced by 20 points from the original 50→30; The level bonus has been increased by 1 per level from 4→5, and damage has been reduced by 6 points when leveled up to full level.

The adjustment of Mad Iron is very targeted, and it is basically adjusted against the big move.

(2) My opinion on the Mad Iron adjustment

Experience server 5.9:4 hero adjustment, Mad Iron, Wan'er weakened, and the rework of keeping the covenant may be launched this week

In the Summit, Mad Iron has a 53.88% win rate and an 18.5% appearance rate. In contrast, Xia Houwei, who has a similar appearance rate to Mad Iron, is far behind (the win rate is 3.3% worse).

In this adjustment, the plan did not move Mad Iron's big move, so everyone does not need to worry about the team combat ability of Mad Iron being significantly reduced. Of course, the adjustment of the base movement speed and the reduction of passive general attack damage did affect the ability of the mad iron to match the line.

Summary: The ability of mad iron to align lines is more obviously affected.

Arien's adjustment

As a new hero, Arien's adjustment has a total of three adjustments this time.

(1) Yalian's adjustment this time

Experience server 5.9:4 hero adjustment, Mad Iron, Wan'er weakened, and the rework of keeping the covenant may be launched this week

Arien's adjustments this time are:

Passive (adjusted): The effect of Arien passively restoring health is adjusted, from the original anger layer when the attack hero will restore the damaged health→ when the anger layer is full, 18% of the damaged health will be restored at once (cooldown time is 5s).

Three Skills (Weakened): The cast distance of the three skills has been adjusted from 650 yards → 600 yards.

Three Skills (Enhanced): Removed the disabling of Recovery Skills and Summoner Skills during the release of Three Skills.

Shorter distances are definitely weakening, unbanning is definitely strengthening, these two adjustments are not controversial, the only controversial is passive adjustments.

(2) My opinion on Arien's adjustment

Originally, Yalian continued to output blood after the full layer of anger, but now Yalian only needs to stack 16 layers of anger to directly restore 18% of the damaged life, this adjustment in my opinion is an adjustment that raises the lower limit and weakens the upper limit, and looking at the passive alone may be a little weaker, but if combined with the adjustment of the three skills, it should be strengthened.

By the way, the three-skill undisabled allows Arien to develop a lot of new routines, I will give you an example, after undisabling the skill, Arien can try to stun (and another frost shock).

Summary: The overall strength of Yalian is improved.

Shangguan Wan'er's adjustment

This adjustment to Shangguan Wan'er is a pullback.

(1) Shangguan Wan'er's adjustment this time

Experience server 5.9:4 hero adjustment, Mad Iron, Wan'er weakened, and the rework of keeping the covenant may be launched this week

Shangguan Wan'er's adjustment this time is:

3 Skills (Weakened): The effect of the 3 skills has been adjusted, and after completing 3/4/5 sprints, the damage dealt has been reduced by 1 time per layer from the original 5/8/11 → 4/7/10.

Just looking at this adjustment, Shangguan Wan'er is definitely weakened, but if you compare the data of the formal service, Shangguan Wan'er is strengthened.

(2) My opinion on Shangguan Wan'er's adjustment

Experience server 5.9:4 hero adjustment, Mad Iron, Wan'er weakened, and the rework of keeping the covenant may be launched this week

No matter which rank she is in, Shangguan Wan'er's win rate is actually not low (of course, the high-end game is indeed higher), I think after this obvious strengthening, her win rate will exceed 54% in the full rank, and the win rate in the peak and top games will exceed 55%, and I feel that there may be other adjustments (weakening).

Summary: Shangguan Wan'er is stronger than formal clothing and weakened compared to experience clothing.

Two bug fixes

Finally, there are two more bug fixes.

Experience server 5.9:4 hero adjustment, Mad Iron, Wan'er weakened, and the rework of keeping the covenant may be launched this week

The two bugs fixed this time are:

Fixed the bug that when the three skills of Arena landed, the effect of releasing the general attack shield would be lost (this is actually not important, anyway, the hero is not online O(∩_∩)O haha~).

Fixed a bug that the damage of the Hundred Miles Covenant No Troop Line Point Tower has not decayed.

In the experience server update on May 6, the plan made a semi-rework of Baili Shouyo, it stands to reason that such a big adjustment should change in the future, but we only saw the bug fix, did not see the second adjustment, maybe it can really be directly launched on the official server (I personally guessed ha).

The above is the whole content of this update, I am Jinghaijun, the rivers and lakes are not big, I have the opportunity to see you next time.

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