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Hearthstone weakens the Fishman, but what does it have to do with the Fishman? Aren't they all back to the pot for fusion monsters?

In the new version of Hearthstone's patch, although it weakens a lot of cards, it does not weaken Gufu, which feels a little worse. It's a bit of a hard-kept wizard apprentice, weakening the smell of a bunch of other cards. Of course, in the end, the wizard apprentice did not survive, and it is difficult to say whether Guf can always be safe. In addition, the most inexplicable thing is to weaken the fish people.

First, weaken the fishman, do you want the player to return to the ladder?

Hearthstone weakens the Fishman, but what does it have to do with the Fishman? Aren't they all back to the pot for fusion monsters?

The genre of tavern wargames, from the earliest beast stream, light feather stream, to the later demon stream, sword sect, qi sect flow, jumping exercise flow, jumping frog flow, and then to the later hundred flowers, fancy genre, it can be said that in addition to the fish man is still honestly superimposed attributes, other genres more or less have some fancy operations.

And under these fancy operations, in fact, it is said that it is "difficulty". As early as the time when the tavern wargame was first launched, someone said that the fish flow may not be the most powerful. But the gameplay is the easiest. The core retinue is a copper whisker, five books is enough, there is no need to upgrade six books. This may not be entirely true, but it definitely hits the minds of most ordinary players.

Hearthstone weakens the Fishman, but what does it have to do with the Fishman? Aren't they all back to the pot for fusion monsters?

One fee and two fees to fight casually, three fees to start looking for navigators and cold light wise men, four fees to find scouts, five fees to find the king, poisonous fish and copper whiskers, and then you can play until the end of the game. But the Cold Light Wise Man changed from three stars to four stars, which weakened not the usual big for fishmen. And if you can't play Fishman, then the choice for light players is very small.

Hearthstone weakens the Fishman, but what does it have to do with the Fishman? Aren't they all back to the pot for fusion monsters?

It can be said that once the flow of fish is weakened, for a large number of mild wargame players, the learning cost of this mode is relatively high, and the attraction is relatively low. From a darker point of view, the Tavern Wargames undoubtedly stole the players of the Ladder, and the new version is the time when the Ladder players have a lot of Krypton gold. Is it possible that weakening the simplest genre of Fishman is to allow players to return to the ladder?

Second, the so-called weakening of the fish people, is it for the fusion monster to carry the pot?

Hearthstone weakens the Fishman, but what does it have to do with the Fishman? Aren't they all back to the pot for fusion monsters?

Is the flow of fish strong? In fact, it is generally not as good as those genres with higher ceilings. But the existence of the Fishman, especially the Seafood Feeder whose use for the Fishman itself is relatively limited, is extremely strong when facing the Fusion Monster. Poison, Holy Shield, Wind Fury, Mockery Fusion Monster, that intensity is simply amazing.

Hearthstone weakens the Fishman, but what does it have to do with the Fishman? Aren't they all back to the pot for fusion monsters?

Previously, the fusion monster itself was a six-cost chess piece, both in terms of number and difficulty in finding, which was relatively high. Although the intensity is high, the number is limited, which means that the intensity is also limited. However, with the upper limit of the companion system, the number of fusion monsters also increases. And once the number of fusion monsters rises, when one companion has two tags and five tags, the intensity is one day and one earth.

Hearthstone weakens the Fishman, but what does it have to do with the Fishman? Aren't they all back to the pot for fusion monsters?

In addition, there are only six six pieces of each, but there are ways to break this upper limit. Especially after the partner system is online, there are always many people holding two financial monsters. This is completely incomprehensible.

So, although on the surface it weakens the fishman, do you think it is really because the fishman is too strong? Instead of weakening the Fishman, it is better to make the Fusion Monster more poisonous and the probability of the Holy Shield, so that the Pitcher cannot make the Fusion Monster golden; or simply turn the Fusion Monster into a five-star, but remove the evolutionary option of the poison.

Of course, if it is really the idea of holding and letting players return from the tavern wargame to the ladder, then Gu Ying thinks that this set is really useful.

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