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Hearthstone: Quest for the Sunken City's first patch targets the Druids, still unable to stop Jumping Feder

After Hearthstone Quest for the Sunken City goes live, Jumping Feder becomes the presence of other decks that crush the other decks. Although many players have found that there are decks that can defeat Jumping Feder after research, the difficulty is no less than the Hell Challenge, and it needs to be successfully killed in the early stage, which also makes the game's fault tolerance rate greatly reduced. In this environment, Hearthstone explored the first patch of the Sunken City, which targeted the Druidka group.

Hearthstone: Quest for the Sunken City's first patch targets the Druids, still unable to stop Jumping Feder

It is inferable that the druid was stabbed, but it was not the focus of the community of Guf that was stabbed, but two other cards, which surprised many players. At the same time, the mission battle and the neutral overlord were added to the column, Gallon highlighted the changes of Kazakushan, and he did not talk about Guf but nodded the name of quick attack blind. "It's not on the list but it's worth mentioning the Demon Hunter's changes," he said, "and we'll continue to focus on the performance of the fast-attack blind deck in an environment where the slow card deck after the patch has turned around." ”

Hearthstone: Quest for the Sunken City's first patch targets the Druids, still unable to stop Jumping Feder

As can be seen from the patch situation, Jumping Feder is still the overlord. In the first stage, the weak druid relied on growth to nourish the climbing technology, and the algae farmer angrily solved the scene and secretly retrieved the core card he wanted. In the second stage, the druid transforms into a powerful Guf, and the hero skill can quickly open the gap between the two sides' technology, at this time, it will summon huge retinues such as seaweed creepers, Naga giants, and the king of the forest to occupy the scene, and will also summon ononixia's body and the young dragon to crush the opponent's retinue, while the retrieval will still not stop, and the hand resources will be almost continuous.

Hearthstone: Quest for the Sunken City's first patch targets the Druids, still unable to stop Jumping Feder

If the opponent can really kill the monsters of the second stage or gufu is tired of playing, the third stage of the Kazakushan form is out of the blue, and the operating space of nearly twenty crystals and ten adventure mode level treasure cards will quickly overwhelm his opponent in one turn. Of course, this weakening is not completely unaffected by jumping fees, one is the reduction in jump fee income caused by miracle growth, which cannot be brainless as before; the other is the change of the card shirt, which needs to meet the starting conditions. As things stand, these troubles don't stop Feder's footsteps.

Hearthstone: Quest for the Sunken City's first patch targets the Druids, still unable to stop Jumping Feder

To sum up, although the first balance patch to explore the Sunken City was aimed at the Druid, the official did not kill it all, and the Druid is still very strong. However, judging from the situation of the official message, there will definitely be other professions that will rise in the future. So the little friends who have not experienced jumping Feder, don't miss this opportunity, it is likely that the next patch, the prestige of jumping Feder will be swept away.

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