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Hearthstone balances the patches after the change, the Druid becomes more extreme, and the quest hunter rises

Hearthstone's new version of the first balance patch has been launched, I don't know how everyone feels, from the first day of the environment, the balance patch still played a big role, the anti-war milk ride and even the dragon ride such a slow card group began to increase, the druid's win rate also began to fall, in addition, as Qingfeng guessed before, the mission hunter also found the opportunity to rise.

Ladder environment

Hearthstone balances the patches after the change, the Druid becomes more extreme, and the quest hunter rises

A day after the balance patch was launched, the average win rate of the Ladder class had undergone a great change, first of all, the top position of the demon hunter did not move, but the druid's win rate fell directly from the third place to the seventh place, it seems that the balance patch of this time has a considerable impact on the druid; secondly, the hunter surpassed the warrior, the win rate came to the second place, before the breeze said that this balance patch is an opportunity for the mission hunting, at least for now, this sentence is not wrong. This is followed by warriors and knights, two classes that are currently mostly used to grab the first two slow card sets, while warlocks and priests are still at the bottom as before the balance patch, and priests have a "high fever" of 40 degrees.

Let's talk in more detail about these career changes.

The Druids are more extreme

Hearthstone balances the patches after the change, the Druid becomes more extreme, and the quest hunter rises

This balance patch had a great impact on the Druids, and the Druid form in the ladder also changed, and a large number of jumping Feder chose the form of the Supervand, and the higher the segment, the greater the proportion of the Supervand. After the balance, the Supervands began to extremeize, and they even abandoned the algae farmers who used to fight fast attacks, abandoning the fast attack resistance and becoming more targeted at slow card sets. Now the Super Fande is more like a set of OTK card sets, to the later stage of laying a giant, and then on the Fish Sword Saint Lock Spell, and then a Super Alliance, so that the slow card deck is completely unable to solve this wave of scenes. But The SuperVand has almost no counterforce against the fast attack card set, the previous druids had 28 open fast attacks, and now it may be 19 or even 010 open, it can be said that the current druids are quite extreme.

Hearthstone balances the patches after the change, the Druid becomes more extreme, and the quest hunter rises

In addition to the Naga Giant, the Deck of the Sea Giant, Kazakushan is still a means of victory for The Great, but it is not a problem solved by stuffing two Deep Sea Fusion Monsters, and The Kaza SuperVand will bring Marigos, a weaver who is very suitable for the card set, plus the Red Dragon and a Deep Sea Fusion Monster, so that you can continue to kaza. Incidentally, although the Druid's winning percentage in the team league is 0%, The Supervand is still a better choice in the game, because the game is a conquest format, as long as there is a slow card group, the Supervand still has a great chance to run, of course, more is ban.

The Demon Hunter remains strong

Hearthstone balances the patches after the change, the Druid becomes more extreme, and the quest hunter rises

The Demon Hunter reached the top of the victory rate before the balance patch, and this time the balance patch had little impact on DH, and now it still occupies the throne of the ladder. And from the perspective of the body sensation of the breeze, the super blind may not be very adapted to the environment, the middle and slow card sets in the ladder have become more, and the thickness of the super blind can't keep up, so now the naga blind should be a better choice, and now the naga blind will also bring a vampire knife, with the means of attack and multiple blows can return a large mouthful of blood, so that the mission hunting is very uncomfortable, there are hero cards and Ms. Sesno, and the ability to solve the field and the later stage is not weak.

Quest Hunting

Hearthstone balances the patches after the change, the Druid becomes more extreme, and the quest hunter rises

After the balance patch is online, the card group with the greatest win rate increase may belong to the mission hunting, the task hunting is the most feared is to jump Feder, and now the number of druids has declined, and the mission hunting card group has also been optimized, with treasure guards, which can be used as a Naga trigger spell effect, but also a taunt to block the frequency of fast attack attacks, and can also be pulled out by Drake Tar, killing three birds with one stone. In addition, some mission hunters will also bring two snakes to fight demon hunters and milk riders, and the scene of being pulled out is also very strong.

Hearthstone balances the patches after the change, the Druid becomes more extreme, and the quest hunter rises

In addition, the current mission hunting does not pursue the need to shoot the opponent through direct injury, most of the decks will bring hero cards, many times will be transformed into hero cards before the completion of the second stage of the task, so that the effect of 0 fees is reduced to the summoning pet, especially the slow card deck is difficult to rely on direct injuries to kill each other, but by transforming the endless pavement can kill each other. However, before the mission hunting can be blinded, but now both sides of the deck have changed, now the mission hunting is not easy to blind, unless the start of Drayktal, there can also be a snake soft that eats a vampire knife.

The Dragon Rider is born

Hearthstone balances the patches after the change, the Druid becomes more extreme, and the quest hunter rises

Previously, the Breeze article said that after the Kazakushan was redone, the Paladin was the most likely to play the class of the serious dragon card group, and now it seems that this one is also correct by the Breeze, the paladin's three dragons, the bronze dragon explorer, the amber guardian and the bright bronze wing are all related to recovery, and the paladin is very suitable, the most suitable for playing Kaza, and even fused into the milk rider card group. However, if the milk rider wants to take into account the dragon system, he may not need to bring Kazakushan with him, and discovering through the bronze dragon explorer is also an option, and at the same time avoiding the embarrassing situation that Kazakushan is too stuck. However, at present, the Dragon Rider is still a set of cards with a low winning percentage in the Paladin deck, and it is not recommended that you spend dust to try it at present.

Defense and coastal defense

Hearthstone balances the patches after the change, the Druid becomes more extreme, and the quest hunter rises

This balance patch weakens the progress of the three stages of the warrior mission, so that the time node of the warrior to open the ship is delayed, so the mission war begins to bring some defensive cards, which is the so-called coastal defense battle, and the anti-war card group game also begins to become more, but the above figure is the overall data of all the servers, Qingfeng looked at the data of the national service, the victory rate of the defense and coastal defense war is still lower than the mission war, but the overall defense war is indeed playable.

Other occupations

Hearthstone balances the patches after the change, the Druid becomes more extreme, and the quest hunter rises

Overall, the balance patch this time still has a greater impact on the Druids, Demon Hunters, Hunters, Warriors and Paladins, while other classes remain unchanged. The mage and the thief are still in the middle of the position, the thief is weakened by the stinging boxer, the strength has declined, although the strength of the pig pig is able to enter the competition environment, but like the scallop mu, it is difficult to ensure the winning rate without practicing for a while, so the priest is still the bottom of the winning rate.

Hearthstone balances the patches after the change, the Druid becomes more extreme, and the quest hunter rises

And the warlock and the shaman are two difficult brothers, now the appearance rate of these two professions is quite low, the strength of the shaman is better, the overall strength of the warlock is a little low, and the card group of these two professions can not enter the game environment, in the last round of the professional team league, the warlock is the only class that no one brings, and in the card table of the second week of the game, the shaman also sits on the cold bench with the warlock, it seems that the shaman still can't escape the fate of overload.

Of course, the current ladder environment has not been completely stabilized, the overall change is still very fast, maybe in another day the situation is different, what do you think the balance patch effect of this time?

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