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Warcraft 3: Heroes who can make opponents abandon the idea of rounding up and killing outright

As a game operation that can quickly play the battlefield advantage, although the difficulty is relatively high, as long as there is a chance, many players are very willing to try. When the number of melee units in their own camp is large, there are still some heroes with directional skills such as the King of the Hills and the Jungle Guardian, there are still many players who are willing to try to kill. However, even if the player's luck and skills are very good, they are not very willing to kill the heroes below.

Warcraft 3: Heroes who can make opponents abandon the idea of rounding up and killing outright

Paladins

Warcraft 3: Heroes who can make opponents abandon the idea of rounding up and killing outright

As the strongest health supply hero in the Terran "Three Rogues", although the Paladin cannot heal himself, in addition to healing skills, he can also learn invincibility and armor aura (formerly called concentration aura, now called piety aura), and the difficulty of processing is not low. Many times, even if the Paladin does not dodge our control skill with the invincible skill, if you want to round it up, you will have to wait a long time until its invincible skill is over. During this period of time, the units surrounding the paladin often have a lot of losses, and may even directly lead to the failure of the siege, and most players are reluctant to surround the paladin.

Watchmen

Warcraft 3: Heroes who can make opponents abandon the idea of rounding up and killing outright

As the strongest assassin in the entire Warcraft 3, watchmen are extremely powerful in damage output and mobility, and perhaps the biggest flaw is that their bodies are relatively fragile. However, because this hero is a traditional Night Elf unit, with the ability to stealth at night, but also to learn the reason for the flickering skill, there are almost no players willing to kill this hero in actual combat. After all, in addition to some special matches, the Watcher does not need to go deep behind the enemy, there are almost no players who give up the flashing skill and choose the knife array plus poison darts, and the siege can often only be lonely, naturally no one will go to kill her (in addition to the special situation of the game, only if the player makes a mistake and adds a wrong point, there will be no learning to flash).

Lords of the Abyss

Warcraft 3: Heroes who can make opponents abandon the idea of rounding up and killing outright

The main reason why few players are willing to round up and kill the two heroes mentioned above is that their survivability is relatively strong, and it is difficult to successfully encircle and kill in actual combat. The last one is different, although it is a power hero, but the survival ability can only be regarded as average, the reason why no player is willing to kill, the main reason is that he can greatly reduce the output of enemy units at the same time, has an extremely terrible output ability. After all, the Abyss Lord himself is a king-level existence on the melee output, with the super restrictive skill of fear howling, even if the opponent surrounds him, many times he can only helplessly choose to "surround without killing" (in fact, he can't move), and with the Shun Chop blessing, as long as he has a little output equipment, he can cause a devastating blow to the units surrounding him, and the player is not willing to surround and kill.

The above mentioned are all in the case that the hero equipment level is not very good, and most players are reluctant to kill the existence. If the hero level is higher and the equipment is better equipped, except for those heroes in the back row who are relatively fragile, the regular heroes will not be surrounded by the opponent. After all, in the case of the opponent's hero equipment is good and the level is high, unless he is found to be in a bad state at the same time, the process of siege can also limit the opponent's logistics supply heroes, otherwise there is almost no possibility of success, not to mention that many heroes are extremely terrible in combat effectiveness after the level equipment is upgraded.

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