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Warcraft 3: Pay attention to this extreme play style of Terran and Orc on the EI map

Although we have always referred to some unconventional tactical ideas as non-mainstream tactics, many players in real combat do rarely use these tactics. However, because some non-mainstream tactics in a specific map and game situation, in addition to appearing to be some limits, the effect is not worse than the traditional tactics, or even much better, so ordinary players after seeing it a few times, they will also choose to try. Today, this set of tactics recommended to everyone is that many human and orc players have tried at present, and the opponent has not found it at the first time, and the effect will appear very powerful tactical ideas.

Warcraft 3: Pay attention to this extreme play style of Terran and Orc on the EI map

Brief introduction

Warcraft 3: Pay attention to this extreme play style of Terran and Orc on the EI map

The set of tactics that will be introduced to you today, in fact, in the previous article, there are also similar tactics for everyone, which is a relative limit, and even says that it is a bit of a broken digging tree and yard tower play. The opening game is through two farmers (or hard labor), running to the woods behind the opponent's base to dig trees wildly (using the A key to forcibly attack the woods, not directly cutting trees), after digging out enough positions, directly build a defense tower, so that the opponent's main mine can not be collected normally, and even let the defense tower slowly approach, directly destroying the opponent's key buildings and even the base's playing ideas.

demand

Warcraft 3: Pay attention to this extreme play style of Terran and Orc on the EI map

On the map of the Echo Islands (EI) between the two sides of the game, when the spawn point of the orc and terran players is on the left side of the map, no matter which race the opponent is, they can choose this tactical set of tactics to defeat the enemy. In the same way, when our battle map is the Echo Islands, the spawn point is on the right side of the map, and the opponents who appear on the left side of the map happen to be Terrans or orcs, it is still necessary to scout the location of the woods above our spawn point to see if the opponent has sent farmers or hard laborers to dig the tree yard tower here. After all, reconnaissance is a waste of our time, once the opponent really chooses this kind of play, we have not yet found out in time, and then it is easy to enter the embarrassing situation of not being able to play normally.

advantage

Warcraft 3: Pay attention to this extreme play style of Terran and Orc on the EI map

The seemingly simple tactical idea of sending 2 farmers or hard laborers and investing certain resources to harass the opponent has a great impact once it is formed. Simply relying on some defensive towers built in the woods can easily trap your opponent's main mine in a state of negative economic growth. If the opponent chooses to mine in the early stage, there is also the possibility of slowly developing in the sub-mine, once the opponent does not directly mine, it will basically be easily grasped by the two small farmers or hard laborers plus a certain amount of resources to build the defense tower. It should be noted here that in order to make the defense tower more effective after being discovered by the opponent, the beast clan must complete the cement tower technology research as soon as possible.

flaw

Warcraft 3: Pay attention to this extreme play style of Terran and Orc on the EI map

It seems that only two peasant units were dispatched to the tactical ideas, and the initial investment was actually very large. After all, in the early stage of the game, the two hard workers can bring us a lot of resources, not to mention, let them go out to dig trees and build towers, and the pressure on the resources in our homes will also increase. In the early stage, except for the construction of altars to produce heroes, there were basically no spare resources to produce troops. Therefore, after choosing this set of tactics, our frontal combat capabilities will undoubtedly be reduced to the extreme.

Precautions

When using this set of play, we need to pay special attention to the reconnaissance of the opponent and the setting of the wood collection point. When the opponent is the Night Elves, a race that does not need to destroy the woods when logging, or a race that is relatively inefficient in wood gathering, the opponent's normal resource gathering will not affect us too much. Once the opponent is one of the Terrans and orcs like us, it is easy to spot us as long as the opponent sets the wood collection point at a location above the map. Therefore, once it is found that the opponent has not scouted the location of the woods above, but chooses to collect wood above, we must let the hero harass the opponent, and try to prevent the opponent's loggers from discovering our intentions in a short period of time.

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