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Fantasy Journey to the West: Suitable for novice Terran sects, put in less effect is good

Hello everyone, a fan asked me a few days ago: say that he is a novice and wants to play the Terran sect, which sect has less investment and can brush up on daily tasks. So today, let's talk about the advantages and disadvantages of the several sects that are low-invested in the Terran race, so as to avoid some novice players from choosing the wrong sect on a whim.

Fantasy Journey to the West: Suitable for novice Terran sects, put in less effect is good

Sixth place, Tianji City

Fantasy Journey to the West: Suitable for novice Terran sects, put in less effect is good

After the emergence of Tianji City as a new sect, it is not as dazzling as imagined, although we can see how high the output of players is in some short videos, but it is all stacked with money, and ordinary players should not be affected by this visual effect. Tianji City can be said to have no highlights in the early stage, especially in the daily tasks, inexplicably a transformation, will slow down the rhythm of the team, so many captains are not optimistic about Tianji City, and the second three is also a big shortcoming, if you just play a single machine and do not team up, then you can try the fun of Tianji City.

Fifth place, Square Inch Mountain

Fantasy Journey to the West: Suitable for novice Terran sects, put in less effect is good

The existence of Fang Inch Mountain as a fantasy journey to the west antique sect, although it can be three seconds after the major reform, it still has no highlights in daily tasks. Especially in the high-level tasks, ShenmuLin is 5 seconds, you are still 3 seconds, and a normal captain will not look favorably on you. And the investment in the legal system is still very large, after all, you can't play a PK square inch, completely relying on the baby to output daily tasks will definitely be inefficient. However, the square inch mountain before level 70 can still be played.

Fourth place, daughter village

Fantasy Journey to the West: Suitable for novice Terran sects, put in less effect is good

As a popular class for solid injuries, daughter village is very popular with players, and it can be exported and sealed, which can be said to be very comprehensive. However, as a novice, it is not recommended to play the daughter village, because the early output of the daughter village is very crotch, quanmin's daughter village is easy to be killed by the second, and the low-input player resistance point cannot be up, and the strength of the body is simply a lightning bolt in keeping up. Moreover, if the dark weapon skill cannot be clicked, it will also affect the output of the daughter village, so there are too many additional things that need to be added, and it is not recommended for novice players to try.

Third place, Shenmu Forest

Fantasy Journey to the West: Suitable for novice Terran sects, put in less effect is good

ShenmuLin can currently be said to be a big hot profession in the legal system, whether it is a point kill or a group second, it has a good performance. But if there is no certain investment, the data out of the second is really embarrassing, take the level of 109, there is no good chain that is not a good legal system. If novice players really want to play, it is recommended to make a similar chain, with an animal suit, plus wound or magic explosion of the spirit ornament, daily tasks are basically no problem.

The second place, the Tang Dynasty Official' Mansion

Fantasy Journey to the West: Suitable for novice Terran sects, put in less effect is good

The threshold of the Tang Dynasty government is very low, with two unintentional willow insertion can hit a certain amount of damage, if there is a condition with a set of surge sets, in the daily tasks can be performed very well. Especially low-investment players, they can have good results in single-player daily missions. For example: treasure maps, darts, official positions, gods of war, gangs, etc. However, if you form a team, you will be rejected by a large number of players, as for what reason, Datang players have their own minds, and overall, the low-input novice players are still good.

First place, The Temple of Metamorphosis

Fantasy Journey to the West: Suitable for novice Terran sects, put in less effect is good

In the early days, the incarnation temple was only used as an auxiliary sect, after the major reform, the incarnation temple can be transformed into a magic monk of the legal system, with the rune set and meridians can also play a very considerable amount of data, while ensuring the recovery and rescue of the team, whether you are playing with the magic monk or the auxiliary monk, in the daily team will be loved by teammates, especially in some difficult tasks, the existence of the incarnation temple is the guarantee of the team. Skills such as attacking, defending, adding blood, healing, saving people, etc. are simply all-round aids. Hanging up in daily tasks can also comfortably brush videos, which can be said to be the existence of golden oil. Novice players can try to play the Temple of Metamorphosis, which is currently a very comprehensive sect and is very suitable for novice players to explore.

Summary: Although each genre has its own advantages and disadvantages, the game itself is chasing a mainstream trend. Everyone thinks the same, the vision of looking at things has its own strengths and weaknesses, whether it is the law system, the physics department or the solid wound sect, skills, cultivation, auxiliary skills, Qian Yuandan is a number of compulsory courses, as for the equipment and summoning beasts we can choose according to their own economic situation, we will see you next issue, farewell.

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