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Warcraft 3: 4 reasons why the undead are more afraid of demolition tactics than other races

Each race has a siege unit setting, so that Warcraft 3's various demolition and house change tactics have a lot of room to play in regular matches. With the longer the release time of the game, the player's research on the tactical system has gradually become thorough, and all ethnic groups have a better way to deal with all the demolition tactics. However, compared to the other 3 races, the Undead will be much more stressed when encountering opponents who use this type of tactic. In the following time, let's take a look at the reasons why the undead have a harder time dealing with demolition tactics than other races, or are more afraid of demolition tactics.

Warcraft 3: 4 reasons why the undead are more afraid of demolition tactics than other races

Lack of stability control makes it difficult to deal with mobile units

Warcraft 3: 4 reasons why the undead are more afraid of demolition tactics than other races

As an RTS game, the mobility of the troops is very important whether or not the main focus is on demolishing the house. At this point, the undead are not badly mobile under the evil aura of the Death Knight, but because the entire race has no stable control ability, it will be very difficult to encounter the opponent's mobile troops. This is also why in the many classes of Warcraft 3, the Frost Dragon of the Undead Clan has always been complained about by players, and even many people feel that they have little effect, but in actual combat, they have to rely on them to slow down the opponent's key reason.

Although among the heroes and troops of the undead, the Dread Demon King, Xiao Qiang, and the Technological Spider all have good control ability, their control ability is actually not stable and powerful. After all, the Dread Demon King's sleep skill can only be aimed at a single target, and it can also be dissolved by the opponent's strong A without damage; although the puncture skill of Xiao Qiang is a good range control skill, the control effect is not stable, and when the opponent's mobility is high, it is even easy to have insufficient control distance; and the technology spider's pulling skill can only net the opponent's air unit.

Resources are scarce and the capacity to expand is seriously insufficient

Warcraft 3: 4 reasons why the undead are more afraid of demolition tactics than other races

Due to the relatively high cost of the undead unit, wood gathering is still done by the primary combat unit puppy, and the past version has been very resourceless. Nowadays, although under the changes in the version, the undead's mining ability has been strengthened somewhat, as long as the small strong start is not selected, the defensive ability of the mine is still not optimistic, and the resource gap of wood also exists. In addition, the vast majority of buildings for the undead need to be built on rotten ground (not in the graveyard), making this race's base expansion ability much lower than other races. It is also because the expansion ability of the base is weaker than others, when encountering others demolishing the home, as long as they are not the party that occupies the absolute advantage, whether it is passive defense or choosing to change homes, it is often themselves who suffer losses.

The siege unit is too single, and the ability to change homes is not as good as the opponent

Warcraft 3: 4 reasons why the undead are more afraid of demolition tactics than other races

As far as the current version is concerned, the Terrans have 3 siege units of small guns, helicopters and tanks; the Orcs have 3 siege units of self-detonating bats, wolf troopers and brick cars; and the Night Elves also have 3 siege units of ballista, mountain giant and chimera (considering that mountain giants need war sticks, and chimeras need technical skills to have sufficient siege ability, we can think of these 3 units as 2 or 2 and a half siege units). The poor undead only have one siege unit, the meat grinder (although the ice dragon has a certain siege ability, they do not have a siege attack, and they can only be counted as half a siege unit). This directly leads to the fact that when it is necessary to change houses, the undead tend to perform worse than the other 3 races.

The high cost of the class is also extremely dependent on the Death Knight, and the multi-line ability is insufficient

Warcraft 3: 4 reasons why the undead are more afraid of demolition tactics than other races

The tactical system related to demolition does not seem to have very high operational requirements on the surface, but it is not difficult for everyone to find out when actually used, and the demand for the player's double-line or even multi-line operation ability of this type of tactic is still relatively high. This directly leads to the fact that when players use this type of tactic, they need to have good multi-line ability and use races to have enough multi-line combat capabilities. Unfortunately, in addition to the two classes of the Undead Clan, puppies and ghosts, the other classes of soldiers are highly expensive and extremely dependent on the existence of death knights, and in addition to the more special matches, the two classes of puppies and ghosts are difficult to play an effect in the game, which weakens the multi-line ability of the undead clan again, and it is reasonable to feel difficult in the face of demolition tactics.

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