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LOL mobile game data does not lie 6 heroes without predators The first one is fierce against the line thief

Gario: Fierce against the line thief

LOL mobile game data does not lie 6 heroes without predators The first one is fierce against the line thief

LOL mobile game Which heroes do you think have no natural enemies? First of all, The hero Ofgalio, is really fierce against the line, and when he encounters a hero of the push line type, he can push it against him, and he is not afraid of the other party at all. When you meet someone who wants to kill alone, if the two sides fight, it is really not necessary who kills whom alone. Such a hero, do you think it is worth practicing? This one is certainly worth practicing. Of course, if you want to make the most of this hero, you still have to choose a few good teammates to protect yourself.

Giggs: The line is too relaipi

LOL mobile game data does not lie 6 heroes without predators The first one is fierce against the line thief

And Giggs on the line of people know that this hero is too skinny to the line, not to say that the line is invincible, the key is that if The Giggs has no advantage over the line, it will be brainless to push the line, so that you can't touch him at all, if there is an advantage over the line, this is even more outrageous, and may even deliberately block the line to consume your health. And if you want to catch Giggs, Giggs has a displacement + road closure, which can basically make you very speechless. This is a hero who is currently difficult to target, and when he encounters Giggs in the early stage of the line, he must be prepared to be disgusted by the line.

Arrow of Punishment: Push Line + Shield

LOL mobile game data does not lie 6 heroes without predators The first one is fierce against the line thief

The Arrow of Punishment is actually a difficult hero to target, look at the skill, it feels similar to Giggs, but there is no displacement skill, if you want to target, you can click the flash CD, but according to my experience of playing so many Arrows of Punishment, as long as there is a shield, in fact, the other party is not good at targeting you, because the 1 skill distance of the Arrow of Punishment is too far, and the push line is very easy, as long as you ensure that when the other party erupts, you have a shield in your hand, then this wave of outbreak is useless, and even a wave of counterattack.

Morgana: You'll understand when it goes live

LOL mobile game data does not lie 6 heroes without predators The first one is fierce against the line thief

After Morgana goes online, everyone should understand what is invincible and disgusting. Because Morgana's skills are too restrained by the current mainstream AP heroes, as long as they ensure that their shields are used well, whether it is auxiliary or middle, it is definitely not easy to target. I personally prefer the middle road Morgana, because the middle road Morgana in the early stage of the fight, if you can fight, it is 1 skill to control you, and then use 2 skills to consume, you fight back on a shield to protect yourself. If you can't fight the line, 1 skill is left in your hand to save your life, and the brainless push line can be.

Panson: Don't look at it as not T0

LOL mobile game data does not lie 6 heroes without predators The first one is fierce against the line thief

Don't look at Panson is not a T0-level hero now, but he is also a hero without natural enemies, because Panson's skills are relatively simple, there are blocks and outputs, it is really difficult for the other party to target, and Panson can go in too many positions, it can be said that 5 positions can be, how is this targeted? After all, there will be a little difference in the way of different ways of dividing, you come up with a hero who is on the road against Pan Sen, in case Pan Sen is taking other roads, won't you be tragic?

Stone Man: Brainless 1 skill is good

LOL mobile game data does not lie 6 heroes without predators The first one is fierce against the line thief

What does the Stone Man say about the line? It feels like a hero without natural enemies, after all, you take a bastard, there is really no good way, you have to know the hero of the stone man, and who is on the line, basically a move, brainless 1 skill. In this way, this hero will definitely not suffer a big loss when he fights in the early stage. And once it is delayed to the later stage, do you think a stone man with a big move can target it? At present, it seems that there is no way to interrupt the stone man's big move.

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