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"Destiny 2" "touch porcelain" Microsoft big guy? Love-hate entanglement for 12 years, everything began in 2009

author:Week 8 Game

In 2021, Bungie celebrates its 30th anniversary. As the most important game under bungie's name, Destiny 2 also launched Content related to Bungie's 30th anniversary in the game. Classic modeling of the McGnonon pistol, BR combat rifle, energy sword-shaped sword, Phantom Sparrow, Warthog spaceship and Needlestick appearance have excited many players who have followed bungie from Halo to Destiny.

"Destiny 2" "touch porcelain" Microsoft big guy? Love-hate entanglement for 12 years, everything began in 2009

But unfortunately, this linkage does not seem to have been recognized by Halo's current copyright owner, 343 Studio. Therefore, the content of the game is inevitably suspected of wiping the edge. So what happened to bungie and Studio 343? This, starting from 2009.

"Destiny 2" "touch porcelain" Microsoft big guy? Love-hate entanglement for 12 years, everything began in 2009

Peach picked? Reflections on the Ship of Theseus

When it comes to 343, people's first impression of his work is Halo 4. In fact, as early as 2009, it has participated in the creation of "Halo: Zhiyuan Star". By 2011, a remake of Halo: Battle Evolution had also been released through 343. Therefore, it is obviously unfair to judge that the previously unknown 343 picked bungie's peach just because of the fact that "343 took over the Halo".

"Destiny 2" "touch porcelain" Microsoft big guy? Love-hate entanglement for 12 years, everything began in 2009

In fact, when Microsoft and Bungie separated, many of the employees who were originally affiliated with Bungie, including its former supervisors, chose to stay at 343. Thus, the relationship between bungie and 343 is more like the paradox of the ship of Theseus — when the wood on the ship of Theseus is gradually replaced until all the wood is not the original wood, is the ship still the original ship?

But one thing we can be sure of: as the first generation of Halo works of 343 independent works, the plot style of Halo 4 is indeed very different from that of previous generations. But what players criticize the most is its online warfare system and the level of optimization of large scenes. These problems have also led to a huge controversy about the advantages and disadvantages between 343 and bungie. It even sparked a series of speculations about whether there was a feud between 343 and Bungie.

"Destiny 2" "touch porcelain" Microsoft big guy? Love-hate entanglement for 12 years, everything began in 2009

Solo? cooperate? Maybe Bungie's inner drama isn't that much

In fact, the outside world's speculation about 343 and bungie may be just over-brain supplementation. Peter Parsons, then CEO of Bungie in 2020, once said, "When you feel like you're not doing your favorite job or not being able to achieve something, when you don't feel like you're one of the greatest entertainment companies in the world, when you don't believe your work will be one of the greatest achievements in creativity and technology, you need to make a change." That's what we do – decisively." On the other hand, as the former owner of Bungie, Spencer, the head of Microsoft's Xbox, also said: "Microsoft now has the ability to retain Bungie, but I also understand the temptation to create a career independently as an independent company." ”

"Destiny 2" "touch porcelain" Microsoft big guy? Love-hate entanglement for 12 years, everything began in 2009

The words of both sides seem to spoil the truth that Bungie broke away from Microsoft and left the copyright to Microsoft: Halo made Bungie a huge success, but it also made it unable to develop other games under the pressure of capital, so it simply became independent of Microsoft, and announced a distribution cooperation plan with Activision Blizzard.

If this is the case, it seems natural that 343 took over the Halo series: it has a bungie veteran producer, and has participated in the production of works such as Halo: Far Star. For bungie, who was anxious to become independent at the time, 343 was the best choice.

To add, Bungie's collaboration with Activision Blizzard didn't work as Bungie had hoped. As a product of bungie and Activision Blizzard's cooperation, the obscure plot and single gameplay in the early days of Destiny once made the outside world question the future of Bungie. Even with the later release of Destiny 2, it was difficult to stop Bungie and Activision Blizzard from becoming more and more inseparable. In 2019, Bungie terminated his contract with Activision Blizzard, and this time, the intellectual property rights to the Destiny series are owned and continue to operate by Bungie.

"Destiny 2" "touch porcelain" Microsoft big guy? Love-hate entanglement for 12 years, everything began in 2009

Although this "Destiny 2" update for the 30th anniversary of bungie, it is inevitable that there is a suspicion of scraping the edge. (For example, the McGonon pistol is a classic weapon of the Halo series, and even appears in Halo 4, Halo 5 and other Halo productions made by 343) But for players who have followed bungie from the Halo series to Destiny 2, such a tribute is enough.

"Destiny 2" "touch porcelain" Microsoft big guy? Love-hate entanglement for 12 years, everything began in 2009

Now, the Bungie 30th Anniversary Combo Pack has been officially unlocked in Destiny 2, and in addition to the many featured items mentioned at the beginning of this article, you can also unlock a new dungeon, Galar Horn Exotic Rocket Launcher, new weapons and armor to welcome the arrival of the game's new DLC Evil Ghost. Now we can relive the magnificent adventures that the Sergeant Major experienced in the depths of Destiny 2!

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Source: www.17173.com

Link: http://news.17173.com/content/12112021/090053466.shtml#utm_source=cp

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