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Wang Zhe, founder of Cocos Game Engine: The goal is not to become a Unity alternative in China

Wang Zhe, founder of Cocos Game Engine: The goal is not to become a Unity alternative in China

IT House News on September 22, Unity Engine recently announced a new Unity charging model, starting January 1, 2024 to introduce a new charging basis based on the number of installs of the game, which has caused widespread controversy in the industry.

At the same time, the popularity of Godot, a competitor of Unity Engine and an open source game engine project, has also soared, and GitHub now has more than 74,000 stars.

Wang Zhe, founder of Cocos Game Engine: The goal is not to become a Unity alternative in China

Image source: GitHub Star History

However, Wang Zhe, founder of Cocos Engine, who is also a competitor to the game engine, questioned.

In response to netizens' remarks that "Godot has more than 6W of stars on Github, why can Cocos do it", Wang Zhe said: "We recently analyzed Godot's operation data, and we can basically conclude that Godot's GitHub Stars, Discord Members, and Twitter Followers data are all brushed by trolls. ”

Wang Zhe, founder of Cocos Game Engine: The goal is not to become a Unity alternative in China

Wang Zhe also said that "although it does not cost much, it is easy to confuse normal operation data", and the full text attached to IT House is as follows:

We recently analyzed Godot's operational data, and we can basically conclude that Godot's GitHub stars, discord members, and Twitter followers data are all botrolls. And I know exactly what companies can provide this kind of service. In the early years, these companies received the list of blockchain projects to brush GitHub to brush Twitter, and this year they basically received the list of AI companies - otherwise how do you think those new open source projects in the direction of AI are pulled up in a straight line?

I'm just very, very, very, very reluctant to do this, although it doesn't cost much, but it's easy to confuse normal operational data, whether the engine is doing well or not, whether it is scolded or not, and finally I can't figure it out, it's easy for the R&D team to indulge in false prosperity. But if you have to drive out good money with such bad money, next week I let the cocos warehouse have hundreds of thousands of stars, which is a matter of minutes. Does it really make sense?

Wang Zhe also said: "Our goal is not to become a Unity alternative to China, but to become the Cocos of the world. ”

An IT House query found that the Cocos engine's GitHub project library currently has only 17,500 stars, and it is cocos2d-x for 2D games. Cocos is also expanding its 3D engine, becoming the world's first 3D engine to support OpenHarmony earlier this year.

Wang Zhe, founder of Cocos Game Engine: The goal is not to become a Unity alternative in China

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