laitimes

Seven of the 10 instinctive thinking traps is "destiny", the intrinsic properties of things determine their own destiny

Hello everyone, I am the Demon King, as a study class representative, deliver valuable content, a continuous high-quality content creator, regularly share interesting dry goods, business thinking logic and money-making things for everyone, click "Follow" in the upper right.

"Destiny"

Seven of the 10 instinctive thinking traps is "destiny", the intrinsic properties of things determine their own destiny

In the trap of instinctive thinking, the "predestined" instinctive thinking makes us think that the intrinsic properties of things determine its destiny.

The result of this kind of thinking is that since it can't be changed, just lie flat.

This reminds me of the story of a rich man and a beggar both lying on the beach soaking up the sun, and the rich man looked at the beggar and asked him why he didn't go to make a good profit and lie here?

Seven of the 10 instinctive thinking traps is "destiny", the intrinsic properties of things determine their own destiny

The beggar asked the rich man, what is the purpose of making money?

The rich man replied, of course, so that he could lie on the beach and enjoy life in the sun!

The beggar said, "Am I not lying here?"

Rich man and beggar who is right and who is wrong? At the time, I didn't think there was anything wrong with the beggar, but I always felt that things shouldn't be like this.

The act of "lying flat" is influenced by the instinctive thinking of "fate", but "lying flat" is not the only choice, we have other choices.

That is to say, in addition to the important factor of "self-attribute" under objective conditions, we must also find the key factor to determine fate.

I think this key factor is "one's own subjective initiative", of course this is difficult, but it does not mean impossible. Man is human precisely because he thinks, learns and then iterates on himself.

How to get rid of the "destiny" of its own attributes?

We often say that "it is difficult to produce a noble son in the cold door", which expresses the difficulty of changing our own attributes, just like when we go out when we play the game, we encounter a big BOSS, and then the hard touch will definitely be finished.

Seven of the 10 instinctive thinking traps is "destiny", the intrinsic properties of things determine their own destiny

If the game is set up like this, there is a high probability that the game will close, how to fight between the level 0 novice and the full level boss?

But if you have played the game, you will understand the designer's thinking, he will give you a "growth system", such as first let you fight low-level monsters, and then earn experience upgrades, so that you continue to repeat the monster upgrades, and start to play through the challenge of the small boss. Over time, your experience increases, the difficulty factor begins to increase, and eventually, you have the strength to challenge the big boss.

Seven of the 10 instinctive thinking traps is "destiny", the intrinsic properties of things determine their own destiny

According to this logic, if you are born in the cold door and want to get rid of the "destined" attributes of your own, you must establish your own "growth system" and eventually get rid of your own attributes, or put yourself at a higher level.

How do you build your own "growth system"?

During World War II, Germany's "blitzkrieg" caused the Allies to suffer a lot, first using warplanes to quickly blow up the Allied fortress bases and paralyze them, and then using the army to land and occupy.

Seven of the 10 instinctive thinking traps is "destiny", the intrinsic properties of things determine their own destiny

The Allies' goal was to destroy the German warplanes hovering in the air, and the method at that time was to shoot down the German fighters with "anti-aircraft guns".

Obviously, this is not ideal.

The point is that German warplanes don't stop in the air waiting for you to come, so when most of the shells arrive, the fighters are no longer in their original positions. At that time, the anti-aircraft gun shot down the plane purely because the blind cat met the dead rat, and the probability could not be lower.

Seven of the 10 instinctive thinking traps is "destiny", the intrinsic properties of things determine their own destiny

At that time, the Allies were in a hurry, and the elites of various industries were gathered to solve the problem of "increasing the hit rate of shells", and for a long time, no one had a solution. While everyone looked at each other, a neurologist named Wiener, who was also a neurologist and mathematician, proposed to install a "feedback regulation system" on the shell.

This inspired him to observe an old man with "Parkinson's syndrome" in the hospital, this old man wanted to pick up a cup to drink water, everyone knows that "Parkinson's syndrome" is a common middle-aged and elderly nervous system disease, the old man's hands will shake very badly, several times can not pick up the water cup, but constantly have to adjust the position of the hand, and finally lifted the cup to drink water.

Seven of the 10 instinctive thinking traps is "destiny", the intrinsic properties of things determine their own destiny

Wiener proposed that the reason why the anti-aircraft gun could not hit the plane was because the shell could not perceive its distance from the plane, that is, it could not adjust its flight direction to get close to the plane until it hit the plane.

This reminds me of when playing badminton, when the opponent throws a ball over, our eyes will stare at the target, predict the landing point of the ball, and then quickly move to that position, and constantly observe the flight trajectory of the badminton ball, adjust its position, and so on until it hits the badminton ball.

Seven of the 10 instinctive thinking traps is "destiny", the intrinsic properties of things determine their own destiny

In such a short period of time, in fact, our brain has formed a set of "feedback adjustment system", the goal is to "hit the badminton ball", first according to the trajectory of the badminton ball, estimated a general position, and corrected its own position for this feedback. Then, according to the actual flight trajectory of the badminton ball, the prediction is made again, and the position is corrected again.

Seven of the 10 instinctive thinking traps is "destiny", the intrinsic properties of things determine their own destiny

Target behavior feedback re-behavior re-feedback re-behavior N iterations to finally achieve the goal.

"Crossing the river by feeling the stones"

We often say that crossing the river by feeling the stones is essentially a normal way to face the unknown exploration, stepping on a stone, not knowing the depth of the water in front of us, we can only be cautious to test, to stand firm, iterate this behavior again, and finally reach the other side.

Seven of the 10 instinctive thinking traps is "destiny", the intrinsic properties of things determine their own destiny

If you are not willing to be cold and want to get rid of the inherent attribute of fate, then you must establish your own set of "feedback adjustment system", which is the gold finger in your "growth system", the cheat, and the big goal of "changing your destiny" can be truly achieved.

The core of achieving a goal is to get "feedback", which is to inform you of the gap between you and the goal, optimize your behavior, iterate again, and so on and finally get closer to the goal.

This system tells us that there is no iteration without feedback, and it reminds us that the knowledge and experience we have will be outdated.

Here you will understand that the ancestors have shown us ordinary people a way to grow and iterate - knowledge changes fate.

Seven of the 10 instinctive thinking traps is "destiny", the intrinsic properties of things determine their own destiny

Read on