laitimes

"I want to create a hero who can't die!" LOL designer salvage tanks, Mondo or secondary redo

Because of the presence of conquerors, blood-thirsty tomahawks, and bloody hands, tank heroes have been marginalized over the past two seasons. Because in the case of the same economy, the cost performance of the Thirsty Blood Tomahawk far exceeds that of any tank mythical suit, coupled with the Blood Hand, the warrior hero even squeezed the space for the appearance of the Zhongdan Mage for a long time.

"I want to create a hero who can't die!" LOL designer salvage tanks, Mondo or secondary redo

All of this is in the eyes of the fist designers, and in the multiple versions updated since the S12 season they have reduced the revenue of the warrior's equipment. Today's single-position tank appearance rate has increased a lot, WE vs. LGD, and even the very "retro" wiring of Orne vs. Sain.

"I want to create a hero who can't die!" LOL designer salvage tanks, Mondo or secondary redo

However, the fist designer alone felt that it was not enough, and recently decided to make new changes to Mondo, a special tank hero. The designer made his intention very clear: "Let Dr. Mondo truly be a tank that can't be killed later in the game!"

"I want to create a hero who can't die!" LOL designer salvage tanks, Mondo or secondary redo

Why do fist designers have such "strange ideas"? The decline of tank heroes is one thing. However, the more important reason is that the performance of Mondo after doing it has not met expectations. Because when the game is in the later stages, Mondo, who does not have stable control, will appear more and more weak.

"I want to create a hero who can't die!" LOL designer salvage tanks, Mondo or secondary redo

The blood return effect of the big move is difficult to play under the influence of various seriously injured equipment, and the frequent changes of mythical equipment have not allowed him to eat dividends. According to OPGG, Mondo's current appearance rate is only 1.63%, and 100 games can't play two. This seems to make the designer feel that his redo has failed.

"I want to create a hero who can't die!" LOL designer salvage tanks, Mondo or secondary redo

It has to be said that the redo of old heroes by fist designers in recent years can often help their appearance rate increase significantly. Sword Demon, Sword Girl, Akari, Pan Sen, although their popularity will be affected by the subsequent version changes, but these heroes have all played very well in the game.

"I want to create a hero who can't die!" LOL designer salvage tanks, Mondo or secondary redo

It was precisely because Mondo had never played such an effect since he was able to do so, and he was abandoned after a few short matches last year, players and designers did not want to see a tank that was useless in the later stages, so a new attempt was put on the agenda.

Twin Enso, who designed Seti and the fist designer responsible for Mondo's first rework, once again took on the task. As mentioned above, Fist intends to improve Mondo's gameplay to increase his influence. As a reference, Fist hopes that in the future, Mondo will be able to break the wrist with a recognized late hero like Nesses.

"I want to create a hero who can't die!" LOL designer salvage tanks, Mondo or secondary redo

The specific direction of the change to Mondo has not been revealed much, and it is possible to add a control skill, a growth skill, a healing effect, or a new mechanism. In the end, I still expect the fist designer to be able to salvage the veteran hero of this League of Legends game.

So what do you think is the most lacking ability in Mondo right now?

Read on