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Genting Game: Rise of the Three Sons of the Empire! Imperial Male Knife, Double C starts harvesting the whole field

author:Genting Hi
Genting Game: Rise of the Three Sons of the Empire! Imperial Male Knife, Double C starts harvesting the whole field
Genting Game: Rise of the Three Sons of the Empire! Imperial Male Knife, Double C starts harvesting the whole field

Foreword: Empire Bonds have been strengthened in the new version, and 3/5 of the Empire Bonds have been greatly enhanced in the new version, which includes the Bonds and the heroes:

Imperial Tyrant Unit Damage Bonus: 75/125% >>> 80/150%

Empire Non-Tyrant Unit Damage Bonus: 0/75% >>> 0/80%

Svein Mana: 40/80 >>> 40/75

Skill Healer: 200/230/300 >>> 225/250/350 number per target hit

Tyrone Attack Speed: 0.7>>>0.75

Samira health: 650 >>> 700

Genting Game: Rise of the Three Sons of the Empire! Imperial Male Knife, Double C starts harvesting the whole field

Lineup analysis: Empire 3 male knife, crow and Samira three heroes are able to master C, then the male knife around the main C of the Empire lineup is also a very good choice.

The core output of the lineup is the male knife, relying on the passive effect of the male knife bleeding, ordinary attacks can trigger the skill effect, causing 7 seconds of blood damage, 3 stars deal 950 magic damage, tyrant bonus has 1710 points, and when the equipment is bound, it can reach up to 3420 points. The 3-star belt endless male knife general attack has 172 points, so the male knife's rear row dominance ability is extremely strong. Extremely restrained Holy Shield Big Mouth, Sniper God these lineups.

Lineup recommendation

Genting Game: Rise of the Three Sons of the Empire! Imperial Male Knife, Double C starts harvesting the whole field

Lineup: Tyrone, Svein, Samira, Joker, Ike, Akari, Machine, Bron

Lineup Bondage: 3 Empires 4 Assassins 3 Syndicate 2 Geeks 2 Bodyguards

Genting Game: Rise of the Three Sons of the Empire! Imperial Male Knife, Double C starts harvesting the whole field

Lineup: Tyrone, Svein, Samira, Machine, Carter, Ike (Empire transfer)

Lineup Bondage: 5 Empires 4 Assassins

Lineup Variants: There are shovels to prioritize Imperial transfers, priority to make up 5 Empires, 5 Empires can increase all heroes by 80%, Tyrant Units increase by 150% is a qualitative change for Samira; Empire is transferred to Ike, and the Next Assassin bondage makes up 5 Empires 2 Assassins

Hex Boost Options: +1/2 Empire (Bi Na), Empire Transfer (Bi Na), Everybody For Me (Bi Na), Astral Blessing I/II/III (with Recovery), Bright Frame, Short Force I/II/III, Assassin Transfer, +1/2 Assassin, Hunting Rhythm I/II/III, DD Block, Astral Blessing, Smoke Bomb, Battle of the Throat Cut

Transfer Advice: Empire Transfer> Assassin Transfer

Genting Game: Rise of the Three Sons of the Empire! Imperial Male Knife, Double C starts harvesting the whole field

Male Knife: Artillery + Endless + Hex Technology Blade

Svein: Fanatic + Anti-Armor + Ion Spark/Ice Heart

Ike: Empire Transfer + Ghost Book + Ice Heart

Equipment analysis: The first piece of equipment for male knives is mainly artillery, which can increase the attack speed of male knives by 60%, the most important thing is to make the male knives attack must be hit, and the artillery can increase the attack distance of 1 block to ensure the fault tolerance of male knives. The male knife's skill is magic damage, so the Hex Technology Blade is the best choice and can also increase the health of teammates

Svein's equipment is mainly based on meat, and under the bonus of the Five Empires, only one ion spark is needed to hit a high amount of AOE, but the premise is that it must be able to stand, and the fanatic armor and anti-armor can be done as much as possible.

Ike took the Empire to change jobs, and the other equipment suggested that he go and get the ghost book and the small pieces of ice heart.

Operational ideas

Genting Game: Rise of the Three Sons of the Empire! Imperial Male Knife, Double C starts harvesting the whole field

The core of the operation is still based on the male knife that bets on the 2 fee card, since the bet on the 2 fee card, the crow still has to gamble, and the priority of the 3 star is the male knife > the crow > Ike.

The opening priority is to take the big sword, the big sword can make the Empire transfer, the Infinity Blade, the Hex Technology Gun Blade three equipment, followed by the reverse bow, the reverse bow can make artillery, if there is no cannon in the later stage can be replaced with mercury, mainly the assassin lineup is very card control.

Operational transition Xiao Hi recommends that you take the empty city losing streak operation transition, the idea of the empty city losing streak is the current version of the play of the Holy Shield big mouth and gamble rats These two sets of lineups are very common operational transition methods. The purpose of the Empty City losing streak is very simple, that is, to be able to quickly save 50 gold coins in stage 3, so that we can have the following two options:

(1) Bet 1 fee card: 3-1 directly all in search to draw 1 fee card, such as the Holy Shield Mouth, gambling cards and gambling mice;

(2) Bet 2, 3 fee cards: 3-2 directly pull 6 population, small D30 gold coins or so, the overall lineup search to 2 stars can lock blood. For example, betting on crows, betting on Samira, and our set of gambling men's knives.

Genting Game: Rise of the Three Sons of the Empire! Imperial Male Knife, Double C starts harvesting the whole field

Transitional operation: Do not take any other cards except the male knife and the crow in the early stage. Of course, you can also choose 3 Yodel with 2 Dark Devil transitions, mainly to prostitute Yodel's money. But Xiao Hi still recommends that if you have the card interest, you will directly sell the cards, the economy is the most critical.

Under normal circumstances, the economy of losing streaks is 2-1 with 10 coins, 2-3 with 20 coins, 2-5 with 30 coins, 2-6 with 40 gold coins, 2-7 with 50 coins, so that our 3-1 is enough to have 60+ economies, and when 3-2 has 6 consecutive defeats, we pull to 6 people and have nearly 50+ gold coins to search for cards.

Ps: The lineup is launched in a population of 6, so there must be economy in the early stages.

Genting Game: Rise of the Three Sons of the Empire! Imperial Male Knife, Double C starts harvesting the whole field

3-2 Ra 6 population Raven, Samira, Male Knife, Joker, Ike, Carter

No matter what kind of economy it is in the early stage, in 3-2 must pull 6 people, put together 3 empires and 4 assassin bondage. If there are no 4 Assassins can be prioritized 3 Empire Bondage, 3 Empires must have.

The advance search card is mainly to be able to induce Hex to strengthen the bondage at 3-3, if you can get the Empire transfer, directly pull 7 people to make up 5 Empire bonds. If you can get the Assassin transfer, the next mouse supplement robot to make up 2 geek bonds. Equipment priority to make artillery + endless these two equipment, basically 3 Empires 4 assassins + 2 star male knives can lock blood in the middle of the period.

6 population card interest chase male knife > crow > Ike, clown taika economically 7 again, crow can 3 also try to chase can act as the front row, male knife as long as 3 will quickly pull 7, 7 population supplement robot or wind woman open 2 geek.

Genting Game: Rise of the Three Sons of the Empire! Imperial Male Knife, Double C starts harvesting the whole field
Genting Game: Rise of the Three Sons of the Empire! Imperial Male Knife, Double C starts harvesting the whole field

Population 7 Crow, Samira, Male Knife, Mouse, Ike, Carter, Machine/Wind Woman

Male knife 3 stars can directly pull 7 population replenishment machine or wind woman. Of course, if there is an Empire turn or assassin turn, you can directly pull the 7 population to open 5 Empires or 6 Assassins first, and then chase the 3-star Assassin in the 7 population.

Genting Game: Rise of the Three Sons of the Empire! Imperial Male Knife, Double C starts harvesting the whole field
Genting Game: Rise of the Three Sons of the Empire! Imperial Male Knife, Double C starts harvesting the whole field

8 populations Tyrone, Svein, Samira, Joker, Ike, Akari, Machine, Bron

8 population big D found Akali to make up a complete lineup, the main improvement in the later period lies in Akali, no Akali can choose to add a combination of wind woman + cat, cat can hang the male knife. In the case of empire turn, priority is given to 5 empires and 4 assassins, and if you don't come to Akali, you can choose to hang a cat alone.

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