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Huawei's new VR patent is authorized: no longer afraid to hit the wall when playing games

For students who like to play VR games at home, in addition to enjoying the extreme immersion brought by the game, there is also such a concern, because wearing VR equipment, unable to see the real scene, it is inevitable that the direction will be confused, and there will be a situation of hitting the wall or "accidentally injuring" others.

So, what is the solution?

Recently, Huawei Technologies Co., Ltd. obtained the patent authorization of "VR display method and device, VR equipment".

Huawei's new VR patent is authorized: no longer afraid to hit the wall when playing games

The patent abstract shows that the present application discloses a VR display method and apparatus, VR equipment, image collector to acquire real-world scene images.

Specifically, the direction sensor collects direction sensing information, according to the real scene image, equipment parameters, direction sensing information, preset safety width, and preset safety distance, the real scene image is divided, and the image of the first region is obtained, and the image of the first region is used to characterize the area that the user needs to pass through when advancing in accordance with the direction sensing information.

Huawei's new VR patent is authorized: no longer afraid to hit the wall when playing games

Subsequently, a VR image is generated according to the image of the first region, the VR image can prompt the user to move forward when the area needs to pass through the real scene.

When using, the user can know whether there are obstacles in the area that needs to pass through the vr image according to the VR image, so that the direction of the advance can be adjusted in real time to avoid obstacles, thereby ensuring the safety of the user.

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