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7 kinds of mutation attribute ranking, the original plan is not weak at all! Understanding of toc3 pro players

Many players will only go to the mutation when the mutated attribute is dark star, minus blue, and swordsman, and the reason is that there is no original game understanding. In the TOC3 game, there is a player who uses the source plan, and the intensity is very good, so that many players who are scornful of the source plan attributes have a new understanding of the mutation, in fact, the redemption of the big bug is very strong in the early stage, and do not underestimate the health and attack power of the source plan in the early stage.

Then this issue will make a ranking for the 7 attributes of the mutation, and then take stock of the gameplay for everyone.

7 kinds of mutation attribute ranking, the original plan is not weak at all! Understanding of toc3 pro players

The ranking of the variants

Premise: Earlier I summarized this version of the 21-word recipe for you, that is, "the situation is unknown wheel mother", "special situation to choose to fight poison", "mutation to give can be played", the mutation is to give the card can play, even the weakest attribute. As long as Hu is not strong or weak, the same strength is equally strong, which is the premise for us to rank the attributes of the mutation.

Dark Star > Reduced Blue > Swordsman> Predator (Execution) > Source Project> Star God (Almighty Vampire) > Forest (Double Resistance Growth).

Of course, there are also preconditions here, such as the attribute of reducing blue must have a fox, otherwise it will be ranked last, and the star god is also very fierce if hu is very fierce, because there is no equal comparison, so there is actually no need to compare. And in the 3 variations, 5 variations, 7 variations of the difference, the intensity is different, the following to introduce to you one by one.

7 kinds of mutation attribute ranking, the original plan is not weak at all! Understanding of toc3 pro players

1. Star God

The star god Hex has a very strong blood-sucking effect, because it is an all-powerful blood sucker. The so-called all-round blood sucking is that both physical injuries and magic injuries can suck blood, which is equivalent to the technology gun of the year. This blood-sucking effect is strong enough to ignore the opposite serious injury effect, but it is not suitable for high opening, and the 3 mutant blood sucking is already very strong.

Moreover, the all-powerful blood sucker acts on friendly forces, which is actually a very powerful attribute if you don't compare other mutant attributes.

7 kinds of mutation attribute ranking, the original plan is not weak at all! Understanding of toc3 pro players

2. Forests

The forest is the weakest because this version of the double resistance has no effect, and when you double the resistance is stacked up, people are gone, not that this effect is weak, but the other lineups are too strong.

3. Predators

The effect of the predator is to convert the damage into real damage, and provide a small part of the killing effect, many players rush to this killing effect to play, but in fact, the output rate and effect are not ideal, but it seems low or not high. And many players like to open high mutations, but there is no need to kill high mutations, 5 mutations and 4 fighters are already very amazing.

7 kinds of mutation attribute ranking, the original plan is not weak at all! Understanding of toc3 pro players

4. Reduce blue

Reducing blue did not transfer jobs, transfers without foxes equals no, it's as simple as that. The reason why the blue reduction rank is so high is because the blue reduction only needs to find a fox to get 9, which is more economical in operation and does not use too many cards. The operation is more silky and the eating points are relatively stable.

5. Swordsman

Swordsman is suitable for opening high mutations, but the high variation of any attribute is far more stable than the 5 mutations, 5 mutations and 4 buckets after finding the opportunity to go to the 9, 9 level to mention the quality is the right way, if you can not be safe to 9, basically can be regarded as not playing mutations.

7 kinds of mutation attribute ranking, the original plan is not weak at all! Understanding of toc3 pro players

6. Source plan

The strength of the source plan attribute in the early stage is very good, which is the same reason as the 4 Fighters are very strong in the early stage, because everyone has no output. Many players are reluctant to choose because this attribute seems to be no different, but even the winning streak economy used for transition is enough for us to choose it!

Mutated gameplay

Key point 1: Remember the trick, the mutation can be played, but it does not necessarily have to be played to the end, the appropriate swing is the correct way to play.

Focus 2: The problem of large bugs. The big bug is very fierce in the early stage, but the later stage is basically useless, if it can't be three stars, then he is not worth occupying two grids, so if the big bug is not bearded, or in the case of peers, if there are other two-star fighter cards, directly sell the big bug.

Key point 3: Don't always think about opening a high mutation, and don't always think about finding a five-fee card to hang up the mutation for him to change jobs, first lock the intensity is the most important.

7 kinds of mutation attribute ranking, the original plan is not weak at all! Understanding of toc3 pro players

The above is all the content of this issue, if you find it useful, one key and three links, the next content is more exciting.

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