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LOL: On Lilia's excellent talent, quick support for three positions, mastering the full rhythm

Lilia's strength in fighting lies in her outstanding ability to pull, and most melee heroes can also move back and forth with the acceleration mechanism of Q skill. In terms of catching people, Lilia mostly relies on the e skill to touch the prize first, and when she wins, she can take over the big move control. However, if you can't win, it is still more difficult to approach the enemy. This issue brings a routine, the predator Lilia play, can quickly support the three-way position, driving the whole field.

LOL: On Lilia's excellent talent, quick support for three positions, mastering the full rhythm

The conventional Dark Harvest Belt Method has relatively high damage in the middle and late stages, has a strong harvesting ability, and is at the top level in combat effectiveness. However, the current game pace is relatively fast, and it is necessary to play early in the field to drive the rhythm of the whole field and help teammates establish an advantage. Dark Reaper is a growth talent, which is not easy to stack up for the current fast pace, and it is far inferior to predators in the early stage of Dark Reaper, and if the e skill cannot be hit, it is difficult to get close to the enemy. With a predator, you can quickly approach the enemy through ultra-high movement speed, and directly close q hang r control to cooperate with teammates to kill. And when the Predator is turned on, it also has an additional output when dealing damage to enemies, which can provide a period of burst damage. Lilia's e-skill is not so easy to hit, and the qw melee conditions alone are more demanding, while taking a predator can easily pursue the enemy.

LOL: On Lilia's excellent talent, quick support for three positions, mastering the full rhythm

The bonus point is the main q vice w, the q skill is Lilia's main output means, and the passive increases the movement speed and more agility in each layer of the high level. Because it is a predator, biased towards hitting burst output, the secondary w can hit higher burst damage, and hit the enemy with the center w hit to double the output. In the early stage of the idea is to speed three, observe the situation on the line, and go to gank when you have the opportunity. If you can't catch it, go home and get out the small shoes and other equipment, so that after using predators, gank efficiency can be improved. Turn on the predator when you are about to miss the field of vision, and turn on the wolf's head sound in advance, and the other party can predict your arrival and immediately retreat to the tower.

LOL: On Lilia's excellent talent, quick support for three positions, mastering the full rhythm

Lilia's talent includes predators, taste of blood, eye collectors, and spiritual hunters. Predators give Lilia a high degree of maneuverability in the early stages, facilitating rhythm and easier support lines. In addition, predators also have a period of burst damage, which increases the output a lot in the early stage. Taste of Blood provides endurance, dealing damage to enemies and returning blood. The eyeball collector increases the strength of the law and increases the output capacity. Spirit Hunters can reduce equipment cooldowns, Predators are shoe enchanters, and can also enjoy Spirit Hunter's cooldown reduction, which is used more often and gank more effective. The sub-lineage talent brings perfect timing and astral insight, perfect timing to get a stopwatch, improve the fault tolerance rate in team battles, and can avoid some fatal skill damage. Astral Insight reduces summoner skill cooldown and equipment cooldown, and works more well with spiritual hunters. Small talents bring the ability to rush, the power to adapt, and armor (magic resistance).

LOL: On Lilia's excellent talent, quick support for three positions, mastering the full rhythm

Mythical equipment out of Ludon, with predators can play a high burst output, and there are spiritual hunters and astral insight to provide equipment skill technology, Ludon passive CD is particularly short, short time trigger frequency is high. Shoes out of CD shoes, reduce skill cooldown, improve mobility. The second piece of equipment is out of the gold body, the talent points the stopwatch, the synthesis is much cheaper, and the entry tolerance rate is high. Subsequent equipment can be a killing ring first, and when the number of layers stacked is relatively large, the killing book can be synthesized later. Finally, there is the ghost book that requires serious injury, and the astral drive that can improve mobility.

LOL: On Lilia's excellent talent, quick support for three positions, mastering the full rhythm

The above is the wolf-headed Lilia's way of playing, what do you think?

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