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Genting Game 12.8 version change details: multiple bonds weakened, fighting poison fear into the only T0

It has been some time since the launch of the new season of Genting Game, and it has undergone many version changes, according to the previous tradition, the Genting season is nearing the end, and there is still a month to go.

At the end of the season, designers should make some big moves to cater to the carnival at the end of the season, but with the latest 12.8 version on the test suit, it seems that this is not the case, because the 12.8 changes are not big, but it makes the hottest doudou now have the tendency to become the only T0 lineup.

Genting Game 12.8 version change details: multiple bonds weakened, fighting poison fear into the only T0

Let's take a look at the specific changes in version 12.8, the enhanced bonds are Alchemy, White Devil, Hex, and Syndicate, and the weakened bonds are mutants (Source Plan and Dark Star) and Geeks.

Alchemy Technology Health Regeneration increases by 1/1/3/2%, White Devil Healing/Shield increases by 0/5/10/15%, Hex Shield increases by 0/15/25/25, Syndicate Double Resistance increases by 5 points, and 7 Syndicate effect bonus increases from 50% to 55%.

Genting Game 12.8 version change details: multiple bonds weakened, fighting poison fear into the only T0

The Geek Shield is weakened, reduced from 20/40/60 to 20/30/50, the Mutation Source Program health bonus is reduced by 0/100/100, and the Attack/Mana provided by the Dark Star's Hungry Friendly Troops when they die is reduced from 20/30/40 to 18/25/35.

Judging from these bondage value changes, the white devil has been greatly improved, the appearance rate will be improved to a certain extent, and the strengthening of the syndicate is painless, especially the fox's equipment requirements are very high, but you may wish to play with the ice.

Genting Game 12.8 version change details: multiple bonds weakened, fighting poison fear into the only T0

Geek weakening, having an impact on Geek 95, the weakening of mutations, the popular lineup DarkStar Kasha is naturally a blow to the head, in addition to bondage, there are also heroic changes.

Kieran's attack speed was reduced from 25/35/50% to 30/40/50%, Ike's attack speed was reduced from 25/25/35% to 20/20/30%, the Captain's skill base damage was reduced by 10/0/0, and the one-star captain was slashed from 600 to 750.

Genting Game 12.8 version change details: multiple bonds weakened, fighting poison fear into the only T0

Kazik, Wei, Renata, and Jinx have all changed to a certain extent, with the Kazik skill attack damage bonus changed from 190/200/225% to 180/185/260%, the Samsung Wei's skill damage increased from 450 to 500, and every three skill damage was increased in Samsung, from 750 to 850.

The Kinx Rocket Damage Damage Bonus has been changed from 220/230/888% to 210/220/888%, and the damage of one or two stars has been reduced.

Genting Game 12.8 version change details: multiple bonds weakened, fighting poison fear into the only T0

The point is, Renata has been strengthened, the attack speed weaken has increased from 15% to 20%, and the skill damage has been changed from 40/65/220 to 40/65/240, which may make Doudoudou the only T0 level lineup.

Another hot lineup, 442, was also weakened by some heroic and bondage changes, but only a small cut, the weakening of geeks and Ike, affected by geek 95, what about my 442?

Genting Game 12.8 version change details: multiple bonds weakened, fighting poison fear into the only T0

Overall, the White Devils are expected to become a popular lineup after being strengthened, and like dark star Kasha and 442, the intensity will be reduced to a certain extent, and the fight will still be a powerful T0 lineup.

Finally, there are three gear changes, the Bright Mercury attack speed bonus increased from 45% to 55%, the Eternal Winter attack speed reduction increased from 25% to 30%, and the Frost Heart attack speed reduction from 35% to 30%.

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