laitimes

Genting Game: Version 13.7 update details, Trist was finally cut, and the source plan emblem soul returned

Hello everyone, I am Moang commentator, every day I will bring you the information and strategy of Genting and Golden Shovel. Brothers, remember to pay attention!

Version 13.6 is coming, and it is expected to be updated on week 4, so Moang will take you to take a look at what needs to be paid attention to. The following values are subject to the final release of the version.

Little genius enhanced

Under the bond of 5 geniuses, the damage increase and damage reduction of each piece of equipment worn by the little genius pawn is increased to 10%, and the damage and damage reduction of 3% under 3 full pieces of equipment is increased. Now the small genius lineup is mainly Tiantaunar and Genius Ninety-Five, the strength of the lineup should be slightly improved, and the overall benefit of 3% damage reduction will be higher.

Hack tweaks

Removed 6 hacker bonds, which basically have no impact on the environment and it is too difficult to achieve conditions; The full blood sucking of 3/4/5 hackers and chess players has been upgraded by one level compared to before, and the endurance has been greatly enhanced.

Source plan adjustments

The full level of drone damage is weakened, especially the 4-source plan is weakened by a large margin, but now as long as the 4-source plan is opened, all pawns can get a drone, which is a big enhancement, and the strength of other pawns 4 sources should be slightly increased than before. 5 sources weaken 5 damage, and 6 sources weaken 10 points, which is a larger reduction.

Swift shooter enhancement

The total damage of the percentage of additional projectiles of Swift Fire has been greatly increased in all levels, especially the total damage of 4 Swift Fire Extra Projectiles has been increased to 220%, which increases by 35% and the output strength has been greatly improved, and Swift Fire will definitely rise in the next version, especially the Doom increase under 4 Rapid Fire is particularly large.

Chaos Warrior enhanced

7 Chaos extra damage increased by 5%, but 7 Chaos is more difficult to achieve, and has basically no impact on the environment; 5/7 Chaos Bond Damage Ratio increased by 5% to the end of the game, which is not particularly obvious, but the increase in Ember is greater.

Assault Gunner enhanced

Gunner's Bond increases its attack power every 4 seconds, and the full level of the visit side increases. The Gunslinger's Bond has been slightly improved, and Ash, Xivel, and Shamila can all eat enhanced attack power for the first time, and the skill damage will be slightly increased; And the ultimate Izerell first skill can eat 2 times 4 seconds attack power boost, the boost will be greater.

Naughty pack enhancement

4 Naughty Pack recovery health increased to 350, but since 4 Naughty is difficult to achieve, the environmental impact should not be large. The previous version can open 4 naughty Nar C lineup and evil Jinx strength is already very high, the next version can be a brainless choice if you can be naughty and transferred.

Parallel universe enhancement

The number of additional replicators for the Ultimate EZ skill has been increased to 2, and the output strength of the Ultimate EZ has been greatly increased, and due to the Gunner's boost, it has increased even more under the High Gunner.

Planck Enhanced

The skill damage level has been greatly increased, and the ability to work in the early stage has been greatly enhanced, and the 3-star Planck has increased the magic damage by 40, and the improvement is more obvious, and the Flame Planck may return.

Lax enhanced

The movement speed of the singularity is increased by 25%, which is greatly improved, and the output frequency is greatly increased. The full level of skill damage increases the output strength, and the output intensity is greatly increased. But now that the Lax skill is no longer randomly attacking the current target (the description of the pawn does not match the skill), whether the singularity Lax can rise depends on how many pieces the singularity increases the movement speed by 25%.

Xivel enhanced

Mana is reduced to 60, the frequency of skill release is greatly enhanced, the strength of the current version of Super Wei Xivel is very good, this time the enhancement of Xivel and the gunner, the strength of Super Wei Xivel will be even higher.

Kasha adjusts

Kasha's initial attack power is weakened to 25, which means that the 2/3-star attack power is only 38/56, which is 15/23 lower than before, and the general attack gain will become lower; Initial health is also reduced by 50, and survivability is also greatly reduced.

However, passive plasma damage has been greatly improved, now 1 star is higher than the previous 2 stars, 3 stars have 405, 165 magic damage is increased from before, and the output intensity has been increased by an epic level.

Nar enhancement

The double resistance has increased by 5 points, that is, the damage reduction has increased by 2.3% under the blessing of no equipment bonds, and the openness has increased greatly. The initial mana is adjusted to 20/80, and the first release of the skill becomes faster and the output strength is slightly increased.

Morgana enhanced

Health points are increased by 50 points, 2-star health can reach 1620, survivability has been greatly improved, and now it can also be used as a semi-flat in the front row.

Skill damage is also increased at all levels, and the increase of 3 stars is large, and it should be possible to stably act as the C position under fear and freedom, and the output intensity will be relatively good if there is a star guard transfer.

Vigus adjusts

Skill damage is increased across the board, with a large increase of 3 stars. However, every 3 times the skill deals a significant reduction in damage to subsequent enemies and greatly reduces the ability to threaten the rear row.

Samira enhanced

The release skill will not be interrupted, this increase is very large, in the last update Shamila increased the output ability, this version of the gunner is enhanced again, Samila in the new version should rise strongly.

BCIS enhanced

The initial attack power is increased to 80, which is 2 stars 120, and the output strength is greatly increased; Health increased to 1050 and survivability greatly increased.

Warwick weakened

Now the skill 6 general attacks can only trigger 3 attack power effects, and the increase in Warwick for hurricanes and giant kills has been greatly reduced.

Nicome enhanced

The damage of the last jump of the 1/2-star skill is increased by 5 points, and the damage increase is not too large, and it has little impact on the version.

Trist weakened

Blue card 1 star damage weakened by 5 points, 2 stars weakened by 10 points, it seems not high, but take the basic 6 cards, 2 stars is weakened by 60 points, the weakening is large, and the tumor is finally slashed.

Galen Great Enhancement

Health is increased by 50 points, meat strength is slightly increased, but 1/2 star stun time is increased, control ability is greatly improved, the overall revenue of the lineup is greatly improved, and the mana adjusted to 90/180 skill release frequency is greatly increased.

Urgat enhanced

Mana increased to 80/160, and the frequency of skill release has increased greatly, especially the first release skill is less, and the general attack control ability is greatly increased.

Fedetik enhanced

1-star and 2-star skill damage increased by 5 points, the output intensity of the front row position was slightly increased, and the rear position was greatly improved.

Ultimate EZ enhancement

Attack power increased to 65, attack speed increased to 0.95, and output ability greatly increased. This version of the Gunner has also been enhanced, and the increase is relatively large.

The Elite Warrior's Crown was removed, but a killer weapon was added, and the color runes that described the output against the sky directly provided 4 elite bonds to the lineup, but the specific situation still needs to be tested to know.

Color drow adjustment

Health and attack speed decrease slightly in the first and middle stages, but the strength remains unchanged in the large and late stages.

Kyle: Justice distance enhanced

The attack speed increased by itself and the last 2 pieces has increased to 33%, but this rune appearance rate is extremely low, and it is an exclusive that has not been developed for the time being.

Lucian: Hyperbolic time chamber adjustment

The number of skills required to obtain Elite has been increased to 3, which is now difficult to achieve without the Blue Master Ruthée, and the gain of experience has changed from 1 to 2, which is a big increase compared to before. But everyone does not have a blue talisman, try not to consider this rune.

Silas: The Assassin is weakened

Extra damage reduced to 30% and output intensity significantly reduced.

Annie: Increased firephilia

The control time is increased by 0.5 seconds, and the control ability is enhanced.

Jinx: Sinful pleasure weakened

The 3x attack speed time is reduced to 6 seconds, but as long as Jinke equipment is violent enough, the output intensity does not change much.

Murfitt: Rock-solid weakening

The strong ratio of the armor transformation method is reduced to 111%, and the output strength is greatly reduced.

Pike: You're also strengthened

Now there is a fixed 1 refresh, but last time you need to release 3 skills to get an extra one, and with Pike's 60/120 mana, it is basically impossible to release 3 skills. Overall, it's a small enhancement.

Xavier: Mana Harmony Enhanced

Initial damage increased to 20%, 5% more attack gain than before, and increased team output gain.

The wind of Yaso Drifter strengthens

The range increased again, the intensity increased greatly, and the test suit Moang played a thief cool.

Nar: Synchronous plating enhancement

The double antibody is greatly improved, and the openness is greatly improved.

Jax: Relentless streak enhanced

Each attack speed is greatly increased, and Jax's output strength is greatly improved.

Jax: Grandmaster training weakened

The group's extra attack speed is reduced to 12%, and after death, it is reduced from 30% to 24%, which is greatly weakened by Delevingne and Mecha Gun/Monster/Rapid.

Kasha: Multi-shot enhancement

Trigger the extra projectile to change into two projectiles, the output frequency is greatly increased, and it can also increase the strength of the law by 10 points, and the large amplitude increases the damage.

The abnormal increase is redone as the blade of time

This exclusive is particularly interesting, cautious 3 general attacks to cause real damage, under the hacker, the release of skills must be seconds enemy C position, even in the front row can be seconds of meat, but when the test suit test, I don't know why, do not trigger the all-round blood sucking (April 2).

Vigus: Happy siphon weakened

The number of battery members has changed from full to 2, but the treatment intensity has increased to 22%, which is considered weak.

Artox: Death Sword Qi Enhanced,

Damage increased by 3%. Don't underestimate 3%, 2-star Yatox has 1980, 3% is 60, this is still without equipment, if there is a fighter or mecha transfer, the output intensity has increased dramatically.

Artox: Darkspawn assimilation weakened

4-second sustained damage changed from 50% to 40%, with a small decrease in survivability.

Ike: Devastating resonance

The damage increase has been increased to 250%, but this rune appearance rate is very low and has little impact on the environment.

Galen: Full sword power enhanced

Mana is reduced to 30, and the frequency of skill release is increased by one more general attack, but the skill damage is greatly increased, and the output strength is greatly increased.

Warwick: It's good to eat well

The health gained by each general attack is increased to 3, and the gain is slightly increased, but the initial health is reduced by 10 points, which requires 10 more general attacks compared to before.

Fedrak: More terrifying crow enhancement

The skill can be crit, and the increase is large, especially the output strength of the rear position is greatly improved.

Sindra: Not useless enhancement

Now 2 general attacks can release the first skill, and if it is 1 general attack under 4/6/8 star defense, the first skill can be released, and the output and control ability is greatly enhanced.

In addition, the attack speed of the increase in friendly deaths has been increased to 50, which greatly increases its output and skill release frequency.

Urgat: High tide strengthens

The attack speed of Linger friendly troops has increased by 10%, and the group income has increased significantly.

What do the brothers think of this update? Welcome to leave a comment in the comment area!

Read on