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Glory of kings: Professional players playing horses beyond the cloud-piercing bow, is it an operation error, or is it intentional

Text/Jing Haijun

In the latest game, Fly actually chose a cloud-piercing bow when playing Ma Chao. Everyone knows that the cloud-piercing bow is generally used for shooters, although Ma Chao can also be regarded as a long-range attack, but can he really get out of the cloud-piercing bow?

Learn the new from the past, and analyze the specific properties of the cloud-piercing bow

What are the properties of the cloud-piercing bow? Is it suitable for horses beyond?

Attribute analysis of the cloud-piercing bow

Glory of kings: Professional players playing horses beyond the cloud-piercing bow, is it an operation error, or is it intentional

There are three attributes of the cloud-piercing bow:

+40 physical attack damage

+10% attack speed

Armor Breaking Passive: Increases physical penetration by 10% (this effect doubles for ranged heroes).

Due to the passive presence of broken armor, the cloud-piercing bow is most of the time only shot by the shooter.

Horses beyond the cloud-piercing bow to enjoy the double effect

Glory of kings: Professional players playing horses beyond the cloud-piercing bow, is it an operation error, or is it intentional

Although Ma Chao's panel is still 82+10% of the wear effect after the cloud bow, but in order to be more rigorous (there are still many bugs of the glory of the king), I will still do a test.

Based on the data on the panel, Irene's physical defense value is 326, from which we can calculate that her actual physical damage reduction ratio is:

Irene's actual physical impairment ratio = [(326-82)× (1-10%)] ÷ [(326-82)× (1-10%)+602] ×% ≈ 26.7%.

Therefore, Ma Chao's normal attack damage to Irene should be 414 × (1-26.7%) ≈ 303.3.

Glory of kings: Professional players playing horses beyond the cloud-piercing bow, is it an operation error, or is it intentional

After the actual test, Ma Chao's ordinary attack damage to Irene was indeed 303, which also confirmed that Ma Chao's ordinary attack could not enjoy the double passive of the cloud-piercing bow.

After determining that normal attacks can't enjoy the double passivity of the cloud-piercing bow, let's see if Ma Chao's enhanced general attack can be enjoyed (this is a bit like ranged damage).

Since the enhanced general attack damage is directly related to the movement speed, it is somewhat difficult to compare, so I will directly put the comparison chart.

Glory of kings: Professional players playing horses beyond the cloud-piercing bow, is it an operation error, or is it intentional

Under the premise that the movement speed is 421, the damage from the two iron swords is 544 points, and the damage from the cloud bow is 561 points, let's push backwards to verify whether Ma Chao enjoys 10% or 20% of the material piercing effect.

Assuming that Ma Chao enjoys a 10% physical piercing effect, then when he attacks Irene, Irene's physical damage reduction should still be 26.7%, and the actual damage of Ma Chao's enhanced general attack should be 561 ÷ (1-26.7%) ≈ 765.34, we bring this data into the data of the two iron swords for authentication.

Since the two iron swords are provided by the no-wear attribute, we need to recalculate Irene's physical damage reduction, Irene's new physical damage reduction = (326-82) ÷ (326-82 +602) ≈ 28.84%.

When enjoying only 10% of the physical wear, the damage of the Horse Super Enhanced General Attack (two iron swords) = 765.34× (1-28.84%) ≈ 544.6≈544 (actual value).

After practical verification, although Ma Chao's enhanced general attack is relatively large, it does not enjoy the double passive effect.

Why did Fly's Ma Chao have to wear a cloud bow

Why does Fly's Ma Chao have to go out of the cloud bow? I have the following guesses.

The first guess: fly out on purpose

Glory of kings: Professional players playing horses beyond the cloud-piercing bow, is it an operation error, or is it intentional

At first, I thought that flying out of the cloud bow was worried that in the case of insufficient money, if the meteorite was singled out, it would not be triggered passively. But then I took a closer look, and Fly Ma Chao's first piece of equipment was the Broken Star Hammer, so this situation did not exist.

So, there's a certain possibility that Fly wants to improve some of its own piercing effects, after all, there are four heroes on the opposite side whose physical resistance is relatively high (Shield of Inspiration, Prophecy of Time, Ominous Signs, Anti-Wound Thorn Armor, etc.).

The second guess: the change of clothes is wrong

Glory of kings: Professional players playing horses beyond the cloud-piercing bow, is it an operation error, or is it intentional

The second reasonable guess after all is that fly is the wrong outfit.

After the addition of the Blood Soul Blade, the order of the piercing cloud bow and the famous knife order was extended down one bit, if analyzed from this point of view, it is likely that it is due to the existence of muscle memory, fly is still changing in the way it was changed in the previous way when changing clothes (hand speed is not a good thing).

compute

Under the premise of both possibilities, which is more likely?

Glory of kings: Professional players playing horses beyond the cloud-piercing bow, is it an operation error, or is it intentional

I entered the game to see the specific data: Xiahou Huan under the blessing of anti-injury stab armor, ominous signs, and the shield of encouragement, the physical defense value is 1103; Zhang Fei is blessed with the blessing of the ominous sign + the shield of encouragement; the physical defense value is 857; Luna under the blessing of the prophecy of time + the shield of encouragement, the physical resistance is 653, and with the premise of the above situation, let's see whether Ma Chao's cost performance of another cloud-piercing bow is high.

First of all, let's count Xiahou first:

Under the premise of piercing the cloud bow, the actual physical attrition ratio of Xiahou Huan = [(1103-82)× (1-50%)] ÷ [(1103-82)× (1-50%) + 602] × 100% ≈45.9%.

Under the premise of not out of the cloud bow, the actual physical attenuation ratio of Xiahou Huan = [(1103-82) × (1-40%)] ÷ [(1103-82) × (1-40%) +602] × 100% ≈50.43%.

With one more cloud-piercing bow, Ma Chao's damage to Xiahou Huan will be increased by 4.53%.

Glory of kings: Professional players playing horses beyond the cloud-piercing bow, is it an operation error, or is it intentional

Secondly, let's look at Luna again, under the blessing of the Prophecy of Time + the Shield of Inspiration, Luna's physical resistance reached 685, and on this premise, let's calculate the actual physical damage reduction ratio of Luna in different cases:

Under the premise of the cloud bow, Luna's actual physical damage reduction ratio = [(685-82) × (1-50%)] ÷ [(685-82) × (1-50%) + 602] × 100% ≈ 33.37%.

If there is no cloud-piercing bow, Luna's actual physical damage reduction ratio = [(685-82) × (1-40%)] ÷ [(685-82) × (1-40%) +602] × 100% ≈ 37.53%.

After the cloud-piercing bow, Ma Chao's actual damage to Luna will also be increased by 4.16%.

In the gear of about 1000g, I personally feel that in addition to the Storm Giant Sword, the cost performance of the cloud-piercing bow is indeed very high, and it can indeed play a big role in team battles.

In summary, it is not my mythical player, from the above data, ma beyond the cloud bow seems to have a certain truth.

That's all there is to it, I'm Jing Haijun, and I'll see you next time.

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