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Kill the 4 heroes that cannot be released, and once one is missed, there is no game experience to speak of

In Glory of Kings, once the dan reaches diamond, the game will enter call for mode, and there will be 6 disabled hero positions before the game starts. With the game's constant adjustments and updates, the intensity between the heroes of each class has reached a relatively balanced level. There are almost no heroes who can fight five in one go, and if there are, then this hero is not far from weakening. Although there are no particularly powerful heroes, there are some heroes in the game that are particularly insoluble, and they can use special skill mechanics to break your mind. Therefore, there are also 4 heroes who cannot be released after being killed, and once one is missed, there is no game experience to speak of.

Kill the 4 heroes that cannot be released, and once one is missed, there is no game experience to speak of

Eastern Emperor Taiyi

The Eastern Emperor Taiyi must not be released, many people know that Zhong Kui's mentality of playing wild in the early stage is very good, but with the improvement of the auxiliary players' understanding of the game, most of the auxiliary players now know that in the middle of the road to help the mage clear the line, help the wild to see the blue, Zhong Kui's early blue trick is not good. However, for the Eastern Emperor Taiyi, in the early stage, he could openly engage in the opposite field area, and the three of them might not be able to beat the Eastern Emperor.

Kill the 4 heroes that cannot be released, and once one is missed, there is no game experience to speak of

In addition, the most inexplicable thing about the Eastern Emperor Taiyi is the control ability of the big move, the Big Move of the Eastern Emperor is a suppression effect that lasts for 2.5 seconds, and even the purification cannot be lifted. During the big move, the Eastern Emperor and the enemy bear common damage, but the Eastern Emperor as a tank, the amount of health is definitely higher than that of the average hero, and there is also a skill recovery effect, the result is that whoever the Eastern Emperor bites, who will be unlucky. Especially the crispy hero, the Eastern Emperor directly crossed the tower to bite people, and there was no game experience at all.

Kill the 4 heroes that cannot be released, and once one is missed, there is no game experience to speak of

Shield Mountain

The most inexplicable thing about the Eastern Emperor Taiyi is the harassment in the early stage and the control in the team battle, especially the Eastern Emperor Taiyi who can play, generally walks to the side of the crispy skin and gives the big move to the crispy skin, so that the opposite C position is abolished. Shield Mountain is different from the Eastern Emperor, if the Eastern Emperor Taiyi makes the opposite shooter incapacitated, then the Shield Mountain can make the opposite shooter lose the ability to attack. The shield of the Shield Mountain can withstand all the attacks of the archer hero, not to mention how uncomfortable it feels.

Kill the 4 heroes that cannot be released, and once one is missed, there is no game experience to speak of

Do you think Shield Mountain will only be passive defensive? You're wrong, Shield Mountain's two skills can quickly shift in a specified direction while throwing enemies behind and causing a stun effect. The crispy skin that is usually carried by Shield Mountain will be beaten by Shield Mountain and his teammates in various ways. And when advancing, Shield Mountain raised a shield, followed by a fire output type shooter, simply invincible.

Kill the 4 heroes that cannot be released, and once one is missed, there is no game experience to speak of

100 miles to keep the covenant

Donghuang Taiyi and Shield Mountain are non-ban heroes for players, and now almost every gamer will ban these two god-level assists. In addition, there is a shooter hero who can never be put down, he is the shooter with the highest ban rate in the current version. To tell the truth, the Hundred Mile Covenant is indeed a very inexplicable shooter hero, and it belongs to the kind of shooter who can reduce the dimension and hit the enemy.

Kill the 4 heroes that cannot be released, and once one is missed, there is no game experience to speak of

How strong is the second skill of the Hundred Mile Covenant, which can deal base damage +250% physical bonus damage when hitting an enemy, which means that each shot of the Hundred Mile Covenant is equivalent to critical hit damage. In addition, the big move of the Hundred Mile Covenant can also hit the pursuing enemy 100% when retreating, so that the Hundred Mile Covenant has a stronger life-saving ability. However, the 100 Mile Covenant that cannot be played is also very bad, and many players are reluctant to team up with the 100 Mile Covenant.

Kill the 4 heroes that cannot be released, and once one is missed, there is no game experience to speak of

Zhong Kui

Therefore, there are also four heroes who cannot be released after being killed, in addition to the Eastern Emperor Taiyi, Shield Mountain, and Baili Shou covenant, there is also Zhong Kui. Zhong Kui is a more insoluble auxiliary hero than the above four heroes, many people think that Zhong Kui is not good, that is, you have not met the real hook of Zhong Kui. No matter who it is, being hooked by Zhong Kui will not have a good ending.

Kill the 4 heroes that cannot be released, and once one is missed, there is no game experience to speak of

Zhong Kui's skills are coherent, after the second skill hooks the enemy back, there will be a mark on the body, at this time, a skill slow down and then open a big move, you can suck the enemy. Especially the crispy hero, when playing the group, no one can maintain enough vigilance to avoid the hook, but once it is hooked by Zhong Kui, then basically the game is over. Therefore, you put no one to put the bell, otherwise it is really no game experience at all.

What other heroes do you think can't be put down? Welcome to leave a message in the comment area to discuss, please pay more attention, we will see you in the next issue.

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