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Glory of kings: Who said that the back row must be afraid of hitting the wild? These heroes, single-handed assassins are not afraid at all

Hello everyone, I'm Bells~

Regardless of the level of the glory of the king, everyone knows that if you play a shooter or a mage, then what you are most afraid of is being given a second by the opposite wild assassin, so many players are afraid of the wild assassin, but who said that the hero in the back row will be afraid of the wild?

In the two positions of archer and mage, there are a large number of heroes who are not only not afraid to fight the wild, but also can often show off their opponents in the process of going head-to-head with the wild, defeat the opponent, and do not feel afraid when facing the assassin, why?

The premise is that everyone should understand a principle, the vast majority of wild heroes in the game, although in theory, you can easily drop the back row of heroes in seconds, but the damage is limited, such as your shooter has 1w health, and the damage of a set of skills of wild assassins will generally be around 1.2w at most.

Glory of kings: Who said that the back row must be afraid of hitting the wild? These heroes, single-handed assassins are not afraid at all

For example, the position of the shooter, if you are a shooter like Houyi Jialuo, then even if you have a flash, when facing most of the wild assassins alone, there is no power to fight back, even if you flash may not be able to run, because many wilds even have more than one displacement skill, like Han Xin has three displacement skills, you only have one flash is not much effect at all.

But if you were playing Gongsun Li, Marco Polo, li Yuanfang, would these shooters be afraid to fight wild assassins? This is to use the principle of field output that we talked about earlier, in general, the damage of a set of skills in the field is surplus, but there is not a lot of surplus.

Glory of kings: Who said that the back row must be afraid of hitting the wild? These heroes, single-handed assassins are not afraid at all

So when you use Gongsun Li, hit the wild to catch you, or to single you out, if you can use a skill to dodge the damage of a skill in the field, then the damage of the wild may not be enough to drop you in seconds, even if it is only a small skill.

Here we use Nakoruru as an example, because her burst damage is very high, but not to say that you can dodge Nakolulu's big move, you can dodge Nakolulu's two skills, just by a large damage, the development gap is not particularly large, and it will not drop you in seconds.

At this time, if you are Gongsun Li, you will generally have about 20%-30% of the amount of blood left, but Nakoruru has no skills, and after you open the rampage, you will directly reverse her.

Glory of kings: Who said that the back row must be afraid of hitting the wild? These heroes, single-handed assassins are not afraid at all

And Marco Polo is also the same principle, but Marco Polo relatively need to dodge Na Ke Lulu's big moves, such as two dodge big, followed by a skill to play passive, after a skill to take a big move, then it is not Na Ke LuLu seconds to you, but you seconds to drop Na Ke LuLu, maybe this set of skills down, you only suffer from Na Ke Lu Lu one skill and two skills damage only, you may still have about 70% of the amount of health left.

Li Yuanfang is easier to dodge Na Ke Lulu's skills, because Li Yuanfang's two skills are unselectable states, as long as you can dodge one of her skills, turn around and pick up a skill and ordinary attack, you can also drop Na Ke Lulu in seconds, so there is no fear at all.

There are not even just these three shooters, you like Yu Ji have two skills that can be immune to physical damage, and in turn, you can also fight back through the control of big moves and continuous ordinary attacks, and you don't need to be afraid of assassins.

Glory of kings: Who said that the back row must be afraid of hitting the wild? These heroes, single-handed assassins are not afraid at all

Mages are actually the same principle, if you use some mages without displacement skills, you may be more afraid, but if you use mink cicadas, the two skills have a temporary invincible effect, but whenever you can dodge a skill, after opening a big move, it is your anti-second opponent.

Or use Zhuge Liang and do not know the fire dance, you can even compete with the opponent for instant burst damage, so there is no need to be afraid of playing wild assassins, many novice players will only be afraid when they see the wild, but mature players will judge the opponent's next skills in an instant, as long as you can dodge some of the more important skills, usually there will be a diametrically opposite ending, and even this trick you use well, as long as there is a flash, even if you do not have a displacement skill, you can do it, don't always think about running.

Glory of kings: Who said that the back row must be afraid of hitting the wild? These heroes, single-handed assassins are not afraid at all

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