King glory experience suit was updated on February 11, of which five heroes made corresponding adjustments, as we all know, the adjustment probability of the experience suit will be reflected in the formal service, after the general experience suit adjustment, if the overall game experience is not too much of a problem after a period of time will be online formal service, and the strength adjustment of these five heroes also means the hero strength of the official service in the future, let's take a look at the adjustment direction of these five heroes.
First, bian que
Bian Que's basic movement speed was adjusted from the original 350 to 360, the speed became a little faster, and the passive skill mark only took effect on the healing amount of friendly heroes per second, and Bian Que's own 40% increased to 50%, which strengthened the blood return of teammates a little, and overall strengthened.
2. Sima Yi
Sima Yi's two skills were passively strengthened, and the original return of 50% of the spell damage received within 5 seconds was changed to 2 seconds, which meant that Sima Yi was less likely to be killed.
3. Shield Mountain
Shield Mountain's two skills were cut, Shield Mountain has been a strong hero from the appearance to the present, although it has been weakened many times, it still has not escaped the planner to weaken again, this time the effective range of Shield Mountain's two skills has been reduced from the original 650 to 600, that is to say, it will be more difficult for Shield Mountain to carry people in the future.
4. Xi Shi
Xi Shi's one skill to open the group cost is too low, and the opponent is difficult to counter, this adjustment will be Xi Shi a skill casting skill CD stretched, that is to say, the future Xi Shi a skill pull people is not so frequent now.
5. Sun Shangxiang
Sun Shangxiang has always been a very popular hero, the appearance rate is not only high, the winning rate is not low, this adjustment weakens Sun Shangxiang's two-skill armor penetration ability, from the original hit increased by 25% armor penetration to hit increased by 20% armor penetration.
This adjustment has a total of two heroes enhanced, three heroes weakened, take advantage of the heroes who are about to weaken before the official service is ready to take the score now, miss the time to play again is not so strong, how do you think of this hero adjustment