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Glory of Kings: Is it true that the mink cicada can't play anymore? Why does it feel neither hurt nor clingy to people

Hello everyone, I'm Bells~

Sable cicada does not know what everyone thinks of this hero, if you also have a heart of one dozen five, then you must know the hero of the mink cicada, and have also played the hero of the mink cicada. The earliest mink cicada, its synonym is a dozen more, to hurt there is damage, to return blood and return blood, two skills can dodge skills, is to show.

But such a mink cicada has not appeared for a long time, to put it badly, even if the first two versions of the mink cicada are relatively strong, there is no such momentum of one dozen and five. That's not to mention the current mink cicada, many players say that the mink cicada can not play, feel that neither hurt nor stick to people, deceleration from 90% down, is really unable to play.

Glory of Kings: Is it true that the mink cicada can't play anymore? Why does it feel neither hurt nor clingy to people

Why are mink cicadas so hard to play now?

In fact, the rise of the mink cicada, the difficulty of the mink cicada, these can be described by the version trend. First of all, let's talk about why the previous mink cicadas rose. Many players may say that the second skill has become easier to dodge tower injuries or dodge skills, so the mink cicada has risen, but this is not the fundamental factor.

Can the mink cicada that can play use the old version of the mink cicada can not hide from the tower injury, can not hide the skill? Actually, it will. This only reduces the difficulty of using the mink cicada, so that more players can accept this hero, or more can play this hero, but the intensity itself has not changed much, not to say that the rise caused by this reason, in other words, it is not weak.

Glory of Kings: Is it true that the mink cicada can't play anymore? Why does it feel neither hurt nor clingy to people

The real reason is that in the eyes of Bells, in fact, in the recent seasons, Tianmei has been working to create a fairer King's Canyon, what was the situation before? That is, everyone competes for output, competes in damage, tank heroes almost no one plays, even some people play, also tank heroes as assassins to fight, such as out of the pure output, not my seconds you are your seconds I, yes.

And after the United States valued the tank hero on that day, the mink cicada rose with it, why? Because the most feared thing about the mink cicada is the opponent's high burst damage, he did not use two skills to be dropped by the second, the favorite is a group of tank meat heroes, their own infinite jump, do not have to worry about the problem of being seconds. To put it badly, tank heroes come to ten, the mink cicadas will not be afraid, can not rise? This is the nemesis of the tank hero.

Glory of Kings: Is it true that the mink cicada can't play anymore? Why does it feel neither hurt nor clingy to people

However, the mink cicada originally did not have a particularly large substantive strengthening, and after its rise, it was exchanged for a relatively large weakening, can the mink cicada be not difficult to play? To know that a 90% deceleration, the mink cicada is now difficult to stick to people, which is the same as Garo, don't look at just deceleration, sometimes better than hard control.

For example, if the opponent has resistance boots, you can jump to the side, and if you slow down, the opponent can't run at all, and even flashing is useless. But now slow down just like that, you jump to the side, and the opponent walks out of the range of your two skills. But you don't dare to jump forward, because if you play like this, it is very easy to be dropped by the opponent, so that the mink cicada will definitely become difficult to play.

Glory of Kings: Is it true that the mink cicada can't play anymore? Why does it feel neither hurt nor clingy to people

And what hero does the mink belong to? The mink cicada belongs to the french nuclear hero, such a hero needs to develop, the faster it develops, the greater her role, the core heroes are like this. But now the mainstream gameplay belongs to the tool man mage, the core itself is more difficult to play, there is no way to develop quickly, so the mink cicada from this point of view, will also become difficult to play.

A hero like Sable Cicada, she is not like a dry general Mo Evil, unlike Yingzheng, she has no development can hide behind to make up for damage, long-distance output on the line, damage is a little. Sable Cicada is the kind of mage who must fight close to you, the mage who needs to go to the front to show, once such a mage does not develop well, the end of the game is directly reported successfully, do you believe? So no matter from what point of view, the current mink cicada is a relatively difficult mage.

Glory of Kings: Is it true that the mink cicada can't play anymore? Why does it feel neither hurt nor clingy to people

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