Hello everyone I'm Ez~
Today bring you S6.5 all Hex introduction!
S6.5 is expected to be updated on 2.17
Silver Hex

Shock and slam
Strike Warriors' critical hits will stun the target for 1.5 seconds. Each target will only be stunned once in 5 seconds. 1 [Lexse] is provided.
Deacon's Heart
Your party will be treated as having 1 additional Deacon hero. 1 [Tyrone] is provided.
Free berserk
Alchemy Technology will provide you with a bonus to all of your players. This effect does not affect the number of people who are bound by Alchemy Technology. 1 [Warwick] is provided.
Hex Nova
After their health drops below 60% for the first time, hex technology heroes will increase the mana consumption of surrounding enemy units by 50% until their next cast. Provide 1 [Magic Teng].
Hex Technology Frontline
[Hex Technology] Bondage will provide you with bonuses to all of your players. This effect will not affect the number of people who are bound by [Hex Technology]. Provide 1 [Cersei]
The Heart of Hex Technology
Your party will be treated as having 1 additional Hex Technology hero. Provide 1 [Cersei]
The glamour is overwhelming
Deacons: Heroes receive a 25% damage reduction. 1 [Riona] is provided.
Fire suppression
After every 2 attacks, the Next Strike Fighter will receive a 75% critical hit chance. 1 [Lexse] is provided.
Deformed reassembler
The players on your board will permanently transform into a random player whose costs 1 more than itself. 2 equipment disassemblers are provided.
Store energy
Each time your Hex Technology heroes are hit by the Hex Technology energy, they will permanently gain 1 spell strength. 1 [Svein] is provided.
Strike the Warrior's Heart
Your party will be treated as having 1 additional Strike Warrior hero. 1 [Lexel] is provided.
Learn sharp edges
Challenger will provide you with a bonus to all of your players. This effect does not affect the number of [Challengers] bondage. Provide 1 [Quinn].
Real law enforcement
Your [Enforcers] will permanently gain 2% attack speed after each battle. If they survive, they also gain an additional 2% attack speed permanently. Provide 1 [Cersei]
Three-fee group
Provides 3 random 3-fee games.
Golden Hex
Lottery bag
3 random pieces are available.
The Emblem of the Deacons
1 [Deacon's Coat of Arms] and 1 [Sindra] are provided.
Four fee groups
3 random 4-fee games are provided.
The emblem of Hex Technology
Provides 1 [Hex Technology Emblem] and 1 [Magic]
Pearlescent lotus
Magic damage and true damage from your players' skills can deal critical hits.
Assault warrior emblem
Provides 1 Strike Warrior Emblem and 1 Rex.
Hands on the go
Yodels who appear in the preparation table have a 35% chance of bringing their own basic equipment. Get a Lulu.
Two fees in pairs
Offers 2 random 2-cost 2-star heroes.
God bless the veil
Your players gain immune control for the first 10 seconds after the battle begins.
Super VIP
When a friend is killed, the friendly will give the DEAC bound VIP 40% of its maximum health until the end of the battle. Provide 1 [Sindra].
Forest ornaments
At the beginning of the battle, the hero with the highest attack speed will spawn himself two 400 health twins (not including equipment).
Leslie Hex
The Crown of the Deacons
Two [Deacon's Coats] are provided.
The Crown of Hex Technology
Two [Hex Technology Emblems] are available.
Five fee groups
3 random 5-fee games are provided.
Illuminati
Open a arsenal to choose from 4 unique Light Weapons.
Strike the Crown of Warriors
Provides 2 [Strike Warrior Emblems].
Golden egg
Get a large golden egg that hatches after 5 turns.
Little giants
Your little hero grows larger and regenerates 35 health, and the maximum health limit becomes 135.
Class-level Hex
Arcane suppressor 1/2/3
Your players' abilities will ignore the target's 25/40/60% magic resistance and reduce the healing effect received by 50% for 8 seconds.
Archangel Embrace 1/2/3
When your players unleash their skills, they will gain spell strength equivalent to 20/30/40% of their maximum mana.
Back Row Quick 1/2/3
At the beginning of the battle session, the players in your back 2 rows will receive 20/30/40% attack speed.
Battle Mage 1/2/3
At the beginning of the battle session, the players in your first 2 rows will receive 30/45/60 spell strength.
Blue battery 1/2
Your players will regenerate 10/20 mana after casting a skill.
Source Plan Carapace 1/2/3
As long as you carry 1 piece of equipment, you will gain 150/250/350 health and 30/45/60 armor.
Source plans uplink 1/2/3
As long as you carry 1 piece of equipment, your player will gain 150/250/350 health and restore 2/3/4 mana per second.
Shredder 1/2/3
Your players' attacks deal additional magic damage equal to 2/3/4% of the target's maximum health.
Double Trouble 1/2/3
If you happen to have 2 players of the same hero on your board, they will both gain 30/45/60 attack power, spell strength, armor, and magic resistance. When you raise the game to 3 stars, you get 1 2-star gamer for that hero.
EDM 1/2/3
When your players are critically hit, they deal 100/150/200 magic damage to nearby enemies.
Future Horizons 2/3
Provides 1 Spirit Wind/Bright Spirit Wind. Anticipate your opponents in advance for the next round.
Golden Gift 2/3
1/2 golden orb is provided.
Aegis makes 1/2
At the start of the battle, your players will provide 175 shields to themselves and all nearby allies for 8 seconds.
Echo of Luden 1/2/3
Whenever your players' skills hit a target, they will deal 150/225/300 additional magic damage to the target and 1 target around them.
Meditation 1/2/3
Your players will regenerate 3/5/7 mana per second as long as they are not carrying any equipment.
Back Row Firm 1/2/3
At the beginning of the battle, your last 2 players will receive 25/35/50 armor and magic resistance.
Winds of Recovery 1/2/3
10 seconds after the start of the battle, your players will regain 40/60/80% of lost health.
Treasure Chest 1/2/3
1/2/3 blue orb and 1/1/2 grey ball are available.
Three efforts 1/2/3
Your 3-fee players gain 233/333/433 health, 23/33/43% attack speed, and 13/23/33 initial mana.
That's all for this issue!