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The countdown to the open beta of "P5X" is three days, and the producer has an exclusive interview to reveal the inside story of the game!

author:GameRadio

Judging from yesterday's "P5X" mobile game open beta preview, the changes in the open beta compared to the three tests, that is, almost every one, can be called heavyweight, but in addition to the changes, the author is more concerned about the story behind the production team promoting the production of the game.

The countdown to the open beta of "P5X" is three days, and the producer has an exclusive interview to reveal the inside story of the game!

Xiao Le, the art director of "P5X", used "trendy" and "cool" to describe the art style of the game, believing that the classic red and black collision color scheme of the P series can well feedback P5's spirit of daring to face, criticize and resist social reality;

The countdown to the open beta of "P5X" is three days, and the producer has an exclusive interview to reveal the inside story of the game!

In terms of art production, the art project team of "P5X" is often tortured by Mr. Sojima from Company A, and the most common sentence asked is "What does this design want to convey?" The character design should get rid of all unnecessary noise, which is the essence of the art style of the P series.

The countdown to the open beta of "P5X" is three days, and the producer has an exclusive interview to reveal the inside story of the game!

As for the copywriting, the person in charge, Wu Yiwen, talked directly and honestly about the overall production process and the differences between the world view and the original P5. In terms of copywriting, A Society controls the world view setting and the main plot outline, and the national costume production team creates the script on this basis, and enriches various settings at the same time.

The countdown to the open beta of "P5X" is three days, and the producer has an exclusive interview to reveal the inside story of the game!

In addition,The person in charge of the national service also said,Although it is out of the same door as the P5 division,But P5X's world view,There are still some slight differences from the original,The awakening of the personality mask in the original work,The focus is on whether you have the will to resist,And in P5X,The focus is adjusted to whether you have the courage to face yourself,Although the expression is very similar,But tracing back to the source,The two are completely in two different positions。

The countdown to the open beta of "P5X" is three days, and the producer has an exclusive interview to reveal the inside story of the game!

After talking about art and copywriting, it is natural that the same world's best music, P5X's first theme song, is indispensable

"Ambitons and visions" was created by Mr. Otsuka of the ATLUS music team, after laying the music style of P5X, the follow-up music was led by the national costume production team, and after completion, it was supervised by ATLUS, and after the two sides communicated and adjusted, it was recorded by Ms. Lyn as the lead singer.

The countdown to the open beta of "P5X" is three days, and the producer has an exclusive interview to reveal the inside story of the game!

P5As an IP rooted in the console, it is undoubtedly a difficult problem to balance changes that are more in line with the mobile terminal while retaining the original flavor, not only to conform to the IP tonality, but also to constantly weigh in the art, combat, and gameplay, and many places have to be adjusted in real time according to the feedback of players.

The countdown to the open beta of "P5X" is three days, and the producer has an exclusive interview to reveal the inside story of the game!

However, judging from the changes revealed in this open beta preview, many of the areas criticized by players during the third beta have been adjusted, and it can be seen that the P5X team does pay attention to the user experience.

The countdown to the open beta of "P5X" is three days, and the producer has an exclusive interview to reveal the inside story of the game!

At the same time, it can also be seen from the revelations of several other producers that Company A is indeed deeply involved in the production of P5X, and it is their participation and the clear division of labor of the P5X team that makes today's P5X make its own characteristics while the quality is not inferior to the original, and what will be the future of P5X, we will witness it together on April 12th.

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