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How does Han Xin play this hero?

Han Xin this hero is too cattle, right? Displacement skills can pass through walls, three displacement skills. Big moves can be free of control, no injury! Passive is also very powerful as long as the skill hits the person can increase the attack speed of %50 and the 4th general attack can also hit the enemy!

Introduce yourself!!

Hello a king glory veteran player, for the game hero mechanics have a deep understanding, I hope you see, my teaching you can learn the most practical things, my teaching will not be the same as other teachings just to pile up text, here is only full of dry goods simple and clear.

Hero mechanics

High mobility: Combined with the Shadow Tomahawk and the Wild Knife, it can make the CD shorter, and the two skills can be swept and can be consumed remotely

High burst: All damage comes from the general attack is not a skill, in the face of a strong control lineup, you need to prejudge the enemy control skill CD with high consciousness, whether to release the three-skill overlord effect, immune to 30% damage

Brush wild fast: passive skills increase the attack speed, more use of skills to receive general attack, in order to brush the field faster

Skill introduction + parsing

Passive Skill: Attack four times in a row to attack the enemy for 0.5 seconds, release the skill to increase the attack speed by 50%.

1: Use more skills to pick up general attacks, quickly hit four times, play the control chain, and the skill must hit the target to have an attack speed bonus

One skill: Releases a skill to a specified range, the first time you can hit the enemy for 0.5 seconds, and within 5 seconds, you can release the flying effect again

1: The first stage of skills, generally used to connect the two skills, burst 1 skill to control the flying

2: The second skill, used to chase or escape, does not have any control effect, the distance is short, but can trigger passive skills

Second skill: Reverse release skill, the next general attack can be swept within 3 seconds

1: The actual effect is much farther than the display, this is the only skill that Han Xin can consume remotely, can penetrate all the walls, thick walls pay attention to the release of the wall, otherwise it is easy to hit the wall, the two skills can trigger the passive effect of the power of the grandmaster, very suitable for Han Xin, with the grandmaster's Han Xin ii skill is the highest damage skill of all skills, use the two skills to consume the enemy

2: Open the dragon as much as possible to keep the second skill, fight in the dragon pit, prevent the opposite side from grabbing, you can use the second skill to escape through the wall, or to the other side of the wall, release the punishment, because a skill range is small and cannot be used to escape

Three skills: Unleash the dance four times in the specified direction, the last one is a 360-degree strike, 0.5 seconds, overlord status, 30% reduction

1: The damage is not very high, generally used to deceive the enemy's key control skills, the overlord state is not invincible, just immune control, you need to prejudge the observation of the enemy, control the skill cooldown time, and then release three skills, if the enemy does not have control skills, still in the cooldown time, 2, 1 skills connect to the general attack and then release three skills immune control

Hero combo

A set of streams

Operation: 21A3

Analysis: Used for the opposite side of the strong control hero, the middle road mage Zhang Liang, Daji and other sets of seconds of heroes can be released first, this set of whether to use 1 skill two stages of pursuit or escape

Small combos

Operation: 21A1

Analysis: used for the opponent's full state, cheating enemy control skills, immunity to physical shooter heroes, high mobility C bit, such as Yu Ji, Marco Polo, Gongsun Li, release this set of hand speed must be fast, the best position under the tower, flank grass, cheating skills, most hero skills are not Han Xin's skills CD time fast, can wait for the skill cooldown to chase you, if there is a high outbreak to chase you, at the right time you can open three skills to immunize to damage

Super fast burst combo

Operation: 231A1A (2 chase or escape)

Analysis: For Dai Ji, Zhang Liang, strong control has not waited for you to release 21 on the two skills to take away your set of outbreaks, the enemy will generally give priority to releasing control skills when you enter the field, just our three skills immune damage will not be killed by a set of seconds, in the face of monkeys can also give priority to releasing this set, cheating the enemy key control skills

Heroes pros and cons

Advantages: Lineup with golden oil, high burst, strong mobility, CD short, containment, no dependence on teammates

Disadvantages: brittle body, high awareness of operation, low fault tolerance rate, high requirements for networks and equipment, unstable networks, jumping yellow ping out of the field

Lineup analysis

Must choose: less control on the opposite side, short legs, such as Lu Ban No. 7, Hou Yi, Di Renjie, Guan Yu, Li Bai, Daji, Zhou Yu, etc., for Guan Yu, Han Xin's passive flying can be very good to restrain him, high mobility can be very good to find Li Bai's shadow, back to the shadow, Li Bai is easy to be killed

Not chosen: strong control of the Eastern Emperor Taiyi, Old Master, Yang Jian, these heroes can be very good, direct restraint Han Xin's high mobility, Yang Jian's two skill range is large in the face of a bloody Yang Jian, the backhand ability is very strong damage, easy to be killed, the Eastern Emperor makes Han Xin unable to enter, the old master, strong single-handed ability, three skills hard control, can well control the ability to lead to weakness in the later stage

Inscriptions: Capture 10, Hawkeye 10, Red Moon 7, Scourge 3

Analysis: Han Xin's main output is general attack, with attack speed critical strike, better fit, 10 grabs for endurance, itself is very mobile, no need to move the inscription, can avoid the blood blade, priority to make shadow tomahawk and other output equipment, so that the damage is better explosion, faster development, Han Xin's strong period is the middle

Outfitting

prophase

Analysis: Chasing blades increases attack power, reduces CD, fights wild faster, speed boots, Han Xin's damage source general attack, Shadow Tomahawk, minus CD penetration has a chance to slow down, can make Han Xin more flexible, endless battle blade cost-effective and high explosive, assassin must be equipped, two skills can trigger the grandmaster effect, the famous knife can make the anti-killing ability stronger in the face of the late strong control of the hero Zhang Liang is also fearless

anaphase

Analysis: The late wild knife damage does not break the army damage explosion table, less than 50% of the life to deal 30% of the damage, since it is an assassin to have a set of second kills, for the tank can be the Shadow Tomahawk replaced, the broken star hammer hit the flesh more painful

Headwinds are out

Analysis: This set of equipment faces the headwind bureau, high outbreak, mage, strong mobility shooter, can play a wave of counterattack very well, and the damage is not low, the critical hit has more than 3000, and the late stage of the wild knife can be replaced by a famous knife commander, the protection of the sage, etc

Conscious aspect

Team battle: Han Xin is a highly mobile assassin, but because the body is very brittle, very afraid of control, the release of the big move timing, the hero's proficiency should be practiced diligently, try to wait until the team battle opens, the back hand into the regiment, meet the soldiers, the tank try not to chase, to cut the enemy C position, do not easily expose the field of vision, use mobility, card grass vision so that the enemy can not find your position instant is to go up a set, the distance of the two skills is very far, more use of two skills poke enemy units, with a skill to fly better

melee

Crouch grass found that the enemy C bit do not release a set, 21A3, in order to prevent the enemy from escaping, give priority to releasing 1 skill to provoke a general attack, if the flash can consider releasing two skills to pursue, two skills are far away plus the CD is short Is generally difficult to escape, if you put control priority to release the three skills overlord effect

Fight the wild

Five-row qualifying: look at the opposite shooter to take that road to consider the blue and red open, give priority to learning 1 skill, let the single look at whether the blue has anti-wild, if the anti-wild cooperates with teammates to oppose the face blue BUFF, do not hard bar, unless the lineup has an advantage, if the blue is stolen, try to rub the line of the teammates to develop to four, S17 season version of the rhythm is fast, more gank, in order to create an advantage

Single-row qualifying: try to start with blue BUFF, Han Xin is very dependent on blue, if you can't get blue is inferior, if you encounter the opposite, no assassin to counter, no punishment, to fight against the wild, you can first fight the small wild monster, wait for the enemy to fight almost, find an opportunity to release the punishment, to the second level, if the teammates come to help, 21 sweep the general attack a wave of backhand

Lineup matching

Because the mobility is too high, it is difficult to follow the general auxiliary, giving priority to Yao, controlling the foot, giving priority to Zhuang Zhou, strong opening of the group, with the bull demon, ghost valley

Whole game idea

Early stage: If you find that the opposite side of the multi-person grab our development road, observe the map of the other side full state, do not go up, at this time the other side of the line less people, can rub a little more defense tower of the amount of blood to rub a little more, do not blindly think that an excellent Han Xin never hit their own wild area of the statement, pull out the tower to open the rhythm very well, narrow the security range of the place, thus invading the wild area, Han Xin's strong period is the middle, the most suitable for the group, must be more gank

Later stage: the weak period as far as possible to give priority to the operation of the military line and then go to the regimental battle, such as the successful opposite, there are more than two or one to catch you, the use of high mobility to form a situation to fight more and less, the later stage with more line control dragon remember

Headwinds

Judge the IQ headwinds of teammates, or economic suppression, lineup restraint,

IQ headwind: mentality is very broken, even if the confrontation road is killed once, it will push the responsibility to the wild, can only bring more lines to fight can not be overturned,

Economic suppression: more belt line plus anti-wild, more towers, slowly find a way to pull back the economy, even if the economy is 1000 lower than the opposite C position can also be killed, at the right time can be a group battle, if the level of suppression is high 2 levels, try not to fight a group, enter the field will die

Lineup restraint: If you encounter the Eastern Emperor Taiyi hard control, try to let your teammates eat big moves, if you meet Zhang Liang, you can be immune, if the hard control tries to recommend that you don't take Han Xin, if you encounter Yu Ji to play the first hand and have a day-by-day bow shooter, try to sweep up to deceive a wave of skills, if you have to bar with him, you can make an ice mark to limit the enemy's position

Mentality: An excellent wild game requires not only superb awareness, but also a good mentality, and don't panic when it comes to big headwinds!

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