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After the appearance rate dropped to 2.4%, the Rock Sparrow ushered in an epic boost, the big move: it will not fall when it takes damage

Not long ago, LOL designers announced the S12 season, about to usher in the redone of the 3 heroes Dragon King, Scorpion, Udir, but also revealed this season, there will be three new heroes online, but these heroes in the redo list, has not announced the redo time, in the US service test suit can not see the redo figure, in the upcoming 12.9 version, but the rock sparrow ushered in the redo, has now been on the test.

After the appearance rate dropped to 2.4%, the Rock Sparrow ushered in an epic boost, the big move: it will not fall when it takes damage

As the 131st hero of LOL, rock sparrow after going online, also fire for a long time, and even shine in the professional arena, but with the adjustment of values and mechanics, this hero soon fell into the sewer level, in the current 12.7 version, rock sparrow appearance rate is only 2.4%, the win rate is about 51.7%, although the win rate is not bad, but also belongs to the level of unpopular heroes, are a small number of loyal players and unique brother forced to support the winning rate.

After the appearance rate dropped to 2.4%, the Rock Sparrow ushered in an epic boost, the big move: it will not fall when it takes damage

This time redo, the designer seems to want to let the rock sparrow return to the middle unit, after all, the positioning of this hero at the beginning of the line is the middle single, but the current unit has been removed, only the wild position and the player are insisting, let's take a look at the specific plan of the rock sparrow redo.

After the appearance rate dropped to 2.4%, the Rock Sparrow ushered in an epic boost, the big move: it will not fall when it takes damage

First of all, the basic attributes of the rock sparrow, the armor value is lowered from 20 to 18 (A tanuki, Cassadine has another difficult brother), the basic health value is lowered from 531 to 500, the basic health value is restored, from 1.868 to 1.6, the mana value is raised from 425 to 470, it can be seen that the basic attributes of the rock sparrow have been lowered, for the early line some are still relatively large, followed by passive skills, the wall speed bonus is increased from 20-45% to 10/55%, the early period is reduced, The increase in the later period should be regarded as a weakening strictly speaking.

After the appearance rate dropped to 2.4%, the Rock Sparrow ushered in an epic boost, the big move: it will not fall when it takes damage

Then the Q skill was changed from single damage to AOE damage, heroes within 175 yards of the target range will be damaged, but the corresponding base skill damage will be reduced, while the skill blue cost is increased, but the cooldown time is reduced, in the stone digging field, the mechanism for dealing damage to the first current damage and slowing down the surrounding enemies is added, the mana consumption of the skill is increased, the cooldown time is reduced, the range of the stone digging field is also increased from 300 yards to 400 yards, and the damage to the wild monsters is 150%, However, the damage of subsequent stones to wild monsters has been reduced from 75% to 40%.

After the appearance rate dropped to 2.4%, the Rock Sparrow ushered in an epic boost, the big move: it will not fall when it takes damage

And W skill, directly remove the damage of the skill, become a pure control skill, skill range, cooldown time, blue consumption have been strengthened, E skill change, if the W skill release to the E skill, will cause stun on the target, similar to the alchemy of the EW combo effect, the first stage of damage of this skill increases, the damage when the explosion decreases, but the cooldown time is unchanged in the early stage, and the later level is reduced.

After the appearance rate dropped to 2.4%, the Rock Sparrow ushered in an epic boost, the big move: it will not fall when it takes damage

Finally, the effect of the big move, the release distance of the early skill is weakened, but the later stage is improved, adjusted from 3000/4500/6000 to 2500/4500/6500, the most critical is the mechanism adjustment of the big move, after opening the skill, the damaged rock sparrow will not fall off the wall, which is definitely an epic boost, but within 3 seconds, if the rock sparrow is damaged (hero or defense tower), it cannot release the big move, and the landing point and landing speed are upscaled.

After the appearance rate dropped to 2.4%, the Rock Sparrow ushered in an epic boost, the big move: it will not fall when it takes damage

epilogue:

The above is the effect of the rock sparrow this redo, the details of the value, we can get from the picture, the wind and dust just said a rough change, in general, this redo belongs to a relatively large strengthening, especially the change of the big move, in the support ability has been greatly improved, such as from the middle of the road to the next gank, there is no need to worry about being interrupted by the enemy in the single, and W skill Although it loses damage, but the control ability with the E skill has increased a lot, as for the damage, QE two skills have added a lot of effects, The output will also not be reduced too much.

After the appearance rate dropped to 2.4%, the Rock Sparrow ushered in an epic boost, the big move: it will not fall when it takes damage

Of course, at present, it is only in the test suit, and it is possible to cancel the redo of the fist, after all, the last crow was like this, and the value will definitely be adjusted, too weak will be strengthened, too strong will weaken, the time of the launch is in version 12.9, that is, around the middle of May.

So what do you think of the effect of this redo of the Rock Sparrow?

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