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Version 12.7 Preview: Yong'en, Yaso Strengthen Goku W can pass through the wall Zeli weakened

Note: The following is the version change plan shared by the designer, does not represent the final result, the national service is subject to the announcement!

Yesterday, the fist designers shared a list of changes to the 12.7 version, and today they brought detailed changes:

Version 12.7 Preview: Yong'en, Yaso Strengthen Goku W can pass through the wall Zeli weakened

12.7 Full Patch Preview, some unique enhancements (Goku??? Some changes to equipment and rune talents.

Hero Enhancements:

Version 12.7 Preview: Yong'en, Yaso Strengthen Goku W can pass through the wall Zeli weakened

Gwen:

E Skills:

Cooldown Return: 50% adjusted to 60%

R Skills:

Cooldown: 120-80 adjusted to 100-80;

Version 12.7 Preview: Yong'en, Yaso Strengthen Goku W can pass through the wall Zeli weakened

Panson:

Health regeneration/5s: 9 reduced to 7.5

Q Skills:

Instantaneous Skill Length: 550 adjusted to 600

Instantaneous Skill Width: 150 adjusted to 120

No longer slows down when moving backwards

Now the descent speed is increased by 0.25 seconds;

Version 12.7 Preview: Yong'en, Yaso Strengthen Goku W can pass through the wall Zeli weakened

Yaso:

Base Health: 490 adjusted to 520

Cooldown: 80-30 adjusted to 70-30 seconds;

Version 12.7 Preview: Yong'en, Yaso Strengthen Goku W can pass through the wall Zeli weakened

Yong'en:

Cooldown: 120-80 adjusted to 120-60 seconds;

Version 12.7 Preview: Yong'en, Yaso Strengthen Goku W can pass through the wall Zeli weakened

Goku:

Cooldown: 9-7 adjusted to 8-6

W Skills:

Cooldown: 20-16 Adjusted to 20-12 (can pass through walls)

Damage to wild monsters: 150% rescaled to 180%

AP Bonus: 80% adjusted to 100%;

Version 12.7 Preview: Yong'en, Yaso Strengthen Goku W can pass through the wall Zeli weakened

Nicome:

Passive Damage: 50-130 adjusted to 50-170

Movement speed bonus: 10-30% adjusted to 10-40%;

Version 12.7 Preview: Yong'en, Yaso Strengthen Goku W can pass through the wall Zeli weakened

Planck:

passive:

Damage: 55-225 adjusted to 55-310

Mana cost: 80-120 adjusted to 60-100;

Version 12.7 Preview: Yong'en, Yaso Strengthen Goku W can pass through the wall Zeli weakened

Calista:

Base Mana: 250 adjusted to 300

Base movement speed: 325 adjusted to 330

Growth Attack Speed: 4 adjusted to 4.5

Version 12.7 Preview: Yong'en, Yaso Strengthen Goku W can pass through the wall Zeli weakened

Lilia:

Treatment Effect AP Bonus: 12% adjusted to 20%

Base Damage: 70-150 adjusted to 80-160;

Version 12.7 Preview: Yong'en, Yaso Strengthen Goku W can pass through the wall Zeli weakened

Karsas:

Damage to wild monsters: 85% adjusted to 95%;

Heroes Weakened:

Version 12.7 Preview: Yong'en, Yaso Strengthen Goku W can pass through the wall Zeli weakened

Zeli:

Attack Damage: 53 adjusted to 50

Grow Attack Damage: 2 adjusted to 1.5

Armor: 22 adjusted to 20

Growth Health: 90 adjusted to 95

Active Damage: 10-30 (+110% AD) adjusted to 7-15 (+110-120% AD)

Now only one attack effect is applied (previously multiple attack effects could be applied by hitting multiple targets)

Now you can only stack R once per cast and reduce the E skill cooldown (previously, you can stack multiple times after hitting each hero)

Critical Hit effects increase the number of additional levels of R skills and reduce the extra cooldown of E skills

Ability Damage: 40-180 (+100% AD) (+60% AP) Adjusted to 10-150 (+120% AD) (+70% AP)

Cooldown: 23 adjusted to 28-22 seconds

Adjustment - Chain lightning can critical hit, but does not apply attack effects;

Version 12.7 Preview: Yong'en, Yaso Strengthen Goku W can pass through the wall Zeli weakened

Reitz:

Mana bonus: 30% extra mana adjusted to 2%

AP Bonus: 45% adjusted to 50%;

Version 12.7 Preview: Yong'en, Yaso Strengthen Goku W can pass through the wall Zeli weakened

Li Qing:

Base Attack Damage: 68 adjusted to 66

One/Two Damage: 55-155 adjusted to 50-150;

Version 12.7 Preview: Yong'en, Yaso Strengthen Goku W can pass through the wall Zeli weakened

Jess:

Base Health: 560 adjusted to 520

Base Armor: 27 adjusted to 22

Grow armor: 3.5 adjusted to 3.8;

Hero Tweaks:

Version 12.7 Preview: Yong'en, Yaso Strengthen Goku W can pass through the wall Zeli weakened

Reingarh:

Reduces additional damage to buildings by 40%.

Bonus damage to wild monsters: 65-130 adjusted to 85-150;

System Enhancements:

Shadow Broadsword:

Total cost: 2400 adjusted to 2300

Cooldown: 45 adjusted to 35 seconds;

Version 12.7 Preview: Yong'en, Yaso Strengthen Goku W can pass through the wall Zeli weakened

Abyss Mask:

Resistance Weakening: 5+1% extra health (up to 20% reduction) Adjusted to 5+1.2% extra health (up to 25);

Version 12.7 Preview: Yong'en, Yaso Strengthen Goku W can pass through the wall Zeli weakened

The Coming of Winter/The End of Winter:

Total cost: 2600 Adjusted to 2700

Health: 400 adjusted to 350;

Version 12.7 Preview: Yong'en, Yaso Strengthen Goku W can pass through the wall Zeli weakened

Lunar regenerator:

Increased healing and shield effects per second: 7% (max 35%) adjusted to 6% (max 30%);

Version 12.7 Preview: Yong'en, Yaso Strengthen Goku W can pass through the wall Zeli weakened

The Power of the Wind:

Cooldown: 90 adjusted to 110 seconds;

Version 12.7 Preview: Yong'en, Yaso Strengthen Goku W can pass through the wall Zeli weakened

Timewarp Tonic:

Immediate response: 50% adjusted to 30%

Additional Movement Speed Bonus: 5% adjusted to 4%;

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